office-gobmx/include/unotools/fontcvt.hxx
Tor Lillqvist 49ccde0d3d Kill superfluous vertical whitespace
Change-Id: Idadfa4d215cb4b789d4949ce850bbb13016350c6
2014-04-06 19:45:36 +03:00

70 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_UNOTOOLS_FONTCVT_HXX
#define INCLUDED_UNOTOOLS_FONTCVT_HXX
#include <unotools/unotoolsdllapi.h>
#include <rtl/ustring.hxx>
#include <tools/solar.h>
// - FontToSubsFont -
#define FONTTOSUBSFONT_IMPORT ((sal_uLong)0x00000001)
#define FONTTOSUBSFONT_EXPORT ((sal_uLong)0x00000002)
#define FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS ((sal_uLong)0x00000004)
typedef void* FontToSubsFontConverter;
UNOTOOLS_DLLPUBLIC FontToSubsFontConverter CreateFontToSubsFontConverter( const OUString& rFontName, sal_uLong nFlags );
UNOTOOLS_DLLPUBLIC void DestroyFontToSubsFontConverter( FontToSubsFontConverter hConverter );
UNOTOOLS_DLLPUBLIC sal_Unicode ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c );
UNOTOOLS_DLLPUBLIC OUString GetFontToSubsFontName( FontToSubsFontConverter hConverter );
// - StarSymbolToMSMultiFont -
class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont
{
public:
//Returns the name of the best windows symbol font which this char can be
//mapped to. Sets rChar to the correct position for that font. If no
//match found, then no name is returned, and rChar is unchanged. If you
//want to convert a string, you don't want to use this.
virtual OUString ConvertChar(sal_Unicode &rChar) = 0;
//Starts converting the string at position rIndex. It converts as much of
//the string that can be converted to the same symbol font and returns the
//name of that font. rIndex is modified to the last index that was
//converted. Typically you call if continuously until rIndex ==
//rString.Len() and handle each section as separate 8bit strings using
//separate fonts. Will return an empty string for a continuous section
//that has no possible mapping.
virtual OUString ConvertString(OUString &rString, sal_Int32 &rIndex) = 0;
virtual ~StarSymbolToMSMultiFont() {}
};
//with bPerfect set the converter will only try and convert symbols which have
//perfect mappings to the windows symbols fonts. With it not set, it will
//allow somewhat more dubious transformations that are nevertheless
//recognizably similar. Even in this mode there will be characters that fail.
//The users of this might want to make a distinction between failed characters
//which were inside and those outside the unicode private area.
UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false);
#endif // INCLUDED_UNOTOOLS_FONTCVT_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */