office-gobmx/sfx2
Mike Kaganski faca390c57 Drop Window::LogicMouse*
As mentioned in commit 510bca3d3a,
over the time these functions were changed; now they don't take
logical coordinates, but pixels, so became true duplicates of
corresponding Mouse* functions.

The calls to SetLastMousePos are now made from LOKPostAsyncEvent
uniformly.

Change-Id: I2c8a9095719c0c8e21cf81342a286b00c1d1a41c
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/141693
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
2022-10-24 12:51:32 +02:00
..
classification
doc
inc loplugin:redundantcast look for redundant dynamic_cast<T&> 2022-10-17 12:00:28 +02:00
qa split utl::TempFile into fast and named variants 2022-09-29 09:11:18 +02:00
sdi tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
source Drop Window::LogicMouse* 2022-10-24 12:51:32 +02:00
uiconfig/ui tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
util tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
AllLangMoTarget_sfx2.mk
CppunitTest_sfx2_classification.mk
CppunitTest_sfx2_controlleritem.mk
CppunitTest_sfx2_dialogs_test.mk
CppunitTest_sfx2_doc.mk
CppunitTest_sfx2_metadatable.mk
CppunitTest_sfx2_misc.mk
CppunitTest_sfx2_view.mk
CustomTarget_classification.mk
IwyuFilter_sfx2.yaml
JunitTest_sfx2_complex.mk
JunitTest_sfx2_unoapi.mk
Library_sfx.mk tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
Makefile
Module_sfx2.mk tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
Package_classification.mk
PythonTest_sfx2_python.mk
README.md
UIConfig_sfx.mk tdf#151197: Remove EmojiControl 2022-09-29 14:39:17 +02:00
UITest_sfx2_doc.mk

Legacy Framework

SFX is the "old" framework, used for historical reasons.

An attempt of documentation of this module is located in [git:sfx2/doc].

It contains base classes for document model, view and controller, used by "old" applications like sw, sc, sd (while "new" applications are based on the "new" UNO based framework in "framework").

The SFX framework is based on dispatching slots identified by integers (SlotIDs) to SfxShells, and there is a dedicated IDL compiler (svidl) involved that generates C++ slot headers from SDI files in modules' sdi/ subdirectory.

Documentation about SFX dispatch, SDI etc.: https://wiki.openoffice.org/wiki/Framework/Article/Implementation_of_the_Dispatch_API_In_SFX2

Document load/save code is maintained in [git:sfx2/source/doc/docfile.cxx] SfxMedium class, which handles all the twisty load and save corner cases.

[git:sfx2/source/appl/sfxhelp.cxx] Start procedure for the online help viewer top level window; handling of help URL creation and dispatch.

There are also some UNO services here that could really be implemented anywhere, e.g. the DocumentProperties or DocumentMetadataAccess.

Notable files: sfx2/source/dialog/backingwindow.cxx Startcenter buttons and the corresponding event handler.