office-gobmx/include/svx/sphere3d.hxx
Noel 09cb778b6e clean up SdrObject cloning
using operator= implies that overwriting an SdrObject is a
useful operation, but that is not at all true - they are typically
linked into and referred to by many other things.

So rather use a copy-constructor.

Also clean up a couple of weird "do some stuff after the clone"
code into the main copy constructor.

Change-Id: Iefc1481b527602748b5f3abed06e7cca66c0581c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/110633
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2021-02-10 07:35:41 +01:00

89 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SPHERE3D_HXX
#define INCLUDED_SVX_SPHERE3D_HXX
#include <svl/intitem.hxx>
#include <svl/itemset.hxx>
#include <svx/obj3d.hxx>
#include <svx/svxdllapi.h>
#include <svx/svddef.hxx>
class E3dDefaultAttributes;
/**
* SphereObject with diameter r3DSize.
* The count of planes depends on the horizontal and vertical segment count.
*/
class SVXCORE_DLLPUBLIC E3dSphereObj final : public E3dCompoundObject
{
private:
basegfx::B3DPoint aCenter;
basegfx::B3DVector aSize;
virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override;
virtual std::unique_ptr<sdr::properties::BaseProperties> CreateObjectSpecificProperties() override;
void SetDefaultAttributes(const E3dDefaultAttributes& rDefault);
private:
// protected destructor - due to final, make private
virtual ~E3dSphereObj() override;
public:
E3dSphereObj(
SdrModel& rSdrModel,
const E3dDefaultAttributes& rDefault,
const basegfx::B3DPoint& rCenter,
const basegfx::B3DVector& r3DSize);
// FG: This constructor is only called from MakeObject from the 3d-Objectfactory
// when a document with a sphere is loaded. This constructor does not call
// CreateSphere, or create any spheres.
E3dSphereObj(SdrModel& rSdrModel);
E3dSphereObj(SdrModel& rSdrModel, E3dSphereObj const & rSource);
// horizontal segments:
sal_uInt32 GetHorizontalSegments() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS).GetValue(); }
// VerticalSegments:
sal_uInt32 GetVerticalSegments() const
{ return GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS).GetValue(); }
virtual SdrObjKind GetObjIdentifier() const override;
virtual SdrObjectUniquePtr DoConvertToPolyObj(bool bBezier, bool bAddText) const override;
virtual E3dSphereObj* CloneSdrObject(SdrModel& rTargetModel) const override;
const basegfx::B3DPoint& Center() const { return aCenter; }
const basegfx::B3DVector& Size() const { return aSize; }
// set local parameters when the geometry is recreated
void SetCenter(const basegfx::B3DPoint& rNew);
void SetSize(const basegfx::B3DVector& rNew);
// TakeObjName...() is for displaying in the UI, eg "3 selected frames."
virtual OUString TakeObjNameSingul() const override;
virtual OUString TakeObjNamePlural() const override;
};
#endif // INCLUDED_SVX_SPHERE3D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */