3a48d6dbb3
2005/09/05 13:19:50 rt 1.4.156.1: #i54170# Change license header: remove SISSL
128 lines
5.4 KiB
C++
128 lines
5.4 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: anminfo.hxx,v $
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*
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* $Revision: 1.5 $
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*
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* last change: $Author: rt $ $Date: 2005-09-09 02:52:56 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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#ifndef _SD_ANMINFO_HXX
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#define _SD_ANMINFO_HXX
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#ifndef _COM_SUN_STAR_PRESENTATION_ANIMATIONEFFECT_HPP_
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#include <com/sun/star/presentation/AnimationEffect.hpp>
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#endif
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#ifndef _COM_SUN_STAR_PRESENTATION_ANIMATIONSPEED_HPP_
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#include <com/sun/star/presentation/AnimationSpeed.hpp>
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#endif
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#ifndef _COM_SUN_STAR_PRESENTATION_CLICKACTION_HPP_
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#include <com/sun/star/presentation/ClickAction.hpp>
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#endif
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#ifndef _SD_ANMDEF_HXX
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#include "anmdef.hxx"
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#endif
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#ifndef _SVDOBJ_HXX //autogen
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#include <svx/svdobj.hxx>
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#endif
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#ifndef _TOOLS_COLOR_HXX
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#include <tools/color.hxx>
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#endif
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class Polygon;
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class Point;
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class SvStream;
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class SdrObjSurrogate;
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class SdrObject;
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class SdrPathObj;
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class SdDrawDocument;
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class SdAnimationInfo : public SdrObjUserData, public SfxListener
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{
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private:
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SdDrawDocument* pDoc;
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public:
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//BFS02 Polygon* pPolygon; // fuer nichtlinearen Pfad (unbenutzt)
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// Point aStart; // Startpunkt eines linearen Pfades (unbenutzt)
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// Point aEnd; // Endpunkt eines linearen Pfades (unbenutzt)
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::com::sun::star::presentation::AnimationEffect eEffect; // Animationseffekt
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::com::sun::star::presentation::AnimationEffect eTextEffect; // Animationseffekt fuer Textinhalt
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::com::sun::star::presentation::AnimationSpeed eSpeed; // Geschwindigkeit der Animation
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BOOL bActive; // eingeschaltet ?
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BOOL bDimPrevious; // Objekt abblenden
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BOOL bIsMovie; // wenn Gruppenobjekt, dann Sequenz aus den
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BOOL bDimHide; // verstecken statt abblenden
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Color aBlueScreen; // identifiziert "Hintergrundpixel"
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Color aDimColor; // zum Abblenden des Objekts
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String aSoundFile; // Pfad zum Soundfile in MSDOS-Notation
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BOOL bSoundOn; // Sound ein/aus
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BOOL bPlayFull; // Sound ganz abspielen
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//BFS02 SdrObjSurrogate* pPathSuro; // Surrogat fuer pPathObj
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SdrPathObj* pPathObj; // das Pfadobjekt
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::com::sun::star::presentation::ClickAction eClickAction; // Aktion bei Mausklick
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::com::sun::star::presentation::AnimationEffect eSecondEffect; // fuer Objekt ausblenden
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::com::sun::star::presentation::AnimationSpeed eSecondSpeed; // fuer Objekt ausblenden
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String aSecondSoundFile; // fuer Objekt ausblenden
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BOOL bSecondSoundOn; // fuer Objekt ausblenden
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BOOL bSecondPlayFull;// fuer Objekt ausblenden
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String aBookmark; // Sprung zu Objekt/Seite
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USHORT nVerb; // fuer OLE-Objekt
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// BOOL bInvisibleInPresentation;
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// BOOL bIsShown; // in der Show gerade sichtbar, NICHT PERSISTENT!
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// BOOL bShow; // Befehl: mit 1. Effekt zeigen (TRUE)
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// oder mit 2. Effekt entfernen (FALSE)
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// NICHT PERSISTENT!
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// BOOL bDimmed; // in der Show abgeblendet (TRUE) oder
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// nicht (TRUE)
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// NICHT PERSISTENT!
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ULONG nPresOrder;
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public:
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SdAnimationInfo(SdDrawDocument* pTheDoc);
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SdAnimationInfo(const SdAnimationInfo& rAnmInfo);
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virtual ~SdAnimationInfo();
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virtual SdrObjUserData* Clone(SdrObject* pObj) const;
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//BFS02 virtual void WriteData(SvStream& rOut);
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//BFS02 virtual void ReadData(SvStream& rIn);
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// NULL loest die Verbindung zum Pfadobjekt
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void SetPath(SdrPathObj* pPath = NULL);
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virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType, const SfxHint& rHint, const TypeId& rHintType);
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//BFS02 virtual void AfterRead();
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};
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#endif // _SD_ANMINFO_HXX
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