office-gobmx/basegfx
Tomaž Vajngerl d18ad8a7fb opengl: shader based polyline rendering - fixes tdf#97137 for OGL
Adds native opengl polyline rendering to draw polylines, line joins
and line caps as triangle strips. The vertex shader allows for the
dynamic line width by calculating the correct vertex posiitons,
and the fragment shader is used for anti-aliasing.

Change-Id: If7982c828cae1fae59c57194c8ac77e5ad7f1d26
2016-02-25 11:16:19 +01:00
..
inc/pch
qa
source opengl: shader based polyline rendering - fixes tdf#97137 for OGL 2016-02-25 11:16:19 +01:00
test tdf#97703 Removed a few redundant calls to setUp and tearDown 2016-02-19 06:26:04 +00:00
CppunitTest_basegfx.mk
Library_basegfx.mk
Makefile
Module_basegfx.mk
README

Algorithms and data types for graphics (e.g. polygons, vectors, matrices and the like - see that used in [[canvas]]).