office-gobmx/drawinglayer/source/primitive3d/hiddengeometryprimitive3d.cxx
Sebastian Spaeth 8694d2bc19 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-13 10:57:58 +02:00

79 lines
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: hittestprimitive3d.cxx,v $
*
* $Revision: 1.1.2.1 $
*
* last change: $Author: aw $ $Date: 2008/09/25 17:12:14 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
HiddenGeometryPrimitive3D::HiddenGeometryPrimitive3D(
const Primitive3DSequence& rChildren)
: GroupPrimitive3D(rChildren)
{
}
basegfx::B3DRange HiddenGeometryPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
{
return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
}
Primitive3DSequence HiddenGeometryPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
// return empty sequence
return Primitive3DSequence();
}
// provide unique ID
ImplPrimitrive3DIDBlock(HiddenGeometryPrimitive3D, PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */