b0950b1578
to never takes any value other than NORMAL Change-Id: I9558ee8864537c695ce1172a0cfad421d5f591ee Reviewed-on: https://gerrit.libreoffice.org/25587 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
193 lines
6.9 KiB
C++
193 lines
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_ANIMATE_HXX
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#define INCLUDED_VCL_ANIMATE_HXX
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#include <vcl/dllapi.h>
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#include <vcl/timer.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/vclptr.hxx>
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#define ANIMATION_TIMEOUT_ON_CLICK 2147483647L
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enum class Disposal
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{
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Not,
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Back,
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Previous
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};
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struct VCL_DLLPUBLIC AnimationBitmap
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{
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BitmapEx aBmpEx;
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Point aPosPix;
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Size aSizePix;
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long nWait;
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Disposal eDisposal;
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bool bUserInput;
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AnimationBitmap()
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: nWait(0)
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, eDisposal(Disposal::Not)
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, bUserInput(false)
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{}
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AnimationBitmap(
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const BitmapEx& rBmpEx,
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const Point& rPosPix,
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const Size& rSizePix,
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long _nWait = 0L,
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Disposal _eDisposal = Disposal::Not
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) :
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aBmpEx ( rBmpEx ),
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aPosPix ( rPosPix ),
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aSizePix ( rSizePix ),
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nWait ( _nWait ),
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eDisposal ( _eDisposal ),
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bUserInput ( false )
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{}
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bool operator==( const AnimationBitmap& rAnimBmp ) const
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{
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return( rAnimBmp.aBmpEx == aBmpEx &&
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rAnimBmp.aPosPix == aPosPix &&
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rAnimBmp.aSizePix == aSizePix &&
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rAnimBmp.nWait == nWait &&
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rAnimBmp.eDisposal == eDisposal &&
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rAnimBmp.bUserInput == bUserInput );
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}
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bool operator!=( const AnimationBitmap& rAnimBmp ) const
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{ return !( *this == rAnimBmp ); }
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BitmapChecksum GetChecksum() const;
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};
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class ImplAnimView;
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class VCL_DLLPUBLIC Animation
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{
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public:
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Animation();
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Animation( const Animation& rAnimation );
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~Animation();
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Animation& operator=( const Animation& rAnimation );
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bool operator==( const Animation& rAnimation ) const;
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bool operator!=( const Animation& rAnimation ) const
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{ return !(*this==rAnimation); }
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void Clear();
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bool Start(
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OutputDevice* pOutDev,
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const Point& rDestPt,
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const Size& rDestSz,
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long nExtraData = 0,
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OutputDevice* pFirstFrameOutDev = nullptr);
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void Stop( OutputDevice* pOutDev = nullptr, long nExtraData = 0 );
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void Draw( OutputDevice* pOutDev, const Point& rDestPt ) const;
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void Draw( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz ) const;
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bool IsInAnimation() const { return mbIsInAnimation; }
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bool IsTransparent() const;
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const Size& GetDisplaySizePixel() const { return maGlobalSize; }
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void SetDisplaySizePixel( const Size& rSize ) { maGlobalSize = rSize; }
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const BitmapEx& GetBitmapEx() const { return maBitmapEx; }
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void SetBitmapEx( const BitmapEx& rBmpEx ) { maBitmapEx = rBmpEx; }
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sal_uLong GetLoopCount() const { return mnLoopCount; }
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void SetLoopCount( const sal_uLong nLoopCount );
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void ResetLoopCount();
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void SetNotifyHdl( const Link<Animation*,void>& rLink ) { maNotifyLink = rLink; }
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const Link<Animation*,void>& GetNotifyHdl() const { return maNotifyLink; }
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size_t Count() const { return maList.size(); }
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bool Insert( const AnimationBitmap& rAnimationBitmap );
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const AnimationBitmap&
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Get( sal_uInt16 nAnimation ) const;
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void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
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sal_uLong GetSizeBytes() const;
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BitmapChecksum GetChecksum() const;
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public:
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bool Convert( BmpConversion eConversion );
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bool ReduceColors( sal_uInt16 nNewColorCount );
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bool Invert();
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bool Mirror( BmpMirrorFlags nMirrorFlags );
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bool Adjust(
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short nLuminancePercent = 0,
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short nContrastPercent = 0,
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short nChannelRPercent = 0,
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short nChannelGPercent = 0,
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short nChannelBPercent = 0,
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double fGamma = 1.0,
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bool bInvert = false );
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bool Filter(
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BmpFilter eFilter,
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const BmpFilterParam* pFilterParam = nullptr );
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friend VCL_DLLPUBLIC SvStream& ReadAnimation( SvStream& rIStream, Animation& rAnimation );
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friend VCL_DLLPUBLIC SvStream& WriteAnimation( SvStream& rOStream, const Animation& rAnimation );
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public:
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SAL_DLLPRIVATE static void
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ImplIncAnimCount() { mnAnimCount++; }
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SAL_DLLPRIVATE static void
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ImplDecAnimCount() { mnAnimCount--; }
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SAL_DLLPRIVATE sal_uLong
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ImplGetCurPos() const { return mnPos; }
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private:
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SAL_DLLPRIVATE static sal_uLong mnAnimCount;
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std::vector< AnimationBitmap* > maList;
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std::vector< ImplAnimView* > maViewList;
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Link<Animation*,void> maNotifyLink;
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BitmapEx maBitmapEx;
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Timer maTimer;
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Size maGlobalSize;
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long mnLoopCount;
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long mnLoops;
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size_t mnPos;
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bool mbIsInAnimation;
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bool mbLoopTerminated;
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bool mbIsWaiting;
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SAL_DLLPRIVATE void ImplRestartTimer( sal_uLong nTimeout );
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DECL_DLLPRIVATE_LINK_TYPED( ImplTimeoutHdl, Timer*, void );
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};
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#endif // INCLUDED_VCL_ANIMATE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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