office-gobmx/basegfx/test/basegfx3d.cxx

229 lines
5.8 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: basegfx3d.cxx,v $
* $Revision: 1.3 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_basegfx.hxx"
// autogenerated file with codegen.pl
#include <testshl/simpleheader.hxx>
namespace basegfx3d
{
class b3dhommatrix : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dhommatrix);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dhommatrix
class b3dhompoint : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
void EmptyMethod()
{
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dhompoint);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dhompoint
class b3dpoint : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dpoint);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dpoint
class b3drange : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
void EmptyMethod()
{
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3drange);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3drange
class b3dtuple : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
// this is only demonstration code
void EmptyMethod()
{
// CPPUNIT_ASSERT_MESSAGE("a message", 1 == 1);
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dtuple);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dtuple
class b3dvector : public CppUnit::TestFixture
{
public:
// initialise your test code values here.
void setUp()
{
}
void tearDown()
{
}
// insert your test code here.
void EmptyMethod()
{
CPPUNIT_ASSERT_STUB();
}
// Change the following lines only, if you add, remove or rename
// member functions of the current class,
// because these macros are need by auto register mechanism.
CPPUNIT_TEST_SUITE(b3dvector);
CPPUNIT_TEST(EmptyMethod);
CPPUNIT_TEST_SUITE_END();
}; // class b3dvector
// -----------------------------------------------------------------------------
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dhommatrix, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dhompoint, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dpoint, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3drange, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dtuple, "basegfx3d");
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION(basegfx3d::b3dvector, "basegfx3d");
} // namespace basegfx3d
// -----------------------------------------------------------------------------
// this macro creates an empty function, which will called by the RegisterAllFunctions()
// to let the user the possibility to also register some functions by hand.
// NOADDITIONAL;