8561f8bfcc
Change-Id: Ied6ec5f7830c53a339de985d173c1dec711ac8f7 Reviewed-on: https://gerrit.libreoffice.org/26092 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Michael Stahl <mstahl@redhat.com>
78 lines
2.5 KiB
C++
78 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
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#define INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
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#include <sal/types.h>
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#include <memory>
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namespace canvas
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{
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/** Interface for a raw memory pixel container
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Use this interface to represent a surface of raw pixel (e.g. a
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bitmap) to the canvas rendering framework.
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*/
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struct IColorBuffer
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{
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/// The underlying pixel format for this buffer
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enum class Format
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{
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// 32-bit ARGB pixel format with alpha, 8 bits per channel.
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A8R8G8B8,
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// 32-bit RGB pixel format, 8 bits per channel.
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X8R8G8B8
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};
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virtual ~IColorBuffer() {}
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/** Get a pointer to the raw memory bits of the pixel
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*/
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virtual sal_uInt8* lock() const = 0;
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/** unlock previous locked buffer
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*/
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virtual void unlock() const = 0;
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/** Get width in pixel
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*/
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virtual sal_uInt32 getWidth() const = 0;
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/** Get height in pixel
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*/
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virtual sal_uInt32 getHeight() const = 0;
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/** Offset, in bytes, between consecutive scan lines of the bitmap.
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If the stride is positive, the bitmap is top-down.
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If the stride is negative, the bitmap is bottom-up.
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The returned value is only valid while the buffer is locked.
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*/
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virtual sal_uInt32 getStride() const = 0;
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/** Get format of the color buffer
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*/
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virtual Format getFormat() const = 0;
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};
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}
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#endif // INCLUDED_CANVAS_RENDERING_ICOLORBUFFER_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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