office-gobmx/vcl
Ivan Timofeev 452e452d3e refactor the symbol hit test
Change-Id: I739855830a7135c8e0a8d80d4f1f84e5a3901204
2012-07-25 22:31:42 +04:00
..
android
aqua/source second fix for WaE 2012-07-23 00:15:54 +02:00
generic Resolves: fdo#31821 always process ZW[N]J in the font regardless of script 2012-07-15 08:25:28 +01:00
headless
inc refactor the symbol hit test 2012-07-25 22:31:42 +04:00
ios/source
null
prj
qa/complex
source refactor the symbol hit test 2012-07-25 22:31:42 +04:00
test
unx Make default dark shadow non-black 2012-07-25 13:17:09 +01:00
win/source Adding helpers.hxx for FRound() 2012-07-11 14:17:48 +05:30
workben
AllLangResTarget_vcl.mk
CustomTarget_afm_hash.mk
CustomTarget_kde4_moc.mk
CustomTarget_kde_moc.mk
CustomTarget_tde_moc.mk
Executable_kdefilepicker.mk
Executable_tdefilepicker.mk
Library_desktop_detector.mk
Library_vcl.mk
Library_vclplug_gen.mk
Library_vclplug_gtk.mk
Library_vclplug_gtk3.mk
Library_vclplug_kde.mk
Library_vclplug_kde4.mk
Library_vclplug_svp.mk
Library_vclplug_tde.mk
Makefile
Module_vcl.mk
Package_inc.mk
README
StaticLibrary_headless.mk
StaticLibrary_vclmain.mk
vcl.android.component
vcl.headless.component
vcl.ios.component
vcl.macosx.component
vcl.unx.component
vcl.windows.component
WinResTarget_vcl.mk
Zip_osxres.mk

Visual Components Library is responsible for the widgets (windowing, buttons, controls, file-pickers etc.) operating system abstraction, including basic rendering (e.g. the output device).

Welcome to the Visual Class Libraries (vcl) code

source/
	+ the main cross-platform chunk of source
inc/
	+ cross-platform abstraction headers / definition
	vcl/
		+ external headers
generic/
	+ shared helper code for backends,
	  actually built into vcl
headless/
	+ a backend renderer that draws to bitmaps
aqua/
	+ OS/X backend
ios/
	+ skeleton Android backend
win/
	+ windows backend
unx/
	+ unix specific platform backend code and its' sub-platforms
	plugadapt/
		+ pluggable framework to select correct unx backend
	gtk/
		+ gtk2 support
	gtk3/
		+ gtk3.2+ support
	kde/
		+ kde3 support
	kde4/
		+ kde4 support
	generic/
		+ raw X support


How the platform abstraction works

	+ InitVCL calls 'CreateSalInstance'
		+ ths is implemented by the compiled-in platform backend
		+ it stores various bits of global state in the
		  'SalData' (inc/saldatabasic.hxx) structure but:
	+ the SalInstance vtable is the primary outward facing gateway
	  API for platform backends
		+ It is a factory for:
		  SalFrames, SalVirtualDevices, SalPrinters,
		  Timers, the SolarMutexe, Drag&Drop and other
		  objects, as well as the primary event loop wrapper.