206 lines
8.4 KiB
C++
206 lines
8.4 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: sdrpolypolygonprimitive3d.cxx,v $
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*
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* $Revision: 1.7 $
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*
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* last change: $Author: aw $ $Date: 2008-06-10 09:29:33 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx>
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#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
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#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
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#include <basegfx/polygon/b3dpolypolygontools.hxx>
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#include <drawinglayer/attribute/sdrattribute.hxx>
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#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive3d
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{
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Primitive3DSequence SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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Primitive3DSequence aRetval;
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if(getPolyPolygon3D().count())
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{
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::std::vector< basegfx::B3DPolyPolygon > aFill;
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aFill.push_back(getPolyPolygon3D());
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// get full range
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const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
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// #i98295# normal creation
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if(getSdrLFSAttribute().getFill())
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{
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if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
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{
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applyNormalsKindSphereTo3DGeometry(aFill, aRange);
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}
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else if(::com::sun::star::drawing::NormalsKind_FLAT == getSdr3DObjectAttribute().getNormalsKind())
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{
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applyNormalsKindFlatTo3DGeometry(aFill);
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}
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if(getSdr3DObjectAttribute().getNormalsInvert())
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{
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applyNormalsInvertTo3DGeometry(aFill);
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}
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}
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// #i98314# texture coordinates
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if(getSdrLFSAttribute().getFill())
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{
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applyTextureTo3DGeometry(
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getSdr3DObjectAttribute().getTextureProjectionX(),
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getSdr3DObjectAttribute().getTextureProjectionY(),
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aFill,
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aRange,
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getTextureSize());
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}
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if(getSdrLFSAttribute().getFill())
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{
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// add fill
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aRetval = create3DPolyPolygonFillPrimitives(
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aFill,
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getTransform(),
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getTextureSize(),
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getSdr3DObjectAttribute(),
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*getSdrLFSAttribute().getFill(),
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getSdrLFSAttribute().getFillFloatTransGradient());
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}
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else
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{
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// create simplified 3d hit test geometry
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const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
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aRetval = create3DPolyPolygonFillPrimitives(
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aFill,
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getTransform(),
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getTextureSize(),
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getSdr3DObjectAttribute(),
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aSimplifiedFillAttribute,
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0);
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// encapsulate in HitTestPrimitive3D and add
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const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
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aRetval = Primitive3DSequence(&xRef, 1L);
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}
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// add line
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if(getSdrLFSAttribute().getLine())
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{
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basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
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aLine.clearNormals();
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aLine.clearTextureCoordinates();
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const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aLine, getTransform(), *getSdrLFSAttribute().getLine()));
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appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
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}
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// add shadow
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if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
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{
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const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
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appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
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}
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}
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return aRetval;
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}
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SdrPolyPolygonPrimitive3D::SdrPolyPolygonPrimitive3D(
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const basegfx::B3DPolyPolygon& rPolyPolygon3D,
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const basegfx::B3DHomMatrix& rTransform,
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const basegfx::B2DVector& rTextureSize,
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const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
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const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
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: SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
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maPolyPolygon3D(rPolyPolygon3D)
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{
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}
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bool SdrPolyPolygonPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
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{
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if(SdrPrimitive3D::operator==(rPrimitive))
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{
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const SdrPolyPolygonPrimitive3D& rCompare = static_cast< const SdrPolyPolygonPrimitive3D& >(rPrimitive);
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return (getPolyPolygon3D() == rCompare.getPolyPolygon3D());
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}
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return false;
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}
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basegfx::B3DRange SdrPolyPolygonPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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// added this implementation to make sure that non-visible objects of this
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// kind will deliver their expansion. If not implemented, it would never deliver
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// the used space for non-visible objects since the decomposition for that
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// case will be empty (what is correct). To support chart ATM which relies on
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// non-visible objects occupying space in 3D, this method was added
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basegfx::B3DRange aRetval;
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if(getPolyPolygon3D().count())
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{
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aRetval = basegfx::tools::getRange(getPolyPolygon3D());
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aRetval.transform(getTransform());
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if(getSdrLFSAttribute().getLine())
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{
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const attribute::SdrLineAttribute& rLine = *getSdrLFSAttribute().getLine();
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if(rLine.isVisible() && !basegfx::fTools::equalZero(rLine.getWidth()))
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{
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// expand by half LineWidth as tube radius
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aRetval.grow(rLine.getWidth() / 2.0);
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}
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}
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}
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return aRetval;
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}
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// provide unique ID
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ImplPrimitrive3DIDBlock(SdrPolyPolygonPrimitive3D, PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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