6e61ecd096
(cherry picked from commit b635b4fa4e42053d30ab639643d2236a20243f62) Conflicts: comphelper/inc/comphelper/TypeGeneration.hxx comphelper/source/property/TypeGeneration.cxx cui/source/factory/dlgfact.hxx cui/source/inc/cuitabarea.hxx cui/source/tabpages/tabarea.cxx cui/source/tabpages/tabarea.hrc cui/source/tabpages/tabarea.src cui/source/tabpages/tparea.cxx drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx drawinglayer/source/texture/texture.cxx editeng/inc/editeng/unotext.hxx editeng/source/items/frmitems.cxx include/drawinglayer/texture/texture.hxx include/editeng/brushitem.hxx include/svx/sdr/primitive2d/sdrdecompositiontools.hxx include/svx/svxids.hrc include/xmloff/xmltypes.hxx reportdesign/source/ui/misc/UITools.cxx sc/source/ui/drawfunc/drawsh.cxx sfx2/source/dialog/tabdlg.cxx svl/source/undo/undo.cxx svx/inc/svx/unoshprp.hxx sw/Library_sw.mk sw/inc/doc.hxx sw/inc/format.hxx sw/inc/frmfmt.hxx sw/inc/swatrset.hxx sw/inc/unomap.hxx sw/inc/unoprnms.hxx sw/source/core/access/accpara.cxx sw/source/core/attr/format.cxx sw/source/core/attr/swatrset.cxx sw/source/core/doc/docdraw.cxx sw/source/core/doc/docfly.cxx sw/source/core/doc/notxtfrm.cxx sw/source/core/inc/frame.hxx sw/source/core/inc/frmtool.hxx sw/source/core/layout/atrfrm.cxx sw/source/core/layout/paintfrm.cxx sw/source/core/text/inftxt.cxx sw/source/core/text/porfld.cxx sw/source/core/text/txtfly.cxx sw/source/core/txtnode/fntcache.cxx sw/source/core/uibase/app/docst.cxx sw/source/core/uibase/app/docstyle.cxx sw/source/core/uibase/shells/drawdlg.cxx sw/source/core/uibase/shells/frmsh.cxx sw/source/core/unocore/unoframe.cxx sw/source/core/unocore/unomap.cxx sw/source/core/unocore/unoprnms.cxx sw/source/core/unocore/unostyle.cxx sw/source/ui/fmtui/tmpdlg.cxx sw/source/ui/fmtui/tmpdlg.src sw/source/ui/frmdlg/frmdlg.cxx sw/source/ui/frmdlg/frmpage.src sw/source/ui/inc/frmsh.hxx xmloff/source/text/txtprhdl.cxx xmloff/source/text/txtprmap.cxx Change-Id: Id3ffaa83bb5594d287f1ac8f2c1c9cf55c70946d
619 lines
28 KiB
C++
619 lines
28 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#include <drawinglayer/processor3d/defaultprocessor3d.hxx>
|
|
#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
|
|
#include <drawinglayer/texture/texture.hxx>
|
|
#include <drawinglayer/texture/texture3d.hxx>
|
|
#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
|
|
#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
|
|
#include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
|
|
#include <basegfx/polygon/b3dpolygontools.hxx>
|
|
#include <drawinglayer/attribute/materialattribute3d.hxx>
|
|
#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
|
|
#include <basegfx/polygon/b3dpolypolygontools.hxx>
|
|
#include <com/sun/star/drawing/ShadeMode.hpp>
|
|
#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
|
|
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
|
|
#include <vcl/bitmapex.hxx>
|
|
#include <drawinglayer/attribute/sdrsceneattribute3d.hxx>
|
|
#include <drawinglayer/attribute/sdrlightingattribute3d.hxx>
|
|
#include <vcl/graph.hxx>
|
|
#include <basegfx/matrix/b2dhommatrixtools.hxx>
|
|
|
|
|
|
|
|
using namespace com::sun::star;
|
|
|
|
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace processor3d
|
|
{
|
|
void DefaultProcessor3D::impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D& rPrimitive, bool bTransparence)
|
|
{
|
|
const primitive3d::Primitive3DSequence& rSubSequence = rPrimitive.getChildren();
|
|
|
|
if(rSubSequence.hasElements())
|
|
{
|
|
// rescue values
|
|
const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate();
|
|
const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter();
|
|
const bool bOldSimpleTextureActive(getSimpleTextureActive());
|
|
boost::shared_ptr< texture::GeoTexSvx > pOldTex = (bTransparence) ? mpTransparenceGeoTexSvx : mpGeoTexSvx;
|
|
|
|
// create texture
|
|
const attribute::FillGradientAttribute& rFillGradient = rPrimitive.getGradient();
|
|
const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY());
|
|
const attribute::GradientStyle aGradientStyle(rFillGradient.getStyle());
|
|
sal_uInt32 nSteps(rFillGradient.getSteps());
|
|
const basegfx::BColor aStart(rFillGradient.getStartColor());
|
|
const basegfx::BColor aEnd(rFillGradient.getEndColor());
|
|
const sal_uInt32 nMaxSteps(sal_uInt32((aStart.getMaximumDistance(aEnd) * 127.5) + 0.5));
|
|
boost::shared_ptr< texture::GeoTexSvx > pNewTex;
|
|
|
|
if(nMaxSteps)
|
|
{
|
|
// there IS a color distance
|
|
if(nSteps == 0L)
|
|
{
|
|
nSteps = nMaxSteps;
|
|
}
|
|
|
|
if(nSteps < 2L)
|
|
{
|
|
nSteps = 2L;
|
|
}
|
|
|
|
if(nSteps > nMaxSteps)
|
|
{
|
|
nSteps = nMaxSteps;
|
|
}
|
|
|
|
switch(aGradientStyle)
|
|
{
|
|
case attribute::GRADIENTSTYLE_LINEAR:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientLinear(
|
|
aOutlineRange,
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getAngle()));
|
|
break;
|
|
}
|
|
case attribute::GRADIENTSTYLE_AXIAL:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientAxial(
|
|
aOutlineRange,
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getAngle()));
|
|
break;
|
|
}
|
|
case attribute::GRADIENTSTYLE_RADIAL:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientRadial(
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getOffsetX(),
|
|
rFillGradient.getOffsetY()));
|
|
break;
|
|
}
|
|
case attribute::GRADIENTSTYLE_ELLIPTICAL:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientElliptical(
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getOffsetX(),
|
|
rFillGradient.getOffsetY(),
|
|
rFillGradient.getAngle()));
|
|
break;
|
|
}
|
|
case attribute::GRADIENTSTYLE_SQUARE:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientSquare(
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getOffsetX(),
|
|
rFillGradient.getOffsetY(),
|
|
rFillGradient.getAngle()));
|
|
break;
|
|
}
|
|
case attribute::GRADIENTSTYLE_RECT:
|
|
{
|
|
pNewTex.reset(
|
|
new texture::GeoTexSvxGradientRect(
|
|
aOutlineRange,
|
|
aStart,
|
|
aEnd,
|
|
nSteps,
|
|
rFillGradient.getBorder(),
|
|
rFillGradient.getOffsetX(),
|
|
rFillGradient.getOffsetY(),
|
|
rFillGradient.getAngle()));
|
|
break;
|
|
}
|
|
}
|
|
|
|
mbSimpleTextureActive = false;
|
|
}
|
|
else
|
|
{
|
|
// no color distance -> same color, use simple texture
|
|
pNewTex.reset(new texture::GeoTexSvxMono(aStart, 1.0 - aStart.luminance()));
|
|
mbSimpleTextureActive = true;
|
|
}
|
|
|
|
// set created texture
|
|
if(bTransparence)
|
|
{
|
|
mpTransparenceGeoTexSvx = pNewTex;
|
|
}
|
|
else
|
|
{
|
|
mpGeoTexSvx = pNewTex;
|
|
}
|
|
|
|
// process sub-list
|
|
process(rSubSequence);
|
|
|
|
// restore values
|
|
mbModulate = bOldModulate;
|
|
mbFilter = bOldFilter;
|
|
mbSimpleTextureActive = bOldSimpleTextureActive;
|
|
|
|
if(bTransparence)
|
|
{
|
|
mpTransparenceGeoTexSvx = pOldTex;
|
|
}
|
|
else
|
|
{
|
|
mpGeoTexSvx = pOldTex;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D& rPrimitive)
|
|
{
|
|
const primitive3d::Primitive3DSequence& rSubSequence = rPrimitive.getChildren();
|
|
|
|
if(rSubSequence.hasElements())
|
|
{
|
|
// rescue values
|
|
const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate();
|
|
const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter();
|
|
boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx;
|
|
|
|
// calculate logic pixel size in object coordinates. Create transformation view
|
|
// to object by inverting ObjectToView
|
|
basegfx::B3DHomMatrix aInvObjectToView(getViewInformation3D().getObjectToView());
|
|
aInvObjectToView.invert();
|
|
|
|
// back-project discrete coordinates to object coordinates and extract
|
|
// maximum distance
|
|
const basegfx::B3DPoint aZero(aInvObjectToView * basegfx::B3DPoint(0.0, 0.0, 0.0));
|
|
const basegfx::B3DPoint aOne(aInvObjectToView * basegfx::B3DPoint(1.0, 1.0, 1.0));
|
|
const basegfx::B3DVector aLogicPixel(aOne - aZero);
|
|
double fLogicPixelSizeWorld(::std::max(::std::max(fabs(aLogicPixel.getX()), fabs(aLogicPixel.getY())), fabs(aLogicPixel.getZ())));
|
|
|
|
// calculate logic pixel size in texture coordinates
|
|
const double fLogicTexSizeX(fLogicPixelSizeWorld / rPrimitive.getTextureSize().getX());
|
|
const double fLogicTexSizeY(fLogicPixelSizeWorld / rPrimitive.getTextureSize().getY());
|
|
const double fLogicTexSize(fLogicTexSizeX > fLogicTexSizeY ? fLogicTexSizeX : fLogicTexSizeY);
|
|
|
|
// create texture and set
|
|
mpGeoTexSvx.reset(new texture::GeoTexSvxMultiHatch(rPrimitive, fLogicTexSize));
|
|
|
|
// process sub-list
|
|
process(rSubSequence);
|
|
|
|
// restore values
|
|
mbModulate = bOldModulate;
|
|
mbFilter = bOldFilter;
|
|
mpGeoTexSvx = pOldTex;
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D& rPrimitive)
|
|
{
|
|
const primitive3d::Primitive3DSequence& rSubSequence = rPrimitive.getChildren();
|
|
|
|
if(rSubSequence.hasElements())
|
|
{
|
|
// rescue values
|
|
const bool bOldModulate(getModulate()); mbModulate = rPrimitive.getModulate();
|
|
const bool bOldFilter(getFilter()); mbFilter = rPrimitive.getFilter();
|
|
boost::shared_ptr< texture::GeoTexSvx > pOldTex = mpGeoTexSvx;
|
|
|
|
// create texture
|
|
const attribute::FillGraphicAttribute& rFillGraphicAttribute = rPrimitive.getFillGraphicAttribute();
|
|
|
|
// #121194# For 3D texture we will use the BitmapRex representation
|
|
const BitmapEx aBitmapEx(rFillGraphicAttribute.getGraphic().GetBitmapEx());
|
|
|
|
// create range scaled by texture size
|
|
basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange());
|
|
|
|
aGraphicRange.transform(
|
|
basegfx::tools::createScaleB2DHomMatrix(
|
|
rPrimitive.getTextureSize()));
|
|
|
|
if(rFillGraphicAttribute.getTiling())
|
|
{
|
|
mpGeoTexSvx.reset(
|
|
new texture::GeoTexSvxBitmapExTiled(
|
|
aBitmapEx,
|
|
aGraphicRange,
|
|
rFillGraphicAttribute.getOffsetX(),
|
|
rFillGraphicAttribute.getOffsetY()));
|
|
}
|
|
else
|
|
{
|
|
mpGeoTexSvx.reset(
|
|
new texture::GeoTexSvxBitmapEx(
|
|
aBitmapEx,
|
|
aGraphicRange));
|
|
}
|
|
|
|
// process sub-list
|
|
process(rSubSequence);
|
|
|
|
// restore values
|
|
mbModulate = bOldModulate;
|
|
mbFilter = bOldFilter;
|
|
mpGeoTexSvx = pOldTex;
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate)
|
|
{
|
|
const primitive3d::Primitive3DSequence& rSubSequence = rModifiedCandidate.getChildren();
|
|
|
|
if(rSubSequence.hasElements())
|
|
{
|
|
// put modifier on stack
|
|
maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
|
|
|
|
// process sub-list
|
|
process(rModifiedCandidate.getChildren());
|
|
|
|
// remove modifier from stack
|
|
maBColorModifierStack.pop();
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D& rPrimitive)
|
|
{
|
|
basegfx::B3DPolygon aHairline(rPrimitive.getB3DPolygon());
|
|
|
|
if(aHairline.count())
|
|
{
|
|
// hairlines need no extra data, clear it
|
|
aHairline.clearTextureCoordinates();
|
|
aHairline.clearNormals();
|
|
aHairline.clearBColors();
|
|
|
|
// transform to device coordinates (-1.0 .. 1.0) and check for visibility
|
|
aHairline.transform(getViewInformation3D().getObjectToView());
|
|
const basegfx::B3DRange a3DRange(basegfx::tools::getRange(aHairline));
|
|
const basegfx::B2DRange a2DRange(a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY());
|
|
|
|
if(a2DRange.overlaps(maRasterRange))
|
|
{
|
|
const attribute::MaterialAttribute3D aMaterial(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
|
|
|
|
rasterconvertB3DPolygon(aMaterial, aHairline);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive)
|
|
{
|
|
basegfx::B3DPolyPolygon aFill(rPrimitive.getB3DPolyPolygon());
|
|
basegfx::BColor aObjectColor(rPrimitive.getMaterial().getColor());
|
|
bool bPaintIt(aFill.count());
|
|
|
|
// #i98295# get ShadeMode. Correct early when only flat is possible due to missing normals
|
|
const ::com::sun::star::drawing::ShadeMode aShadeMode(
|
|
aFill.areNormalsUsed() ?
|
|
getSdrSceneAttribute().getShadeMode() : ::com::sun::star::drawing::ShadeMode_FLAT);
|
|
|
|
if(bPaintIt)
|
|
{
|
|
// get rid of texture coordinates if there is no texture
|
|
if(aFill.areTextureCoordinatesUsed() && !getGeoTexSvx().get() && !getTransparenceGeoTexSvx().get())
|
|
{
|
|
aFill.clearTextureCoordinates();
|
|
}
|
|
|
|
// #i98295# get rid of normals and color early when not needed
|
|
if(::com::sun::star::drawing::ShadeMode_FLAT == aShadeMode)
|
|
{
|
|
aFill.clearNormals();
|
|
aFill.clearBColors();
|
|
}
|
|
|
|
// transform to device coordinates (-1.0 .. 1.0) and check for visibility
|
|
aFill.transform(getViewInformation3D().getObjectToView());
|
|
const basegfx::B3DRange a3DRange(basegfx::tools::getRange(aFill));
|
|
const basegfx::B2DRange a2DRange(a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY());
|
|
|
|
bPaintIt = a2DRange.overlaps(maRasterRange);
|
|
}
|
|
|
|
// check if it shall be painted regarding hiding of normals (backface culling)
|
|
if(bPaintIt && !rPrimitive.getDoubleSided())
|
|
{
|
|
// get plane normal of polygon in view coordinates (with ZBuffer values),
|
|
// left-handed coordinate system
|
|
const basegfx::B3DVector aPlaneNormal(aFill.getB3DPolygon(0L).getNormal());
|
|
|
|
if(aPlaneNormal.getZ() > 0.0)
|
|
{
|
|
bPaintIt = false;
|
|
}
|
|
}
|
|
|
|
if(bPaintIt)
|
|
{
|
|
// prepare ObjectToEye in NormalTransform
|
|
basegfx::B3DHomMatrix aNormalTransform(getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransformation());
|
|
|
|
if(getSdrSceneAttribute().getTwoSidedLighting())
|
|
{
|
|
// get plane normal of polygon in view coordinates (with ZBuffer values),
|
|
// left-handed coordinate system
|
|
const basegfx::B3DVector aPlaneNormal(aFill.getB3DPolygon(0L).getNormal());
|
|
|
|
if(aPlaneNormal.getZ() > 0.0)
|
|
{
|
|
// mirror normals
|
|
aNormalTransform.scale(-1.0, -1.0, -1.0);
|
|
}
|
|
}
|
|
|
|
switch(aShadeMode)
|
|
{
|
|
case ::com::sun::star::drawing::ShadeMode_PHONG:
|
|
{
|
|
// phong shading. Transform normals to eye coor
|
|
aFill.transformNormals(aNormalTransform);
|
|
break;
|
|
}
|
|
case ::com::sun::star::drawing::ShadeMode_SMOOTH:
|
|
{
|
|
// gouraud shading. Transform normals to eye coor
|
|
aFill.transformNormals(aNormalTransform);
|
|
|
|
// prepare color model parameters, evtl. use blend color
|
|
const basegfx::BColor aColor(getModulate() ? basegfx::BColor(1.0, 1.0, 1.0) : rPrimitive.getMaterial().getColor());
|
|
const basegfx::BColor& rSpecular(rPrimitive.getMaterial().getSpecular());
|
|
const basegfx::BColor& rEmission(rPrimitive.getMaterial().getEmission());
|
|
const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity());
|
|
|
|
// solve color model for each normal vector, set colors at points. Clear normals.
|
|
for(sal_uInt32 a(0L); a < aFill.count(); a++)
|
|
{
|
|
basegfx::B3DPolygon aPartFill(aFill.getB3DPolygon(a));
|
|
|
|
for(sal_uInt32 b(0L); b < aPartFill.count(); b++)
|
|
{
|
|
// solve color model. Transform normal to eye coor
|
|
const basegfx::B3DVector aNormal(aPartFill.getNormal(b));
|
|
const basegfx::BColor aSolvedColor(getSdrLightingAttribute().solveColorModel(aNormal, aColor, rSpecular, rEmission, nSpecularIntensity));
|
|
aPartFill.setBColor(b, aSolvedColor);
|
|
}
|
|
|
|
// clear normals on this part polygon and write it back
|
|
aPartFill.clearNormals();
|
|
aFill.setB3DPolygon(a, aPartFill);
|
|
}
|
|
break;
|
|
}
|
|
case ::com::sun::star::drawing::ShadeMode_FLAT:
|
|
{
|
|
// flat shading. Get plane vector in eye coordinates
|
|
const basegfx::B3DVector aPlaneEyeNormal(aNormalTransform * rPrimitive.getB3DPolyPolygon().getB3DPolygon(0L).getNormal());
|
|
|
|
// prepare color model parameters, evtl. use blend color
|
|
const basegfx::BColor aColor(getModulate() ? basegfx::BColor(1.0, 1.0, 1.0) : rPrimitive.getMaterial().getColor());
|
|
const basegfx::BColor& rSpecular(rPrimitive.getMaterial().getSpecular());
|
|
const basegfx::BColor& rEmission(rPrimitive.getMaterial().getEmission());
|
|
const sal_uInt16 nSpecularIntensity(rPrimitive.getMaterial().getSpecularIntensity());
|
|
|
|
// solve color model for plane vector and use that color for whole plane
|
|
aObjectColor = getSdrLightingAttribute().solveColorModel(aPlaneEyeNormal, aColor, rSpecular, rEmission, nSpecularIntensity);
|
|
break;
|
|
}
|
|
default: // case ::com::sun::star::drawing::ShadeMode_DRAFT:
|
|
{
|
|
// draft, just use object color which is already set. Delete all other infos
|
|
aFill.clearNormals();
|
|
aFill.clearBColors();
|
|
break;
|
|
}
|
|
}
|
|
|
|
// draw it to ZBuffer
|
|
const attribute::MaterialAttribute3D aMaterial(
|
|
maBColorModifierStack.getModifiedColor(aObjectColor),
|
|
rPrimitive.getMaterial().getSpecular(),
|
|
rPrimitive.getMaterial().getEmission(),
|
|
rPrimitive.getMaterial().getSpecularIntensity());
|
|
|
|
rasterconvertB3DPolyPolygon(aMaterial, aFill);
|
|
}
|
|
}
|
|
|
|
void DefaultProcessor3D::impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D& rTransformCandidate)
|
|
{
|
|
// transform group. Remember current transformations
|
|
const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D());
|
|
|
|
// create new transformation; add new object transform from right side
|
|
const geometry::ViewInformation3D aNewViewInformation3D(
|
|
aLastViewInformation3D.getObjectTransformation() * rTransformCandidate.getTransformation(),
|
|
aLastViewInformation3D.getOrientation(),
|
|
aLastViewInformation3D.getProjection(),
|
|
aLastViewInformation3D.getDeviceToView(),
|
|
aLastViewInformation3D.getViewTime(),
|
|
aLastViewInformation3D.getExtendedInformationSequence());
|
|
updateViewInformation(aNewViewInformation3D);
|
|
|
|
// let break down recursively
|
|
process(rTransformCandidate.getChildren());
|
|
|
|
// restore transformations
|
|
updateViewInformation(aLastViewInformation3D);
|
|
}
|
|
|
|
void DefaultProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive)
|
|
{
|
|
// it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
|
|
switch(rBasePrimitive.getPrimitive3DID())
|
|
{
|
|
case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D :
|
|
{
|
|
// GradientTexturePrimitive3D
|
|
const primitive3d::GradientTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::GradientTexturePrimitive3D& >(rBasePrimitive);
|
|
impRenderGradientTexturePrimitive3D(rPrimitive, false);
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D :
|
|
{
|
|
// HatchTexturePrimitive3D
|
|
static bool bDoHatchDecomposition(false);
|
|
|
|
if(bDoHatchDecomposition)
|
|
{
|
|
// let break down
|
|
process(rBasePrimitive.get3DDecomposition(getViewInformation3D()));
|
|
}
|
|
else
|
|
{
|
|
// hatchTexturePrimitive3D
|
|
const primitive3d::HatchTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::HatchTexturePrimitive3D& >(rBasePrimitive);
|
|
impRenderHatchTexturePrimitive3D(rPrimitive);
|
|
}
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D :
|
|
{
|
|
// BitmapTexturePrimitive3D
|
|
const primitive3d::BitmapTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::BitmapTexturePrimitive3D& >(rBasePrimitive);
|
|
impRenderBitmapTexturePrimitive3D(rPrimitive);
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D :
|
|
{
|
|
// TransparenceTexturePrimitive3D
|
|
const primitive3d::TransparenceTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::TransparenceTexturePrimitive3D& >(rBasePrimitive);
|
|
mnTransparenceCounter++;
|
|
impRenderGradientTexturePrimitive3D(rPrimitive, true);
|
|
mnTransparenceCounter--;
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D :
|
|
{
|
|
// ModifiedColorPrimitive3D
|
|
// Force output to unified color.
|
|
const primitive3d::ModifiedColorPrimitive3D& rPrimitive = static_cast< const primitive3d::ModifiedColorPrimitive3D& >(rBasePrimitive);
|
|
impRenderModifiedColorPrimitive3D(rPrimitive);
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D :
|
|
{
|
|
// directdraw of PolygonHairlinePrimitive3D
|
|
const primitive3d::PolygonHairlinePrimitive3D& rPrimitive = static_cast< const primitive3d::PolygonHairlinePrimitive3D& >(rBasePrimitive);
|
|
impRenderPolygonHairlinePrimitive3D(rPrimitive);
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
|
|
{
|
|
// directdraw of PolyPolygonMaterialPrimitive3D
|
|
const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rBasePrimitive);
|
|
impRenderPolyPolygonMaterialPrimitive3D(rPrimitive);
|
|
break;
|
|
}
|
|
case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
|
|
{
|
|
// transform group (TransformPrimitive3D)
|
|
impRenderTransformPrimitive3D(static_cast< const primitive3d::TransformPrimitive3D& >(rBasePrimitive));
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
// process recursively
|
|
process(rBasePrimitive.get3DDecomposition(getViewInformation3D()));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
DefaultProcessor3D::DefaultProcessor3D(
|
|
const geometry::ViewInformation3D& rViewInformation,
|
|
const attribute::SdrSceneAttribute& rSdrSceneAttribute,
|
|
const attribute::SdrLightingAttribute& rSdrLightingAttribute)
|
|
: BaseProcessor3D(rViewInformation),
|
|
mrSdrSceneAttribute(rSdrSceneAttribute),
|
|
mrSdrLightingAttribute(rSdrLightingAttribute),
|
|
maRasterRange(),
|
|
maBColorModifierStack(),
|
|
mpGeoTexSvx(),
|
|
mpTransparenceGeoTexSvx(),
|
|
maDrawinglayerOpt(),
|
|
mnTransparenceCounter(0),
|
|
mbModulate(false),
|
|
mbFilter(false),
|
|
mbSimpleTextureActive(false)
|
|
{
|
|
// a derivation has to set maRasterRange which is used in the basic render methods.
|
|
// Setting to default here ([0.0 .. 1.0] in X,Y) to avoid problems
|
|
maRasterRange.expand(basegfx::B2DTuple(0.0, 0.0));
|
|
maRasterRange.expand(basegfx::B2DTuple(1.0, 1.0));
|
|
}
|
|
|
|
DefaultProcessor3D::~DefaultProcessor3D()
|
|
{
|
|
}
|
|
} // end of namespace processor3d
|
|
} // end of namespace drawinglayer
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|