office-gobmx/drawinglayer/source/primitive3d/baseprimitive3d.cxx

286 lines
9.5 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: baseprimitive3d.cxx,v $
*
* $Revision: 1.5 $
*
* last change: $Author: aw $ $Date: 2008-06-10 09:29:33 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
#include <basegfx/tools/canvastools.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
BasePrimitive3D::BasePrimitive3D()
: BasePrimitive3DImplBase(m_aMutex)
{
}
BasePrimitive3D::~BasePrimitive3D()
{
}
bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
{
return (getPrimitive3DID() == rPrimitive.getPrimitive3DID());
}
basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
{
return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation);
}
Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
return Primitive3DSequence();
}
Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
{
const geometry::ViewInformation3D aViewInformation(rViewParameters);
return get3DDecomposition(rViewParameters);
}
com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
{
const geometry::ViewInformation3D aViewInformation(rViewParameters);
return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation));
}
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
return Primitive3DSequence();
}
BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
: BasePrimitive3D(),
maBuffered3DDecomposition()
{
}
Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
{
::osl::MutexGuard aGuard( m_aMutex );
if(!getBuffered3DDecomposition().hasElements())
{
const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
}
return getBuffered3DDecomposition();
}
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// tooling
namespace drawinglayer
{
namespace primitive3d
{
// get range3D from a given Primitive3DReference
basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation)
{
basegfx::B3DRange aRetval;
if(rCandidate.is())
{
// try to get C++ implementation base
const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));
if(pCandidate)
{
// use it if possible
aRetval.expand(pCandidate->getB3DRange(aViewInformation));
}
else
{
// use UNO API call instead
const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence());
aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters)));
}
}
return aRetval;
}
// get range3D from a given Primitive3DSequence
basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation)
{
basegfx::B3DRange aRetval;
if(rCandidate.hasElements())
{
const sal_Int32 nCount(rCandidate.getLength());
for(sal_Int32 a(0L); a < nCount; a++)
{
aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation));
}
}
return aRetval;
}
bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
{
const sal_Bool bAIs(rxA.is());
if(bAIs != rxB.is())
{
return false;
}
if(!bAIs)
{
return true;
}
const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
const bool bAEqualZero(pA == 0L);
if(bAEqualZero != (pB == 0L))
{
return false;
}
if(bAEqualZero)
{
return false;
}
return (pA->operator==(*pB));
}
bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
{
const sal_Bool bAHasElements(rA.hasElements());
if(bAHasElements != rB.hasElements())
{
return false;
}
if(!bAHasElements)
{
return true;
}
const sal_Int32 nCount(rA.getLength());
if(nCount != rB.getLength())
{
return false;
}
for(sal_Int32 a(0L); a < nCount; a++)
{
if(!arePrimitive3DReferencesEqual(rA[a], rB[a]))
{
return false;
}
}
return true;
}
// concatenate sequence
void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource)
{
if(rSource.hasElements())
{
if(rDest.hasElements())
{
const sal_Int32 nSourceCount(rSource.getLength());
const sal_Int32 nDestCount(rDest.getLength());
const sal_Int32 nTargetCount(nSourceCount + nDestCount);
sal_Int32 nInsertPos(nDestCount);
rDest.realloc(nTargetCount);
for(sal_Int32 a(0L); a < nSourceCount; a++)
{
if(rSource[a].is())
{
rDest[nInsertPos++] = rSource[a];
}
}
if(nInsertPos != nTargetCount)
{
rDest.realloc(nInsertPos);
}
}
else
{
rDest = rSource;
}
}
}
// concatenate single Primitive3D
void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource)
{
if(rSource.is())
{
const sal_Int32 nDestCount(rDest.getLength());
rDest.realloc(nDestCount + 1L);
rDest[nDestCount] = rSource;
}
}
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof