45f91545c6
The .hxx is empty so we gain nothing.
79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
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#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive3d
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{
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GroupPrimitive3D::GroupPrimitive3D( const Primitive3DSequence& rChildren )
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: BasePrimitive3D(),
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maChildren(rChildren)
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{
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}
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/** The compare opertator uses the Sequence::==operator, so only checking if
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the rererences are equal. All non-equal references are interpreted as
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non-equal.
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*/
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bool GroupPrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
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{
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if(BasePrimitive3D::operator==(rPrimitive))
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{
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const GroupPrimitive3D& rCompare = static_cast< const GroupPrimitive3D& >(rPrimitive);
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return (arePrimitive3DSequencesEqual(getChildren(), rCompare.getChildren()));
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}
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return false;
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}
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/// default: just return children, so all renderers not supporting group will use it's content
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Primitive3DSequence GroupPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
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{
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return getChildren();
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}
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// provide unique ID
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ImplPrimitrive3DIDBlock(GroupPrimitive3D, PRIMITIVE3D_ID_GROUPPRIMITIVE3D)
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} // end of namespace primitive3d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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