office-gobmx/drawinglayer/source/primitive3d/modifiedcolorprimitive3d.cxx
Sebastian Spaeth 8694d2bc19 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-13 10:57:58 +02:00

74 lines
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
ModifiedColorPrimitive3D::ModifiedColorPrimitive3D(
const Primitive3DSequence& rChildren,
const basegfx::BColorModifier& rColorModifier)
: GroupPrimitive3D(rChildren),
maColorModifier(rColorModifier)
{
}
bool ModifiedColorPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(GroupPrimitive3D::operator==(rPrimitive))
{
const ModifiedColorPrimitive3D& rCompare = (ModifiedColorPrimitive3D&)rPrimitive;
return (maColorModifier == rCompare.maColorModifier);
}
return false;
}
// provide unique ID
ImplPrimitrive3DIDBlock(ModifiedColorPrimitive3D, PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */