78b55ad113
Change-Id: I58c73f74d53b5dc2eb462fb03664be65d4500170 Reviewed-by: Philipp Riemer <ruderphilipp@gmail.com>
75 lines
3.5 KiB
C++
75 lines
3.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _SD_ANMINFO_HXX
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#define _SD_ANMINFO_HXX
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#include <com/sun/star/presentation/AnimationEffect.hpp>
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#include <com/sun/star/presentation/AnimationSpeed.hpp>
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#include <com/sun/star/presentation/ClickAction.hpp>
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#include "pres.hxx"
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#include <svx/svdobj.hxx>
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#include <tools/color.hxx>
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#include <sddllapi.h>
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class SdrObject;
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class SdrPathObj;
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class SdAnimationInfo : public SdrObjUserData
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{
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public:
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PresObjKind mePresObjKind;
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/* deprecated animation infos */
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::com::sun::star::presentation::AnimationEffect meEffect; ///< Animation effect
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::com::sun::star::presentation::AnimationEffect meTextEffect; ///< Animation effect for text content
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::com::sun::star::presentation::AnimationSpeed meSpeed; ///< Speed of the animation
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sal_Bool mbActive; ///< turned on?
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sal_Bool mbDimPrevious; ///< Object fade out
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sal_Bool mbIsMovie; ///< if group object than it is a sequence of them.
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sal_Bool mbDimHide; ///< hide rather than dim
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Color maBlueScreen; ///< identifies "background pixels"
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Color maDimColor; ///< for fading the object
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String maSoundFile; ///< Path to the sound file in MS DOS notation
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sal_Bool mbSoundOn; ///< Sound on / off
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sal_Bool mbPlayFull; ///< play sound completely.
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SdrPathObj* mpPathObj; ///< The path object
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::com::sun::star::presentation::ClickAction meClickAction; ///< Action at mouse click
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::com::sun::star::presentation::AnimationEffect meSecondEffect; ///< for object fading.
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::com::sun::star::presentation::AnimationSpeed meSecondSpeed; ///< for object fading.
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String maSecondSoundFile; ///< for object fading.
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sal_Bool mbSecondSoundOn; ///< for object fading.
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sal_Bool mbSecondPlayFull; ///< for object fading.
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sal_uInt16 mnVerb; ///< for OLE object
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sal_uLong mnPresOrder;
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SdrObject& mrObject;
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SD_DLLPUBLIC void SetBookmark( const String& rBookmark );
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SD_DLLPUBLIC String GetBookmark();
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public:
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SdAnimationInfo(SdrObject& rObject);
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SdAnimationInfo(const SdAnimationInfo& rAnmInfo, SdrObject& rObject);
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virtual ~SdAnimationInfo();
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virtual SdrObjUserData* Clone(SdrObject* pObject) const;
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};
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#endif // _SD_ANMINFO_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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