office-gobmx/include/svx/sdr/overlay/overlaybitmapex.hxx
Noel Grandin 9c90c5e474 loplugin:expandablemethods
Change-Id: Ia8192e03feda9e8ae70e29d8dc98d995f015f9ce
Reviewed-on: https://gerrit.libreoffice.org/85135
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2019-12-14 13:34:29 +01:00

64 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
#include <svx/sdr/overlay/overlayobject.hxx>
#include <vcl/bitmapex.hxx>
namespace sdr
{
namespace overlay
{
class SVX_DLLPUBLIC OverlayBitmapEx final : public OverlayObjectWithBasePosition
{
// the Bitmap itself
BitmapEx const maBitmapEx;
// position of the basePosition inside the Bitmap, in pixels
sal_uInt16 const mnCenterX;
sal_uInt16 const mnCenterY;
// optional transparency, shear and rotation
double const mfAlpha;
double const mfShearX;
double const mfRotation;
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
public:
OverlayBitmapEx(
const basegfx::B2DPoint& rBasePos,
const BitmapEx& rBitmapEx,
sal_uInt16 nCenX = 0,
sal_uInt16 nCenY = 0,
double fAlpha = 0.0,
double fShearX = 0.0,
double fRotation = 0.0);
virtual ~OverlayBitmapEx() override;
};
} // end of namespace overlay
} // end of namespace sdr
#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */