office-gobmx/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
Noel Grandin dcb36da295 clang-tidy modernize-pass-by-value in drawinglayer
Change-Id: I8a3245c6a4d687edbc95cf28b2932d80c86a7b65
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135828
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2022-06-15 09:24:47 +02:00

76 lines
3.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
namespace drawinglayer::primitive3d
{
/** SdrPolyPolygonPrimitive3D class
This 3D primitive defines a PolyPolgon in space which may have
Line- and FillStyles and extra 3D surface attributes. It is assumed
that the given 3D PolyPolgon (which may contain texture and normal
information) is planar in 3D.
The decomposition will include all needed 3D data for visualisation,
including FatLines and fill styles.
*/
class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D final : public SdrPrimitive3D
{
private:
/// the planar polyPolygon evtl with normals and texture coordinates
basegfx::B3DPolyPolygon maPolyPolygon3D;
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
public:
/// constructor
SdrPolyPolygonPrimitive3D(
basegfx::B3DPolyPolygon aPolyPolygon3D,
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute);
/// data access
const basegfx::B3DPolyPolygon& getPolyPolygon3D() const { return maPolyPolygon3D; }
/// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
/// get range
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
/// provide unique ID
DeclPrimitive3DIDBlock()
};
} // end of namespace drawinglayer::primitive3d
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */