362d4f0cd4
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1 |
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.. | ||
inc | ||
source | ||
util | ||
Library_ctl.mk | ||
Makefile | ||
Module_UnoControls.mk | ||
README |
Separate process and thread for progress bars, etc.