32cec4ca8b
The property stroke-miterlimit is transported to the renderers via a new member mfMiterMinimumAngle in class LineAttribute Several drawPolyLine methods are adapted. This patch does not include changes in MetaAction. Presentation mode, printing, and PDF-export is still wrong. Corrected LineJoinMiter to LineJoinBevel in canvas, that s closer to NONE. Removed DrawPolyLine method without MiterMinimumAngle and adapted calls accordingly. Change-Id: I6bcd24add5d85c4d9a39e3788e0682091c5fc9c4 Reviewed-on: https://gerrit.libreoffice.org/23946 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de> Reviewed-by: Regina Henschel <rb.henschel@t-online.de>
201 lines
6.7 KiB
C++
201 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_INC_SALGDIIMPL_HXX
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#define INCLUDED_VCL_INC_SALGDIIMPL_HXX
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#include <vcl/dllapi.h>
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#include <rtl/ustring.hxx>
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#include <tools/solar.h>
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#include <vcl/salgtype.hxx>
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#include <vcl/region.hxx>
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#include <vcl/salnativewidgets.hxx>
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#include <com/sun/star/drawing/LineCap.hpp>
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class SalGraphics;
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class SalBitmap;
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class SalFrame;
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class Gradient;
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class OpenGLContext;
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class SalVirtualDevice;
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class VCL_PLUGIN_PUBLIC SalGraphicsImpl
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{
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public:
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virtual ~SalGraphicsImpl();
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virtual void Init() = 0;
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virtual void DeInit() {}
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virtual void freeResources() = 0;
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virtual bool setClipRegion( const vcl::Region& ) = 0;
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//
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// get the depth of the device
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virtual sal_uInt16 GetBitCount() const = 0;
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// get the width of the device
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virtual long GetGraphicsWidth() const = 0;
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// set the clip region to empty
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virtual void ResetClipRegion() = 0;
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// set the line color to transparent (= don't draw lines)
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virtual void SetLineColor() = 0;
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// set the line color to a specific color
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virtual void SetLineColor( SalColor nSalColor ) = 0;
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// set the fill color to transparent (= don't fill)
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virtual void SetFillColor() = 0;
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// set the fill color to a specific color, shapes will be
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// filled accordingly
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virtual void SetFillColor( SalColor nSalColor ) = 0;
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// enable/disable XOR drawing
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virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
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// set line color for raster operations
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virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
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// set fill color for raster operations
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virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
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// draw --> LineColor and FillColor and RasterOp and ClipRegion
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virtual void drawPixel( long nX, long nY ) = 0;
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virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
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virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
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virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
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virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
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virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
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virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
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virtual bool drawPolyPolygon( const basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
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virtual bool drawPolyLine(
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const basegfx::B2DPolygon&,
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double fTransparency,
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const basegfx::B2DVector& rLineWidths,
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basegfx::B2DLineJoin,
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css::drawing::LineCap,
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double fMiterMinimumAngle) = 0;
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virtual bool drawPolyLineBezier(
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sal_uInt32 nPoints,
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const SalPoint* pPtAry,
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const sal_uInt8* pFlgAry ) = 0;
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virtual bool drawPolygonBezier(
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sal_uInt32 nPoints,
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const SalPoint* pPtAry,
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const sal_uInt8* pFlgAry ) = 0;
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virtual bool drawPolyPolygonBezier(
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sal_uInt32 nPoly,
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const sal_uInt32* pPoints,
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const SalPoint* const* pPtAry,
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const sal_uInt8* const* pFlgAry ) = 0;
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// CopyArea --> No RasterOp, but ClipRegion
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virtual void copyArea(
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long nDestX, long nDestY,
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long nSrcX, long nSrcY,
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long nSrcWidth, long nSrcHeight,
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sal_uInt16 nFlags ) = 0;
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// CopyBits and DrawBitmap --> RasterOp and ClipRegion
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// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
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virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
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virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
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virtual void drawBitmap(
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const SalTwoRect& rPosAry,
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const SalBitmap& rSalBitmap,
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const SalBitmap& rMaskBitmap ) = 0;
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virtual void drawMask(
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const SalTwoRect& rPosAry,
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const SalBitmap& rSalBitmap,
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SalColor nMaskColor ) = 0;
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virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
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virtual SalColor getPixel( long nX, long nY ) = 0;
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// invert --> ClipRegion (only Windows or VirDevs)
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virtual void invert(
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long nX, long nY,
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long nWidth, long nHeight,
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SalInvert nFlags) = 0;
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virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
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virtual bool drawEPS(
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long nX, long nY,
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long nWidth, long nHeight,
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void* pPtr,
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sal_uLong nSize ) = 0;
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virtual bool blendBitmap(
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const SalTwoRect&,
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const SalBitmap& rBitmap ) = 0;
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virtual bool blendAlphaBitmap(
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const SalTwoRect&,
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const SalBitmap& rSrcBitmap,
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const SalBitmap& rMaskBitmap,
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const SalBitmap& rAlphaBitmap ) = 0;
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virtual bool drawAlphaBitmap(
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const SalTwoRect&,
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const SalBitmap& rSourceBitmap,
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const SalBitmap& rAlphaBitmap ) = 0;
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/** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
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virtual bool drawTransformedBitmap(
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const basegfx::B2DPoint& rNull,
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const basegfx::B2DPoint& rX,
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const basegfx::B2DPoint& rY,
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const SalBitmap& rSourceBitmap,
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const SalBitmap* pAlphaBitmap) = 0;
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virtual bool drawAlphaRect(
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long nX, long nY,
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long nWidth, long nHeight,
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sal_uInt8 nTransparency ) = 0;
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virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) = 0;
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};
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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