b48b390d2e
2008/03/31 16:17:53 rt 1.9.92.1: #i87441# Change license header to LPGL v3.
156 lines
5.7 KiB
Text
156 lines
5.7 KiB
Text
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: XDebugging.idl,v $
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* $Revision: 1.10 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __com_sun_star_script_XDebugging_idl__
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#define __com_sun_star_script_XDebugging_idl__
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#ifndef __com_sun_star_uno_XInterface_idl__
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#include <com/sun/star/uno/XInterface.idl>
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#endif
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#ifndef __com_sun_star_script_ContextInformation_idl__
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#include <com/sun/star/script/ContextInformation.idl>
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#endif
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//=============================================================================
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module com { module sun { module star { module script {
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//=============================================================================
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// DocMerge from xml: interface com::sun::star::script::XDebugging
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/** makes it possible to set breakpoints in an interpreter.
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@deprecated
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*/
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published interface XDebugging: com::sun::star::uno::XInterface
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{
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//-------------------------------------------------------------------------
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/** returns the source code line where the breakpoint was set.
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<p>The value can differ from the parameter
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<var>nSourceCodeLine</var> when this is not a valid line to
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place it. -1 indicates that the breakpoint cannot be set at
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this position.
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*/
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long setBreakPoint( [in] string aModuleName,
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[in] long nSourceCodeLine,
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[in] boolean bOn );
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//-------------------------------------------------------------------------
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/** clears all breakpoints in the module set by "setBreakPoint".
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*/
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void clearAllBreakPoints( [in] string aModuleName );
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//-------------------------------------------------------------------------
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/** Evaluates an expression.
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@returns the value of the expression as string.
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@param CallStackPos Position in the call stack for which the expression
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should be evaluated. 0 is the top/actual position in the call
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in the call stack, 1 the next and so on.
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*/
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string eval( [in] string aSourceCode,
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[in] short nCallStackPos );
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//-------------------------------------------------------------------------
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/** Returns the engine's stack trace of the current execute position. Line break is the delimiter.
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*/
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sequence<string> getStackTrace();
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//-------------------------------------------------------------------------
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/** returns more detailed information about a specified stack frame.
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@param nCallStackPos
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specifies the position in the call stack for the
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variables that should be delivered.
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*/
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com::sun::star::script::ContextInformation getContextInformation( [in] short nCallStackPos );
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//-------------------------------------------------------------------------
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/** returns the value of the variable at the given stack position.
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*/
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string dumpVariable( [in] string aVariableName,
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[in] short nCallStackPos );
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//-------------------------------------------------------------------------
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/** sets the value of the specified variable within the specified
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stack frame.
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*/
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void setVariable( [in] string aVariableName,
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[in] string aValue,
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[in] short nCallStackPos );
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//-------------------------------------------------------------------------
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/** returns whether the given variable exists within the specified stack frame.
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*/
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boolean isVariable( [in] string aVariableName,
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[in] short nCallStackPos );
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//-------------------------------------------------------------------------
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/** stops the execution of the interpreter.
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<p>To continue with the execution, call <method>XDebugging::doContinue</method>.
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*/
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void stop();
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//-------------------------------------------------------------------------
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/** executes the next and only the next statement.
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<p>If the next statement is a function call, the function is
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executed completely.</p>
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*/
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void stepOver();
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//-------------------------------------------------------------------------
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/** executes the next and only the next statement.
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<p>If the next statement is a function call, only the function
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entered.</p>
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*/
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void stepIn();
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//-------------------------------------------------------------------------
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/** executes the program until the next return from this stack frame.
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*/
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void stepOut();
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//-------------------------------------------------------------------------
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/** continues the program execution.
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*/
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void doContinue();
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};
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//=============================================================================
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}; }; }; };
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#endif
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