office-gobmx/include/svx/dlgctrl.hxx
Caolán McNamara 4eb5b7f65c add SvxRectCtl::SetControlSettings and restore original settings
Change-Id: Ie307b3acb3e87bd87ec578e042b1cea29ab4839d
2013-08-17 15:21:34 +01:00

451 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef _SVX_DLG_CTRL_HXX
#define _SVX_DLG_CTRL_HXX
#include <svtools/ctrlbox.hxx>
#include <sfx2/tabdlg.hxx>
#include "svx/svxdllapi.h"
#include <svx/rectenum.hxx>
#include <vcl/graph.hxx>
#include <svx/xtable.hxx>
class XOBitmap;
class XOutdevItemPool;
namespace com { namespace sun { namespace star { namespace awt {
struct Point;
} } } }
/*************************************************************************
|* Derived from SfxTabPage for being able to get notified through the
|* virtual method from the control.
\************************************************************************/
class SvxTabPage : public SfxTabPage
{
public:
SvxTabPage(Window* pParent, ResId Id, const SfxItemSet& rInAttrs)
: SfxTabPage(pParent, Id, rInAttrs)
{
}
SvxTabPage(Window *pParent, const OString& rID, const OUString& rUIXMLDescription, const SfxItemSet &rAttrSet)
: SfxTabPage(pParent, rID, rUIXMLDescription, rAttrSet)
{
}
virtual void PointChanged( Window* pWindow, RECT_POINT eRP ) = 0;
};
/*************************************************************************
|* Control for display and selection of the corner and center points of
|* an object
\************************************************************************/
typedef sal_uInt16 CTL_STATE;
#define CS_NOHORZ 1 // no horizontal input information is used
#define CS_NOVERT 2 // no vertikal input information is used
class SvxRectCtlAccessibleContext;
class SVX_DLLPUBLIC SvxRectCtl : public Control
{
private:
SVX_DLLPRIVATE void InitSettings( sal_Bool bForeground, sal_Bool bBackground );
SVX_DLLPRIVATE void InitRectBitmap( void );
SVX_DLLPRIVATE Bitmap& GetRectBitmap( void );
SVX_DLLPRIVATE void Resize_Impl();
protected:
SvxRectCtlAccessibleContext* pAccContext;
sal_uInt16 nBorderWidth;
sal_uInt16 nRadius;
Size aSize;
Point aPtLT, aPtMT, aPtRT;
Point aPtLM, aPtMM, aPtRM;
Point aPtLB, aPtMB, aPtRB;
Point aPtNew;
RECT_POINT eRP, eDefRP;
CTL_STYLE eCS;
Bitmap* pBitmap;
CTL_STATE m_nState;
sal_Bool mbCompleteDisable;
RECT_POINT GetRPFromPoint( Point ) const;
Point GetPointFromRP( RECT_POINT ) const;
void SetFocusRect( const Rectangle* pRect = NULL ); // pRect == NULL -> calculate rectangle in method
Point SetActualRPWithoutInvalidate( RECT_POINT eNewRP ); // returns the last point
virtual void GetFocus();
virtual void LoseFocus();
Point GetApproxLogPtFromPixPt( const Point& rRoughPixelPoint ) const;
public:
SvxRectCtl( Window* pParent, const ResId& rResId, RECT_POINT eRpt = RP_MM,
sal_uInt16 nBorder = 200, sal_uInt16 nCircle = 80, CTL_STYLE eStyle = CS_RECT );
SvxRectCtl( Window* pParent, RECT_POINT eRpt = RP_MM,
sal_uInt16 nBorder = 200, sal_uInt16 nCircle = 80, CTL_STYLE eStyle = CS_RECT );
void SetControlSettings(RECT_POINT eRpt = RP_MM, sal_uInt16 nBorder = 200,
sal_uInt16 nCircle = 80, CTL_STYLE eStyle = CS_RECT);
virtual ~SvxRectCtl();
virtual void Paint( const Rectangle& rRect );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void KeyInput( const KeyEvent& rKeyEvt );
virtual void StateChanged( StateChangedType nStateChange );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
virtual void Resize();
virtual Size GetOptimalSize() const;
void Reset();
RECT_POINT GetActualRP() const;
void SetActualRP( RECT_POINT eNewRP );
void SetState( CTL_STATE nState );
sal_uInt8 GetNumOfChildren( void ) const; // returns number of usable radio buttons
Rectangle CalculateFocusRectangle( void ) const;
Rectangle CalculateFocusRectangle( RECT_POINT eRectPoint ) const;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
RECT_POINT GetApproxRPFromPixPt( const ::com::sun::star::awt::Point& rPixelPoint ) const;
sal_Bool IsCompletelyDisabled() const { return mbCompleteDisable; }
void DoCompletelyDisable(sal_Bool bNew);
void SetCS(CTL_STYLE eNew);
};
/*************************************************************************
|* Preview control for the display of bitmaps
\************************************************************************/
class SVX_DLLPUBLIC SvxBitmapCtl
{
protected:
Size aSize;
sal_uInt16 nLines;
Color aPixelColor, aBackgroundColor;
const sal_uInt16* pBmpArray;
public:
SvxBitmapCtl( Window* pParent, const Size& rSize );
~SvxBitmapCtl();
BitmapEx GetBitmapEx();
void SetBmpArray( const sal_uInt16* pPixel ) { pBmpArray = pPixel; }
void SetLines( sal_uInt16 nLns ) { nLines = nLns; }
void SetPixelColor( Color aColor ) { aPixelColor = aColor; }
void SetBackgroundColor( Color aColor ) { aBackgroundColor = aColor; }
};
/*************************************************************************
|* Control for editing bitmaps
\************************************************************************/
class SVX_DLLPUBLIC SvxPixelCtl : public Control
{
private:
using OutputDevice::SetLineColor;
protected:
sal_uInt16 nLines, nSquares;
Color aPixelColor;
Color aBackgroundColor;
Color aLineColor;
Size aRectSize;
sal_uInt16* pPixel;
sal_Bool bPaintable;
void ChangePixel( sal_uInt16 nPixel );
public:
SvxPixelCtl( Window* pParent, sal_uInt16 nNumber = 8 );
~SvxPixelCtl();
virtual void Paint( const Rectangle& rRect );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void Resize();
virtual Size GetOptimalSize() const;
void SetXBitmap( const BitmapEx& rBitmapEx );
void SetPixelColor( const Color& rCol ) { aPixelColor = rCol; }
void SetBackgroundColor( const Color& rCol ) { aBackgroundColor = rCol; }
void SetLineColor( const Color& rCol ) { aLineColor = rCol; }
sal_uInt16 GetLineCount() const { return nLines; }
Color GetPixelColor() const { return aPixelColor; }
Color GetBackgroundColor() const { return aBackgroundColor; }
sal_uInt16* GetBitmapPixelPtr() { return pPixel; }
void SetPaintable( sal_Bool bTmp ) { bPaintable = bTmp; }
void Reset();
};
/************************************************************************/
class SVX_DLLPUBLIC ColorLB : public ColorListBox
{
public:
ColorLB( Window* pParent, ResId Id ) : ColorListBox( pParent, Id ) {}
ColorLB( Window* pParent, WinBits aWB ) : ColorListBox( pParent, aWB ) {}
virtual void Fill( const XColorListRef &pTab );
void Append( const XColorEntry& rEntry );
void Modify( const XColorEntry& rEntry, sal_uInt16 nPos );
};
/************************************************************************/
class SVX_DLLPUBLIC HatchingLB : public ListBox
{
XHatchListRef mpList;
public:
explicit HatchingLB(Window* pParent, WinBits aWB);
virtual void Fill( const XHatchListRef &pList );
void Append( const XHatchEntry& rEntry, const Bitmap& rBitmap );
void Modify( const XHatchEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap );
};
/************************************************************************/
class SVX_DLLPUBLIC GradientLB : public ListBox
{
XGradientListRef mpList;
public:
explicit GradientLB(Window* pParent, WinBits aWB);
virtual void Fill( const XGradientListRef &pList );
void Append( const XGradientEntry& rEntry, const Bitmap& rBitmap );
void Modify( const XGradientEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap );
void SelectEntryByList( const XGradientListRef &pList, const String& rStr,
const XGradient& rXGradient, sal_uInt16 nDist = 0 );
};
/************************************************************************/
class SVX_DLLPUBLIC BitmapLB : public ListBox
{
public:
explicit BitmapLB(Window* pParent, WinBits aWB);
virtual void Fill(const XBitmapListRef &pList);
void Append(const Size& rSize, const XBitmapEntry& rEntry);
void Modify(const Size& rSize, const XBitmapEntry& rEntry, sal_uInt16 nPos);
void SelectEntryByList(const XBitmapList* pList, const String& rStr);
private:
BitmapEx maBitmapEx;
XBitmapListRef mpList;
};
/************************************************************************/
class FillAttrLB : public ColorListBox
{
private:
BitmapEx maBitmapEx;
public:
FillAttrLB( Window* pParent, WinBits aWB );
virtual void Fill( const XColorListRef &pList );
virtual void Fill( const XHatchListRef &pList );
virtual void Fill( const XGradientListRef &pList );
virtual void Fill( const XBitmapListRef &pList );
};
/************************************************************************/
class FillTypeLB : public ListBox
{
public:
FillTypeLB( Window* pParent, ResId Id ) : ListBox( pParent, Id ) {}
FillTypeLB( Window* pParent, WinBits aWB ) : ListBox( pParent, aWB ) {}
virtual void Fill();
};
/************************************************************************/
class SVX_DLLPUBLIC LineLB : public ListBox
{
private:
/// bitfield
/// defines if standard fields (none, solid) are added, default is true
bool mbAddStandardFields : 1;
public:
LineLB(Window* pParent, WinBits aWB);
virtual ~LineLB();
virtual void Fill(const XDashListRef &pList);
bool getAddStandardFields() const { return mbAddStandardFields; }
void setAddStandardFields(bool bNew);
void Append(const XDashEntry& rEntry, const Bitmap& rBitmap );
void Modify(const XDashEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap );
void SelectEntryByList(const XDashList* pList, const String& rStr, const XDash& rDash, sal_uInt16 nDist = 0);
};
/************************************************************************/
class SVX_DLLPUBLIC LineEndLB : public ListBox
{
public:
LineEndLB( Window* pParent, WinBits aWB );
virtual ~LineEndLB (void);
virtual void Fill( const XLineEndListRef &pList, bool bStart = true );
void Append( const XLineEndEntry& rEntry, const Bitmap& rBitmap, bool bStart = true );
void Modify( const XLineEndEntry& rEntry, sal_uInt16 nPos, const Bitmap& rBitmap, bool bStart = true );
};
//////////////////////////////////////////////////////////////////////////////
class SdrObject;
class SdrPathObj;
class SdrModel;
class SvxPreviewBase : public Control
{
private:
SdrModel* mpModel;
VirtualDevice* mpBufferDevice;
protected:
void InitSettings(bool bForeground, bool bBackground);
// prepare buffered paint
void LocalPrePaint();
// end and output buffered paint
void LocalPostPaint();
public:
SvxPreviewBase(Window* pParent);
virtual ~SvxPreviewBase();
// change support
virtual void StateChanged(StateChangedType nStateChange);
virtual void DataChanged(const DataChangedEvent& rDCEvt);
// dada read access
SdrModel& getModel() const { return *mpModel; }
OutputDevice& getBufferDevice() const { return *mpBufferDevice; }
};
/*************************************************************************
|*
|* SvxLinePreview
|*
\************************************************************************/
class SVX_DLLPUBLIC SvxXLinePreview : public SvxPreviewBase
{
private:
SdrPathObj* mpLineObjA;
SdrPathObj* mpLineObjB;
SdrPathObj* mpLineObjC;
Graphic* mpGraphic;
sal_Bool mbWithSymbol;
Size maSymbolSize;
public:
SvxXLinePreview( Window* pParent );
virtual ~SvxXLinePreview();
void SetLineAttributes(const SfxItemSet& rItemSet);
void ShowSymbol( sal_Bool b ) { mbWithSymbol = b; };
void SetSymbol( Graphic* p, const Size& s );
void ResizeSymbol( const Size& s );
virtual void Paint( const Rectangle& rRect );
virtual void Resize();
};
/*************************************************************************
|*
|* SvxXRectPreview
|*
\************************************************************************/
class SVX_DLLPUBLIC SvxXRectPreview : public SvxPreviewBase
{
private:
SdrObject* mpRectangleObject;
public:
SvxXRectPreview(Window* pParent);
virtual ~SvxXRectPreview();
void SetAttributes(const SfxItemSet& rItemSet);
virtual void Paint( const Rectangle& rRect );
virtual void Resize();
};
/*************************************************************************
|*
|* SvxXShadowPreview
|*
\************************************************************************/
class SVX_DLLPUBLIC SvxXShadowPreview : public SvxPreviewBase
{
private:
Point maShadowOffset;
SdrObject* mpRectangleObject;
SdrObject* mpRectangleShadow;
public:
SvxXShadowPreview(Window *pParent);
virtual ~SvxXShadowPreview();
void SetRectangleAttributes(const SfxItemSet& rItemSet);
void SetShadowAttributes(const SfxItemSet& rItemSet);
void SetShadowPosition(const Point& rPos);
virtual void Paint( const Rectangle& rRect );
};
#endif // _SVX_DLG_CTRL_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */