289 lines
9.6 KiB
C++
289 lines
9.6 KiB
C++
/*************************************************************************
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*
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* $RCSfile: document.hxx,v $
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*
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* $Revision: 1.11 $
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*
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* last change: $Author: jp $ $Date: 2001-07-05 10:52:21 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef DOCUMENT_HXX
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#define DOCUMENT_HXX
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#define SMDLL 1
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#ifndef _SVSTOR_HXX //autogen
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#include <so3/svstor.hxx>
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#endif
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#ifndef _SOT_SOTREF_HXX //autogen
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#include <sot/sotref.hxx>
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#endif
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#ifndef _SFX_OBJSH_HXX //autogen
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#include <sfx2/objsh.hxx>
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#endif
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#ifndef _SFX_INTERNO_HXX //autogen
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#include <sfx2/interno.hxx>
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#endif
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#ifndef _SFXLSTNER_HXX //autogen
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#include <svtools/lstner.hxx>
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#endif
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#ifndef _SFX_OBJFAC_HXX //autogen
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#include <sfx2/docfac.hxx>
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#endif
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#ifndef _SV_VIRDEV_HXX //autogen
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#include <vcl/virdev.hxx>
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#endif
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#ifndef _FORMAT_HXX
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#include "format.hxx"
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#endif
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#ifndef PARSE_HXX
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#include "parse.hxx"
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#endif
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#ifndef SMMOD_HXX
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#include "smmod.hxx"
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#endif
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class SmNode;
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class SmSymSetManager;
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class SfxPrinter;
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class Printer;
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#ifndef SO2_DECL_SVSTORAGESTREAM_DEFINED
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#define SO2_DECL_SVSTORAGESTREAM_DEFINED
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SO2_DECL_REF(SvStorageStream)
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#endif
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#define HINT_DATACHANGED 1004
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#define SM30BIDENT ((ULONG)0x534D3033L)
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#define SM30IDENT ((ULONG)0x30334d53L)
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#define SM304AIDENT ((ULONG)0x34303330L)
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#define SM30VERSION ((ULONG)0x00010000L)
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#define SM50VERSION ((ULONG)0x00010001L) //Unterschied zur SM30VERSION ist
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//der neue Border im Format.
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#define FRMIDENT ((ULONG)0x03031963L)
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#define FRMVERSION ((ULONG)0x00010001L)
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#define STAROFFICE_XML "StarOffice XML (Math)"
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#define MATHML_XML "MathML XML (Math)"
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/* Zugriff auf den Drucker sollte ausschliesslich ueber diese Klasse erfolgen
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* ==========================================================================
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*
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* Der Drucker kann dem Dokument oder auch dem OLE-Container gehoeren. Wenn
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* das Dokument also eine OLE-Dokument ist, so gehoert der Drucker auch
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* grundsaetzlich dem Container. Der Container arbeitet aber eventuell mit
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* einer anderen MapUnit als der Server. Der Drucker wird bezueglich des MapMode
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* im Konstruktor entsprechend eingestellt und im Destruktor wieder restauriert.
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* Das bedingt natuerlich, das diese Klasse immer nur kurze Zeit existieren darf
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* (etwa waehrend des Paints).
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* Die Kontrolle darueber ob der Drucker selbst angelegt, vom Server besorgt
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* oder dann auch NULL ist, uebernimmt die DocShell in der Methode GetPrt(),
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* fuer die der Access auch Friend der DocShell ist.
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*/
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class SmDocShell;
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class EditEngine;
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class EditEngineItemPool;
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class SmPrinterAccess
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{
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Printer *pPrinter;
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public:
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SmPrinterAccess( SmDocShell &rDocShell );
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~SmPrinterAccess();
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Printer *GetPrinter() { return pPrinter; }
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};
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////////////////////////////////////////////////////////////
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class SmDocShell : public SfxObjectShell, public SfxInPlaceObject,
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public SfxListener
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{
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friend class SmPrinterAccess;
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String aText;
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SmFormat aFormat;
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SmParser aInterpreter;
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SvStorageStreamRef aDocStream;
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SmSymSetManager *pSymSetMgr;
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SmNode *pTree;
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SvInPlaceMenuBar *pMenuBar;
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SfxMenuBarManager *pMenuMgr;
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SfxItemPool *pEditEngineItemPool;
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EditEngine *pEditEngine;
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SfxPrinter *pPrinter; //Siehe Kommentar zum SmPrinter Access!
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Printer *pTmpPrinter; //ebenfalls
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long nLeftBorder,
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nRightBorder,
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nTopBorder,
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nBottomBorder;
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USHORT nModifyCount;
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BOOL bIsFormulaArranged;
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virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType,
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const SfxHint& rHint, const TypeId& rHintType);
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void RestartFocusTimer ();
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BOOL Try3x( SvStorage *pStor, StreamMode eMode);
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BOOL Try2x( SvStorage *pStor, StreamMode eMode);
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BOOL WriteAsMathType3( SfxMedium& );
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virtual void Draw(OutputDevice *pDevice,
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const JobSetup & rSetup,
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USHORT nAspect = ASPECT_CONTENT);
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virtual void FillClass(SvGlobalName* pClassName,
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ULONG* pFormat,
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String* pAppName,
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String* pFullTypeName,
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String* pShortTypeName,
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long nFileFormat = SOFFICE_FILEFORMAT_CURRENT) const;
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virtual BOOL SetData( const String& rData );
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virtual ULONG GetMiscStatus() const;
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virtual void OnDocumentPrinterChanged( Printer * );
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virtual BOOL InitNew(SvStorage *);
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virtual BOOL Load(SvStorage *);
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virtual BOOL Insert(SvStorage *);
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void ImplSave( SvStorageStreamRef xStrm );
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virtual BOOL Save();
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virtual BOOL SaveAs( SvStorage *pNewStor );
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virtual BOOL ConvertTo( SfxMedium &rMedium );
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virtual BOOL SaveCompleted( SvStorage *pNewStor );
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virtual void HandsOff();
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Printer *GetPrt();
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void Convert40To50Txt();
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BOOL IsFormulaArranged() const { return bIsFormulaArranged; }
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void SetFormulaArranged(BOOL bVal) { bIsFormulaArranged = bVal; }
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void ArrangeFormula();
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virtual BOOL ConvertFrom(SfxMedium &rMedium);
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BOOL InsertFrom(SfxMedium &rMedium);
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BOOL ImportSM20File(SvStream *pStream, BOOL bInsert = FALSE);
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void UpdateText();
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public:
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TYPEINFO();
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SFX_DECL_INTERFACE(SFX_INTERFACE_SMA_START+1);
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SFX_DECL_OBJECTFACTORY_DLL(SmDocShell, SM_MOD());
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SmDocShell(SfxObjectCreateMode eMode = SFX_CREATE_MODE_EMBEDDED);
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virtual ~SmDocShell();
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void LoadSymbols();
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void SaveSymbols();
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//Zugriff fuer die View. Diese Zugriffe sind nur fuer den nicht OLE-Fall!
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//und fuer die Kommunikation mit dem SFX!
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//Alle internen Verwendungen des Printers sollten ausschlieslich uber
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//den SmPrinterAccess funktionieren.
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BOOL HasPrinter() { return 0 != pPrinter; }
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SfxPrinter *GetPrinter() { GetPrt(); return pPrinter; }
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void SetPrinter( SfxPrinter * );
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const String &GetTitle() const;
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const String &GetComment() const;
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void SetText(const String& rBuffer);
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String& GetText() { return (aText); }
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void SetFormat(SmFormat& rFormat);
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SmFormat& GetFormat() { return (aFormat); }
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void Parse();
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SmParser & GetParser() { return aInterpreter; }
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const SmNode * GetFormulaTree() const { return pTree; }
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void SetFormulaTree(SmNode *&rTree) { pTree = rTree; }
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EditEngine & GetEditEngine();
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SfxItemPool & GetEditEngineItemPool();
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SmSymSetManager & GetSymSetManager();
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const SmSymSetManager & GetSymSetManager() const
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{
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return ((SmDocShell *) this)->GetSymSetManager();
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}
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void Draw(OutputDevice &rDev, Point &rPosition);
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Size GetSize();
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void Resize();
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virtual SfxUndoManager *GetUndoManager ();
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virtual SfxItemPool& GetPool();
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void Execute( SfxRequest& rReq );
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void GetState(SfxItemSet &);
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virtual void SetVisArea (const Rectangle & rVisArea);
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virtual void UIActivate (BOOL bActivate);
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virtual void SetModified(BOOL bModified);
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};
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#endif
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