4924a9f73f
Change-Id: Iea920a34b11695aba32f15921018cf53f418d09a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/174846 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
925 lines
30 KiB
C++
925 lines
30 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include <sal/config.h>
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#include <config_features.h>
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#include <string_view>
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#include <vcl/skia/SkiaHelper.hxx>
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#if !HAVE_FEATURE_SKIA
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namespace SkiaHelper
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{
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bool isVCLSkiaEnabled() { return false; }
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bool isAlphaMaskBlendingEnabled() { return false; }
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} // namespace
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#else
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#include <rtl/bootstrap.hxx>
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#include <vcl/svapp.hxx>
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#include <desktop/crashreport.hxx>
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#include <officecfg/Office/Common.hxx>
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#include <watchdog.hxx>
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#include <skia/zone.hxx>
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#include <sal/log.hxx>
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#include <driverblocklist.hxx>
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#include <skia/utils.hxx>
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#include <config_folders.h>
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#include <config_skia.h>
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#include <osl/file.hxx>
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#include <tools/stream.hxx>
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#include <list>
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#include <o3tl/lru_map.hxx>
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#include <SkBitmap.h>
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#include <SkCanvas.h>
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#include <include/codec/SkEncodedImageFormat.h>
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#include <SkPaint.h>
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#include <SkSurface.h>
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#include <SkGraphics.h>
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#include <GrDirectContext.h>
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#include <SkRuntimeEffect.h>
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#include <SkStream.h>
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#include <SkTileMode.h>
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#include <skia_compiler.hxx>
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#include <skia_opts.hxx>
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#if defined(MACOSX)
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#include <premac.h>
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#endif
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#ifdef SK_VULKAN
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#include <tools/window/VulkanWindowContext.h>
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#endif
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#ifdef SK_METAL
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#include <tools/window/MetalWindowContext.h>
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#endif
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#if defined(MACOSX)
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#include <postmac.h>
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#endif
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#include <src/core/SkOpts.h>
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#include <src/core/SkChecksum.h>
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#include <include/encode/SkPngEncoder.h>
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#include <ganesh/SkSurfaceGanesh.h>
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#if defined _MSC_VER
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#pragma warning(disable : 4100) // "unreferenced formal parameter"
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#pragma warning(disable : 4324) // "structure was padded due to alignment specifier"
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#endif
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#if defined __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-parameter"
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#endif
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#if defined __GNUC__ && !defined __clang__
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-parameter"
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#endif
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#include <src/image/SkImage_Base.h>
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#if defined __GNUC__ && !defined __clang__
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#pragma GCC diagnostic pop
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#endif
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#if defined __clang__
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#pragma clang diagnostic pop
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#endif
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#include <fstream>
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#ifdef SK_METAL
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#ifdef MACOSX
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#include <quartz/cgutils.h>
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#endif
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#endif
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namespace SkiaHelper
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{
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static OUString getCacheFolder()
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{
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OUString url(u"${$BRAND_BASE_DIR/" LIBO_ETC_FOLDER
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"/" SAL_CONFIGFILE("bootstrap") ":UserInstallation}/cache/"_ustr);
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rtl::Bootstrap::expandMacros(url);
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osl::Directory::create(url);
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return url;
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}
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static void writeToLog(SvStream& stream, const char* key, const char* value)
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{
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stream.WriteOString(key);
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stream.WriteOString(": ");
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stream.WriteOString(value);
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stream.WriteChar('\n');
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}
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OUString readLog()
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{
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SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::READ);
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OUString sResult;
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OString sLine;
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while (logFile.ReadLine(sLine))
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sResult += OStringToOUString(sLine, RTL_TEXTENCODING_UTF8) + "\n";
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return sResult;
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}
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uint32_t vendorId = 0;
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#ifdef SK_VULKAN
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static void writeToLog(SvStream& stream, const char* key, std::u16string_view value)
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{
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writeToLog(stream, key, OUStringToOString(value, RTL_TEXTENCODING_UTF8).getStr());
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}
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static OUString getDenylistFile()
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{
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OUString url(u"$BRAND_BASE_DIR/" LIBO_SHARE_FOLDER ""_ustr);
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rtl::Bootstrap::expandMacros(url);
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return url + "/skia/skia_denylist_vulkan.xml";
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}
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static uint32_t driverVersion = 0;
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static OUString versionAsString(uint32_t version)
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{
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return OUString::number(version >> 22) + "." + OUString::number((version >> 12) & 0x3ff) + "."
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+ OUString::number(version & 0xfff);
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}
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static std::string_view vendorAsString(uint32_t vendor)
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{
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return DriverBlocklist::GetVendorNameFromId(vendor);
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}
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// Note that this function also logs system information about Vulkan.
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static bool isVulkanDenylisted(const VkPhysicalDeviceProperties& props)
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{
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static const char* const types[]
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= { "other", "integrated", "discrete", "virtual", "cpu", "??" }; // VkPhysicalDeviceType
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driverVersion = props.driverVersion;
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vendorId = props.vendorID;
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OUString vendorIdStr = "0x" + OUString::number(props.vendorID, 16);
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OUString deviceIdStr = "0x" + OUString::number(props.deviceID, 16);
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OUString driverVersionString = versionAsString(driverVersion);
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OUString apiVersion = versionAsString(props.apiVersion);
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const char* deviceType = types[std::min<unsigned>(props.deviceType, SAL_N_ELEMENTS(types) - 1)];
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CrashReporter::addKeyValue(u"VulkanVendor"_ustr, vendorIdStr, CrashReporter::AddItem);
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CrashReporter::addKeyValue(u"VulkanDevice"_ustr, deviceIdStr, CrashReporter::AddItem);
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CrashReporter::addKeyValue(u"VulkanAPI"_ustr, apiVersion, CrashReporter::AddItem);
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CrashReporter::addKeyValue(u"VulkanDriver"_ustr, driverVersionString, CrashReporter::AddItem);
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CrashReporter::addKeyValue(u"VulkanDeviceType"_ustr, OUString::createFromAscii(deviceType),
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CrashReporter::AddItem);
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CrashReporter::addKeyValue(u"VulkanDeviceName"_ustr,
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OUString::createFromAscii(props.deviceName), CrashReporter::Write);
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SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC);
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writeToLog(logFile, "RenderMethod", "vulkan");
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writeToLog(logFile, "Vendor", vendorIdStr);
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writeToLog(logFile, "Device", deviceIdStr);
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writeToLog(logFile, "API", apiVersion);
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writeToLog(logFile, "Driver", driverVersionString);
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writeToLog(logFile, "DeviceType", deviceType);
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writeToLog(logFile, "DeviceName", props.deviceName);
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SAL_INFO("vcl.skia",
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"Vulkan API version: " << apiVersion << ", driver version: " << driverVersionString
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<< ", vendor: " << vendorIdStr << " ("
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<< vendorAsString(vendorId) << "), device: " << deviceIdStr
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<< ", type: " << deviceType << ", name: " << props.deviceName);
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bool denylisted
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= DriverBlocklist::IsDeviceBlocked(getDenylistFile(), DriverBlocklist::VersionType::Vulkan,
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driverVersionString, vendorIdStr, deviceIdStr);
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writeToLog(logFile, "Denylisted", denylisted ? "yes" : "no");
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return denylisted;
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}
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#endif
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#ifdef SK_METAL
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static void writeSkiaMetalInfo()
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{
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SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC);
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writeToLog(logFile, "RenderMethod", "metal");
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}
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#endif
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static void writeSkiaRasterInfo()
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{
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SvFileStream logFile(getCacheFolder() + "/skia.log", StreamMode::WRITE | StreamMode::TRUNC);
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writeToLog(logFile, "RenderMethod", "raster");
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// Log compiler, Skia works best when compiled with Clang.
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writeToLog(logFile, "Compiler", skia_compiler_name());
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}
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#if defined(SK_VULKAN) || defined(SK_METAL)
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static std::unique_ptr<skwindow::WindowContext> getTemporaryWindowContext();
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#endif
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static void checkDeviceDenylisted(bool blockDisable = false)
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{
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static bool done = false;
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if (done)
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return;
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SkiaZone zone;
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bool useRaster = false;
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switch (renderMethodToUse())
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{
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case RenderVulkan:
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{
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#ifdef SK_VULKAN
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// First try if a GrDirectContext already exists.
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std::unique_ptr<skwindow::WindowContext> temporaryWindowContext;
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GrDirectContext* grDirectContext
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= skwindow::internal::VulkanWindowContext::getSharedGrDirectContext();
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if (!grDirectContext)
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{
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// This function is called from isVclSkiaEnabled(), which
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// may be called when deciding which X11 visual to use,
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// and that visual is normally needed when creating
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// Skia's VulkanWindowContext, which is needed for the GrDirectContext.
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// Avoid the loop by creating a temporary WindowContext
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// that will use the default X11 visual (that shouldn't matter
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// for just finding out information about Vulkan) and destroying
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// the temporary context will clean up again.
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temporaryWindowContext = getTemporaryWindowContext();
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grDirectContext
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= skwindow::internal::VulkanWindowContext::getSharedGrDirectContext();
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}
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bool denylisted = true; // assume the worst
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if (grDirectContext) // Vulkan was initialized properly
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{
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denylisted = isVulkanDenylisted(
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skwindow::internal::VulkanWindowContext::getPhysDeviceProperties());
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SAL_INFO("vcl.skia", "Vulkan denylisted: " << denylisted);
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}
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else
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SAL_INFO("vcl.skia", "Vulkan could not be initialized");
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if (denylisted && !blockDisable)
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{
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disableRenderMethod(RenderVulkan);
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useRaster = true;
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}
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#else
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SAL_WARN("vcl.skia", "Vulkan support not built in");
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(void)blockDisable;
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useRaster = true;
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#endif
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break;
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}
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case RenderMetal:
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{
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#ifdef SK_METAL
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// First try if a GrDirectContext already exists.
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std::unique_ptr<skwindow::WindowContext> temporaryWindowContext;
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GrDirectContext* grDirectContext = skwindow::internal::getMetalSharedGrDirectContext();
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if (!grDirectContext)
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{
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// Create a temporary window context just to get the GrDirectContext,
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// as an initial test of Metal functionality.
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temporaryWindowContext = getTemporaryWindowContext();
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grDirectContext = skwindow::internal::getMetalSharedGrDirectContext();
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}
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if (grDirectContext) // Metal was initialized properly
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{
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#ifdef MACOSX
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if (!blockDisable && !DefaultMTLDeviceIsSupported())
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{
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SAL_INFO("vcl.skia", "Metal default device not supported");
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disableRenderMethod(RenderMetal);
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useRaster = true;
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}
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else
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#endif
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{
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SAL_INFO("vcl.skia", "Using Skia Metal mode");
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writeSkiaMetalInfo();
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}
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}
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else
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{
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SAL_INFO("vcl.skia", "Metal could not be initialized");
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disableRenderMethod(RenderMetal);
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useRaster = true;
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}
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#else
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SAL_WARN("vcl.skia", "Metal support not built in");
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useRaster = true;
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#endif
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break;
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}
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case RenderRaster:
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useRaster = true;
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break;
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}
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if (useRaster)
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{
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SAL_INFO("vcl.skia", "Using Skia raster mode");
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// software, never denylisted
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writeSkiaRasterInfo();
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}
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done = true;
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}
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static bool skiaSupportedByBackend = false;
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static bool supportsVCLSkia()
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{
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if (!skiaSupportedByBackend)
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{
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SAL_INFO("vcl.skia", "Skia not supported by VCL backend, disabling");
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return false;
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}
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return getenv("SAL_DISABLESKIA") == nullptr;
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}
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static void initInternal();
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bool isVCLSkiaEnabled()
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{
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/**
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* The !bSet part should only be called once! Changing the results in the same
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* run will mix Skia and normal rendering.
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*/
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static bool bSet = false;
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static bool bEnable = false;
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static bool bForceSkia = false;
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// allow global disable when testing SystemPrimitiveRenderer since current Skia on Win does not
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// harmonize with using Direct2D and D2DPixelProcessor2D
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static const bool bTestSystemPrimitiveRenderer(
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nullptr != std::getenv("TEST_SYSTEM_PRIMITIVE_RENDERER"));
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if (bTestSystemPrimitiveRenderer)
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return false;
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if (bSet)
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{
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return bForceSkia || bEnable;
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}
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/*
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* There are a number of cases that these environment variables cover:
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* * SAL_FORCESKIA forces Skia if disabled by UI options or denylisted
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* * SAL_DISABLESKIA avoids the use of Skia regardless of any option
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*/
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bSet = true;
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bForceSkia = !!getenv("SAL_FORCESKIA") || officecfg::Office::Common::VCL::ForceSkia::get();
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bool bRet = false;
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bool bSupportsVCLSkia = supportsVCLSkia();
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if (bForceSkia && bSupportsVCLSkia)
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{
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bRet = true;
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initInternal();
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// don't actually block if denylisted, but log it if enabled, and also get the vendor id
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checkDeviceDenylisted(true);
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}
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else if (getenv("SAL_FORCEGL"))
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{
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// Skia usage is checked before GL usage, so if GL is forced (and Skia is not), do not
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// enable Skia in order to allow GL.
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bRet = false;
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}
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else if (bSupportsVCLSkia)
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{
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static bool bEnableSkiaEnv = !!getenv("SAL_ENABLESKIA");
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bEnable = bEnableSkiaEnv;
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if (officecfg::Office::Common::VCL::UseSkia::get())
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bEnable = true;
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// Force disable in safe mode
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if (Application::IsSafeModeEnabled())
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bEnable = false;
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if (bEnable)
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{
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initInternal();
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checkDeviceDenylisted(); // switch to raster if driver is denylisted
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}
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bRet = bEnable;
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}
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if (bRet)
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WatchdogThread::start();
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CrashReporter::addKeyValue(u"UseSkia"_ustr, OUString::boolean(bRet), CrashReporter::Write);
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return bRet;
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}
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bool isAlphaMaskBlendingEnabled() { return false; }
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static RenderMethod methodToUse = RenderRaster;
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static bool initRenderMethodToUse()
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{
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if (Application::IsBitmapRendering())
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{
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methodToUse = RenderRaster;
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return true;
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}
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if (const char* env = getenv("SAL_SKIA"))
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{
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if (strcmp(env, "raster") == 0)
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{
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methodToUse = RenderRaster;
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return true;
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}
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#ifdef MACOSX
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if (strcmp(env, "metal") == 0)
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{
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methodToUse = RenderMetal;
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return true;
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}
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#else
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if (strcmp(env, "vulkan") == 0)
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{
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methodToUse = RenderVulkan;
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return true;
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}
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#endif
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SAL_WARN("vcl.skia", "Unrecognized value of SAL_SKIA");
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abort();
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}
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methodToUse = RenderRaster;
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if (officecfg::Office::Common::VCL::ForceSkiaRaster::get())
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return true;
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#ifdef SK_METAL
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methodToUse = RenderMetal;
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#endif
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#ifdef SK_VULKAN
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methodToUse = RenderVulkan;
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#endif
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return true;
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}
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RenderMethod renderMethodToUse()
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{
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static bool methodToUseInited = initRenderMethodToUse();
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if (methodToUseInited) // Used just to ensure thread-safe one-time init.
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return methodToUse;
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abort();
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}
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void disableRenderMethod(RenderMethod method)
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{
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if (renderMethodToUse() != method)
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return;
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// Choose a fallback, right now always raster.
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methodToUse = RenderRaster;
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}
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// If needed, we'll allocate one extra window context so that we have a valid GrDirectContext
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// from Vulkan/MetalWindowContext.
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static std::unique_ptr<skwindow::WindowContext> sharedWindowContext;
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static std::unique_ptr<skwindow::WindowContext> (*createGpuWindowContextFunction)(bool) = nullptr;
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static void setCreateGpuWindowContext(std::unique_ptr<skwindow::WindowContext> (*function)(bool))
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{
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createGpuWindowContextFunction = function;
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}
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GrDirectContext* getSharedGrDirectContext()
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{
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SkiaZone zone;
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assert(renderMethodToUse() != RenderRaster);
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if (sharedWindowContext)
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return sharedWindowContext->directContext();
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// TODO mutex?
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// Set up the shared GrDirectContext from Skia's (patched) Vulkan/MetalWindowContext, if it's been
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// already set up.
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switch (renderMethodToUse())
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{
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case RenderVulkan:
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#ifdef SK_VULKAN
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if (GrDirectContext* context
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= skwindow::internal::VulkanWindowContext::getSharedGrDirectContext())
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return context;
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|
#endif
|
|
break;
|
|
case RenderMetal:
|
|
#ifdef SK_METAL
|
|
if (GrDirectContext* context = skwindow::internal::getMetalSharedGrDirectContext())
|
|
return context;
|
|
#endif
|
|
break;
|
|
case RenderRaster:
|
|
abort();
|
|
}
|
|
static bool done = false;
|
|
if (done)
|
|
return nullptr;
|
|
done = true;
|
|
if (createGpuWindowContextFunction == nullptr)
|
|
return nullptr; // not initialized properly (e.g. used from a VCL backend with no Skia support)
|
|
sharedWindowContext = createGpuWindowContextFunction(false);
|
|
GrDirectContext* grDirectContext
|
|
= sharedWindowContext ? sharedWindowContext->directContext() : nullptr;
|
|
if (grDirectContext)
|
|
return grDirectContext;
|
|
SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia",
|
|
"Cannot create Vulkan GPU context, falling back to Raster");
|
|
SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia",
|
|
"Cannot create Metal GPU context, falling back to Raster");
|
|
disableRenderMethod(renderMethodToUse());
|
|
return nullptr;
|
|
}
|
|
|
|
#if defined(SK_VULKAN) || defined(SK_METAL)
|
|
static std::unique_ptr<skwindow::WindowContext> getTemporaryWindowContext()
|
|
{
|
|
if (createGpuWindowContextFunction == nullptr)
|
|
return nullptr;
|
|
return createGpuWindowContextFunction(true);
|
|
}
|
|
#endif
|
|
|
|
static RenderMethod renderMethodToUseForSize(const SkISize& size)
|
|
{
|
|
// Do not use GPU for small surfaces. The problem is that due to the separate alpha hack
|
|
// we quite often may call GetBitmap() on VirtualDevice, which is relatively slow
|
|
// when the pixels need to be fetched from the GPU. And there are documents that use
|
|
// many tiny surfaces (bsc#1183308 for example), where this slowness adds up too much.
|
|
// This should be re-evaluated once the separate alpha hack is removed (SKIA_USE_BITMAP32)
|
|
// and we no longer (hopefully) fetch pixels that often.
|
|
if (size.width() <= 32 && size.height() <= 32)
|
|
return RenderRaster;
|
|
return renderMethodToUse();
|
|
}
|
|
|
|
sk_sp<SkSurface> createSkSurface(int width, int height, SkColorType type, SkAlphaType alpha)
|
|
{
|
|
SkiaZone zone;
|
|
assert(type == kN32_SkColorType || type == kAlpha_8_SkColorType);
|
|
sk_sp<SkSurface> surface;
|
|
switch (renderMethodToUseForSize({ width, height }))
|
|
{
|
|
case RenderVulkan:
|
|
case RenderMetal:
|
|
{
|
|
if (GrDirectContext* grDirectContext = getSharedGrDirectContext())
|
|
{
|
|
surface = SkSurfaces::RenderTarget(grDirectContext, skgpu::Budgeted::kNo,
|
|
SkImageInfo::Make(width, height, type, alpha), 0,
|
|
surfaceProps());
|
|
if (surface)
|
|
{
|
|
#ifdef DBG_UTIL
|
|
prefillSurface(surface);
|
|
#endif
|
|
return surface;
|
|
}
|
|
SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia",
|
|
"Cannot create Vulkan GPU offscreen surface, falling back to Raster");
|
|
SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia",
|
|
"Cannot create Metal GPU offscreen surface, falling back to Raster");
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
// Create raster surface as a fallback.
|
|
surface = SkSurfaces::Raster(SkImageInfo::Make(width, height, type, alpha), surfaceProps());
|
|
assert(surface);
|
|
if (surface)
|
|
{
|
|
#ifdef DBG_UTIL
|
|
prefillSurface(surface);
|
|
#endif
|
|
return surface;
|
|
}
|
|
// In non-debug builds we could return SkSurface::MakeNull() and try to cope with the situation,
|
|
// but that can lead to unnoticed data loss, so better fail clearly.
|
|
abort();
|
|
}
|
|
|
|
sk_sp<SkImage> createSkImage(const SkBitmap& bitmap)
|
|
{
|
|
SkiaZone zone;
|
|
assert(bitmap.colorType() == kN32_SkColorType || bitmap.colorType() == kAlpha_8_SkColorType);
|
|
switch (renderMethodToUseForSize(bitmap.dimensions()))
|
|
{
|
|
case RenderVulkan:
|
|
case RenderMetal:
|
|
{
|
|
if (GrDirectContext* grDirectContext = getSharedGrDirectContext())
|
|
{
|
|
sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(
|
|
grDirectContext, skgpu::Budgeted::kNo,
|
|
bitmap.info().makeAlphaType(kPremul_SkAlphaType), 0, surfaceProps());
|
|
if (surface)
|
|
{
|
|
SkPaint paint;
|
|
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
|
|
surface->getCanvas()->drawImage(bitmap.asImage(), 0, 0, SkSamplingOptions(),
|
|
&paint);
|
|
return makeCheckedImageSnapshot(surface);
|
|
}
|
|
// Try to fall back in non-debug builds.
|
|
SAL_WARN_IF(renderMethodToUse() == RenderVulkan, "vcl.skia",
|
|
"Cannot create Vulkan GPU offscreen surface, falling back to Raster");
|
|
SAL_WARN_IF(renderMethodToUse() == RenderMetal, "vcl.skia",
|
|
"Cannot create Metal GPU offscreen surface, falling back to Raster");
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
// Create raster image as a fallback.
|
|
sk_sp<SkImage> image = SkImages::RasterFromBitmap(bitmap);
|
|
assert(image);
|
|
return image;
|
|
}
|
|
|
|
sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface)
|
|
{
|
|
sk_sp<SkImage> ret = surface->makeImageSnapshot();
|
|
assert(ret);
|
|
if (ret)
|
|
return ret;
|
|
abort();
|
|
}
|
|
|
|
sk_sp<SkImage> makeCheckedImageSnapshot(sk_sp<SkSurface> surface, const SkIRect& bounds)
|
|
{
|
|
sk_sp<SkImage> ret = surface->makeImageSnapshot(bounds);
|
|
assert(ret);
|
|
if (ret)
|
|
return ret;
|
|
abort();
|
|
}
|
|
|
|
namespace
|
|
{
|
|
// Image cache, for saving results of complex operations such as drawTransformedBitmap().
|
|
struct ImageCacheItem
|
|
{
|
|
OString key;
|
|
sk_sp<SkImage> image;
|
|
tools::Long size; // cost of the item
|
|
};
|
|
} //namespace
|
|
|
|
// LRU cache, last item is the least recently used. Hopefully there won't be that many items
|
|
// to require a hash/map. Using o3tl::lru_map would be simpler, but it doesn't support
|
|
// calculating cost of each item.
|
|
static std::list<ImageCacheItem> imageCache;
|
|
static tools::Long imageCacheSize = 0; // sum of all ImageCacheItem.size
|
|
|
|
void addCachedImage(const OString& key, sk_sp<SkImage> image)
|
|
{
|
|
static bool disabled = getenv("SAL_DISABLE_SKIA_CACHE") != nullptr;
|
|
if (disabled)
|
|
return;
|
|
tools::Long size = static_cast<tools::Long>(image->width()) * image->height()
|
|
* SkColorTypeBytesPerPixel(image->imageInfo().colorType());
|
|
imageCache.push_front({ key, image, size });
|
|
imageCacheSize += size;
|
|
SAL_INFO("vcl.skia.trace", "addcachedimage " << image << " :" << size << "/" << imageCacheSize);
|
|
const tools::Long maxSize = maxImageCacheSize();
|
|
while (imageCacheSize > maxSize)
|
|
{
|
|
assert(!imageCache.empty());
|
|
imageCacheSize -= imageCache.back().size;
|
|
SAL_INFO("vcl.skia.trace",
|
|
"least used removal " << imageCache.back().image << ":" << imageCache.back().size);
|
|
imageCache.pop_back();
|
|
}
|
|
}
|
|
|
|
sk_sp<SkImage> findCachedImage(const OString& key)
|
|
{
|
|
for (auto it = imageCache.begin(); it != imageCache.end(); ++it)
|
|
{
|
|
if (it->key == key)
|
|
{
|
|
sk_sp<SkImage> ret = it->image;
|
|
SAL_INFO("vcl.skia.trace", "findcachedimage " << key << " : " << it->image << " found");
|
|
imageCache.splice(imageCache.begin(), imageCache, it);
|
|
return ret;
|
|
}
|
|
}
|
|
SAL_INFO("vcl.skia.trace", "findcachedimage " << key << " not found");
|
|
return nullptr;
|
|
}
|
|
|
|
void removeCachedImage(sk_sp<SkImage> image)
|
|
{
|
|
for (auto it = imageCache.begin(); it != imageCache.end();)
|
|
{
|
|
if (it->image == image)
|
|
{
|
|
imageCacheSize -= it->size;
|
|
assert(imageCacheSize >= 0);
|
|
it = imageCache.erase(it);
|
|
}
|
|
else
|
|
++it;
|
|
}
|
|
}
|
|
|
|
tools::Long maxImageCacheSize()
|
|
{
|
|
// Defaults to 4x 2000px 32bpp images, 64MiB.
|
|
return officecfg::Office::Common::Cache::Skia::ImageCacheSize::get();
|
|
}
|
|
|
|
static o3tl::lru_map<uint32_t, uint32_t> checksumCache(256);
|
|
|
|
static uint32_t computeSkPixmapChecksum(const SkPixmap& pixmap)
|
|
{
|
|
// Use uint32_t because that's what SkChecksum::Hash32() returns.
|
|
static_assert(std::is_same_v<uint32_t, decltype(SkChecksum::Hash32(nullptr, 0, 0))>);
|
|
const size_t dataRowBytes = pixmap.width() << pixmap.shiftPerPixel();
|
|
if (dataRowBytes == pixmap.rowBytes())
|
|
return SkChecksum::Hash32(pixmap.addr(), pixmap.height() * dataRowBytes, 0);
|
|
uint32_t sum = 0;
|
|
for (int row = 0; row < pixmap.height(); ++row)
|
|
sum = SkChecksum::Hash32(pixmap.addr(0, row), dataRowBytes, sum);
|
|
return sum;
|
|
}
|
|
|
|
uint32_t getSkImageChecksum(sk_sp<SkImage> image)
|
|
{
|
|
// Cache the checksums based on the uniqueID() (which should stay the same
|
|
// for the same image), because it may be still somewhat expensive.
|
|
uint32_t id = image->uniqueID();
|
|
auto it = checksumCache.find(id);
|
|
if (it != checksumCache.end())
|
|
return it->second;
|
|
SkPixmap pixmap;
|
|
if (!image->peekPixels(&pixmap))
|
|
abort(); // Fetching of GPU-based pixels is expensive, and shouldn't(?) be needed anyway.
|
|
uint32_t checksum = computeSkPixmapChecksum(pixmap);
|
|
checksumCache.insert({ id, checksum });
|
|
return checksum;
|
|
}
|
|
|
|
static sk_sp<SkBlender> invertBlender;
|
|
static sk_sp<SkBlender> xorBlender;
|
|
|
|
// This does the invert operation, i.e. result = color(255-R,255-G,255-B,A).
|
|
void setBlenderInvert(SkPaint* paint)
|
|
{
|
|
if (!invertBlender)
|
|
{
|
|
// Note that the colors are premultiplied, so '1 - dst.r' must be
|
|
// written as 'dst.a - dst.r', since premultiplied R is in the range (0-A).
|
|
const char* const diff = R"(
|
|
vec4 main( vec4 src, vec4 dst )
|
|
{
|
|
return vec4( dst.a - dst.r, dst.a - dst.g, dst.a - dst.b, dst.a );
|
|
}
|
|
)";
|
|
auto effect = SkRuntimeEffect::MakeForBlender(SkString(diff));
|
|
if (!effect.effect)
|
|
{
|
|
SAL_WARN("vcl.skia",
|
|
"SKRuntimeEffect::MakeForBlender failed: " << effect.errorText.c_str());
|
|
abort();
|
|
}
|
|
invertBlender = effect.effect->makeBlender(nullptr);
|
|
}
|
|
paint->setBlender(invertBlender);
|
|
}
|
|
|
|
// This does the xor operation, i.e. bitwise xor of RGB values of both colors.
|
|
void setBlenderXor(SkPaint* paint)
|
|
{
|
|
if (!xorBlender)
|
|
{
|
|
// Note that the colors are premultiplied, converting to 0-255 range
|
|
// must also unpremultiply.
|
|
const char* const diff = R"(
|
|
vec4 main( vec4 src, vec4 dst )
|
|
{
|
|
return vec4(
|
|
float(int(src.r * src.a * 255.0) ^ int(dst.r * dst.a * 255.0)) / 255.0 / dst.a,
|
|
float(int(src.g * src.a * 255.0) ^ int(dst.g * dst.a * 255.0)) / 255.0 / dst.a,
|
|
float(int(src.b * src.a * 255.0) ^ int(dst.b * dst.a * 255.0)) / 255.0 / dst.a,
|
|
dst.a );
|
|
}
|
|
)";
|
|
SkRuntimeEffect::Options opts;
|
|
// Skia does not allow binary operators in the default ES2Strict mode, but that's only
|
|
// because of OpenGL support. We don't use OpenGL, and it's safe for all modes that we do use.
|
|
// https://groups.google.com/g/skia-discuss/c/EPLuQbg64Kc/m/2uDXFIGhAwAJ
|
|
opts.maxVersionAllowed = SkSL::Version::k300;
|
|
auto effect = SkRuntimeEffect::MakeForBlender(SkString(diff), opts);
|
|
if (!effect.effect)
|
|
{
|
|
SAL_WARN("vcl.skia",
|
|
"SKRuntimeEffect::MakeForBlender failed: " << effect.errorText.c_str());
|
|
abort();
|
|
}
|
|
xorBlender = effect.effect->makeBlender(nullptr);
|
|
}
|
|
paint->setBlender(xorBlender);
|
|
}
|
|
|
|
static void initInternal()
|
|
{
|
|
// Set up all things needed for using Skia.
|
|
SkGraphics::Init();
|
|
SkLoOpts::Init();
|
|
}
|
|
|
|
void cleanup()
|
|
{
|
|
sharedWindowContext.reset();
|
|
imageCache.clear();
|
|
imageCacheSize = 0;
|
|
invertBlender.reset();
|
|
xorBlender.reset();
|
|
}
|
|
|
|
static SkSurfaceProps commonSurfaceProps;
|
|
const SkSurfaceProps* surfaceProps() { return &commonSurfaceProps; }
|
|
|
|
void setPixelGeometry(SkPixelGeometry pixelGeometry)
|
|
{
|
|
commonSurfaceProps = SkSurfaceProps(commonSurfaceProps.flags(), pixelGeometry);
|
|
}
|
|
|
|
// Skia should not be used from VCL backends that do not actually support it, as there will be setup missing.
|
|
// The code here (that is in the vcl lib) needs a function for creating Vulkan/Metal context that is
|
|
// usually available only in the backend libs.
|
|
void prepareSkia(std::unique_ptr<skwindow::WindowContext> (*createGpuWindowContext)(bool))
|
|
{
|
|
setCreateGpuWindowContext(createGpuWindowContext);
|
|
skiaSupportedByBackend = true;
|
|
}
|
|
|
|
void dump(const SkBitmap& bitmap, const char* file)
|
|
{
|
|
dump(SkImages::RasterFromBitmap(bitmap), file);
|
|
}
|
|
|
|
void dump(const sk_sp<SkSurface>& surface, const char* file)
|
|
{
|
|
if (auto dContext = GrAsDirectContext(surface->getCanvas()->recordingContext()))
|
|
dContext->flushAndSubmit();
|
|
dump(makeCheckedImageSnapshot(surface), file);
|
|
}
|
|
|
|
void dump(const sk_sp<SkImage>& image, const char* file)
|
|
{
|
|
SkBitmap bm;
|
|
if (!as_IB(image)->getROPixels(getSharedGrDirectContext(), &bm))
|
|
return;
|
|
SkPixmap pixmap;
|
|
if (!bm.peekPixels(&pixmap))
|
|
return;
|
|
SkPngEncoder::Options opts;
|
|
opts.fFilterFlags = SkPngEncoder::FilterFlag::kNone;
|
|
opts.fZLibLevel = 1;
|
|
SkDynamicMemoryWStream stream;
|
|
if (!SkPngEncoder::Encode(&stream, pixmap, opts))
|
|
return;
|
|
sk_sp<SkData> data = stream.detachAsData();
|
|
std::ofstream ostream(file, std::ios::binary);
|
|
ostream.write(static_cast<const char*>(data->data()), data->size());
|
|
}
|
|
|
|
#ifdef DBG_UTIL
|
|
void prefillSurface(const sk_sp<SkSurface>& surface)
|
|
{
|
|
// Pre-fill the surface with deterministic garbage.
|
|
SkBitmap bitmap;
|
|
bitmap.allocN32Pixels(2, 2);
|
|
SkPMColor* scanline;
|
|
scanline = bitmap.getAddr32(0, 0);
|
|
*scanline++ = SkPreMultiplyARGB(0xFF, 0xBF, 0x80, 0x40);
|
|
*scanline++ = SkPreMultiplyARGB(0xFF, 0x40, 0x80, 0xBF);
|
|
scanline = bitmap.getAddr32(0, 1);
|
|
*scanline++ = SkPreMultiplyARGB(0xFF, 0xE3, 0x5C, 0x13);
|
|
*scanline++ = SkPreMultiplyARGB(0xFF, 0x13, 0x5C, 0xE3);
|
|
bitmap.setImmutable();
|
|
SkPaint paint;
|
|
paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha
|
|
paint.setShader(
|
|
bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions()));
|
|
surface->getCanvas()->drawPaint(paint);
|
|
}
|
|
#endif
|
|
|
|
} // namespace
|
|
|
|
#endif // HAVE_FEATURE_SKIA
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|