office-gobmx/sfx2
Caolán McNamara e0840df74c convert alien dialog to .ui
Change-Id: I5b4a17eb83d61f7f95d7b71024ba035c957adf2c
2013-11-18 14:08:08 +00:00
..
doc
inc Move MediaDescriptor from comphelper to unotools 2013-11-14 11:13:24 +01:00
qa sfx2: include <> for external includes 2013-11-11 22:37:26 -06:00
sdi
source convert alien dialog to .ui 2013-11-18 14:08:08 +00:00
uiconfig/ui convert alien dialog to .ui 2013-11-18 14:08:08 +00:00
util
AllLangResTarget_sfx2.mk convert alien dialog to .ui 2013-11-18 14:08:08 +00:00
CppunitTest_sfx2_metadatable.mk
JunitTest_sfx2_complex.mk
JunitTest_sfx2_unoapi.mk
Library_qstart_gtk.mk
Library_sfx.mk
Makefile
Module_sfx2.mk make l10n buildable separately 2013-11-14 16:45:02 +01:00
README
UIConfig_sfx.mk convert alien dialog to .ui 2013-11-18 14:08:08 +00:00

SFX is the "old" framework, used for historical reasons.

An attempt of documentation of this module is located in [git:sfx2/doc].

It contains base classes for document model, view and controller, used
by "old" applications like sw, sc, sd (while "new" applications
are based on the "new" UNO based framework in "framework").

The SFX framework is based on dispatching slots identified by integers
(SlotIDs) to SfxShells, and there is a dedicated IDL compiler (svidl)
involved that generates C++ slot headers from SDI files in modules' sdi/
subdirectory.

Document load/save code is maintained in [git:sfx2/source/doc/docfile.cxx]
SfxMedium class, which handles all the twisty load and save corner cases.

[git:sfx2/source/appl/sfxhelp.cxx] Start procedure for the online
help viewer top level window; handling of help URL creation and
dispatch.

There are also some UNO services here that could really be implemented
anywhere, e.g. the DocumentProperties or DocumentMetadataAccess.