0115964362
Change-Id: I486922d0652f26fa7ee56f5fe308e19fe5ff137e Reviewed-on: https://gerrit.libreoffice.org/c/core/+/90856 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
97 lines
4 KiB
C++
97 lines
4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#ifndef INCLUDED_SVX_DEFLT3D_HXX
|
|
#define INCLUDED_SVX_DEFLT3D_HXX
|
|
|
|
#include <config_options.h>
|
|
#include <basegfx/point/b3dpoint.hxx>
|
|
#include <basegfx/vector/b3dvector.hxx>
|
|
#include <svx/svxdllapi.h>
|
|
|
|
/*************************************************************************
|
|
|*
|
|
|* Class for managing the 3D default attributes
|
|
|*
|
|
\************************************************************************/
|
|
|
|
class SAL_WARN_UNUSED UNLESS_MERGELIBS(SVXCORE_DLLPUBLIC) E3dDefaultAttributes
|
|
{
|
|
private:
|
|
// Cube object
|
|
basegfx::B3DPoint aDefaultCubePos;
|
|
basegfx::B3DVector aDefaultCubeSize;
|
|
bool bDefaultCubePosIsCenter;
|
|
|
|
// Sphere object
|
|
basegfx::B3DPoint aDefaultSphereCenter;
|
|
basegfx::B3DVector aDefaultSphereSize;
|
|
|
|
// Lathe object
|
|
bool bDefaultLatheSmoothed;
|
|
bool bDefaultLatheSmoothFrontBack;
|
|
bool bDefaultLatheCharacterMode;
|
|
bool bDefaultLatheCloseFront;
|
|
bool bDefaultLatheCloseBack;
|
|
|
|
// Extrude object
|
|
bool bDefaultExtrudeSmoothed;
|
|
bool bDefaultExtrudeSmoothFrontBack;
|
|
bool bDefaultExtrudeCharacterMode;
|
|
bool bDefaultExtrudeCloseFront;
|
|
bool bDefaultExtrudeCloseBack;
|
|
|
|
public:
|
|
// Constructor
|
|
E3dDefaultAttributes();
|
|
|
|
// Reset to defaults
|
|
void Reset();
|
|
|
|
// Cube object
|
|
const basegfx::B3DPoint& GetDefaultCubePos() const { return aDefaultCubePos; }
|
|
const basegfx::B3DVector& GetDefaultCubeSize() const { return aDefaultCubeSize; }
|
|
bool GetDefaultCubePosIsCenter() const { return bDefaultCubePosIsCenter; }
|
|
|
|
// Sphere object
|
|
const basegfx::B3DPoint& GetDefaultSphereCenter() const { return aDefaultSphereCenter; }
|
|
const basegfx::B3DVector& GetDefaultSphereSize() const { return aDefaultSphereSize; }
|
|
|
|
// Lathe object
|
|
bool GetDefaultLatheSmoothed() const { return bDefaultLatheSmoothed; }
|
|
bool GetDefaultLatheSmoothFrontBack() const { return bDefaultLatheSmoothFrontBack; }
|
|
bool GetDefaultLatheCharacterMode() const { return bDefaultLatheCharacterMode; }
|
|
void SetDefaultLatheCharacterMode(const bool bNew) { bDefaultLatheCharacterMode = bNew; }
|
|
bool GetDefaultLatheCloseFront() const { return bDefaultLatheCloseFront; }
|
|
bool GetDefaultLatheCloseBack() const { return bDefaultLatheCloseBack; }
|
|
|
|
// Extrude object
|
|
bool GetDefaultExtrudeSmoothed() const { return bDefaultExtrudeSmoothed; }
|
|
bool GetDefaultExtrudeSmoothFrontBack() const { return bDefaultExtrudeSmoothFrontBack; }
|
|
bool GetDefaultExtrudeCharacterMode() const { return bDefaultExtrudeCharacterMode; }
|
|
void SetDefaultExtrudeCharacterMode(const bool bNew) { bDefaultExtrudeCharacterMode = bNew; }
|
|
bool GetDefaultExtrudeCloseFront() const { return bDefaultExtrudeCloseFront; }
|
|
void SetDefaultExtrudeCloseFront(const bool bNew) { bDefaultExtrudeCloseFront = bNew; }
|
|
bool GetDefaultExtrudeCloseBack() const { return bDefaultExtrudeCloseBack; }
|
|
void SetDefaultExtrudeCloseBack(const bool bNew) { bDefaultExtrudeCloseBack = bNew; }
|
|
};
|
|
|
|
#endif // INCLUDED_SVX_DEFLT3D_HXX
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|