office-gobmx/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx
Noel Grandin 176d9c1327 no need to allocate these separately
they are all one or two words in size

Change-Id: Ibfa1bc474a2dfc9bf117f8963b52ffbd74b91dcc
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/148379
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2023-03-07 09:41:45 +00:00

98 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <ModifyListenerCallBack.hxx>
#include <TimerTriggeredControllerLock.hxx>
#include <vcl/weld.hxx>
#include <svx/dlgctl3d.hxx>
#include <svx/float3d.hxx>
namespace com::sun::star::beans
{
class XPropertySet;
}
class ColorListBox;
namespace chart
{
struct LightSourceInfo;
class ChartModel;
class ThreeD_SceneIllumination_TabPage
{
public:
ThreeD_SceneIllumination_TabPage(weld::Container* pParent, weld::Window* pTopLevel,
css::uno::Reference<css::beans::XPropertySet> xSceneProperties,
const rtl::Reference<::chart::ChartModel>& xChartModel);
~ThreeD_SceneIllumination_TabPage();
private:
DECL_LINK(ClickLightSourceButtonHdl, weld::Button&, void);
DECL_LINK(SelectColorHdl, ColorListBox&, void);
DECL_LINK(ColorDialogHdl, weld::Button&, void);
DECL_LINK(PreviewChangeHdl, SvxLightCtl3D*, void);
DECL_LINK(PreviewSelectHdl, SvxLightCtl3D*, void);
void updatePreview();
private:
DECL_LINK(fillControlsFromModel, void*, void);
void applyLightSourceToModel(sal_uInt32 nLightNumber);
void applyLightSourcesToModel();
std::unique_ptr<LightSourceInfo[]> m_pLightSourceInfoList;
css::uno::Reference<css::beans::XPropertySet> m_xSceneProperties;
TimerTriggeredControllerLock m_aTimerTriggeredControllerLock;
bool m_bInCommitToModel;
ModifyListenerCallBack m_aModelChangeListener;
rtl::Reference<::chart::ChartModel> m_xChartModel;
weld::Window* m_pTopLevel;
std::unique_ptr<weld::Builder> m_xBuilder;
std::unique_ptr<weld::Container> m_xContainer;
LightButton m_aBtn_Light1;
LightButton m_aBtn_Light2;
LightButton m_aBtn_Light3;
LightButton m_aBtn_Light4;
LightButton m_aBtn_Light5;
LightButton m_aBtn_Light6;
LightButton m_aBtn_Light7;
LightButton m_aBtn_Light8;
std::unique_ptr<ColorListBox> m_xLB_LightSource;
std::unique_ptr<weld::Button> m_xBtn_LightSource_Color;
std::unique_ptr<ColorListBox> m_xLB_AmbientLight;
std::unique_ptr<weld::Button> m_xBtn_AmbientLight_Color;
std::unique_ptr<weld::Scale> m_xHoriScale;
std::unique_ptr<weld::Scale> m_xVertScale;
std::unique_ptr<weld::Button> m_xBtn_Corner;
std::unique_ptr<Svx3DLightControl> m_xPreview;
std::unique_ptr<weld::CustomWeld> m_xPreviewWnd;
std::unique_ptr<SvxLightCtl3D> m_xCtl_Preview;
};
} //namespace chart
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */