49ccde0d3d
Change-Id: Idadfa4d215cb4b789d4949ce850bbb13016350c6
70 lines
3.4 KiB
C++
70 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_UNOTOOLS_FONTCVT_HXX
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#define INCLUDED_UNOTOOLS_FONTCVT_HXX
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#include <unotools/unotoolsdllapi.h>
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#include <rtl/ustring.hxx>
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#include <tools/solar.h>
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// - FontToSubsFont -
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#define FONTTOSUBSFONT_IMPORT ((sal_uLong)0x00000001)
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#define FONTTOSUBSFONT_EXPORT ((sal_uLong)0x00000002)
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#define FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS ((sal_uLong)0x00000004)
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typedef void* FontToSubsFontConverter;
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UNOTOOLS_DLLPUBLIC FontToSubsFontConverter CreateFontToSubsFontConverter( const OUString& rFontName, sal_uLong nFlags );
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UNOTOOLS_DLLPUBLIC void DestroyFontToSubsFontConverter( FontToSubsFontConverter hConverter );
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UNOTOOLS_DLLPUBLIC sal_Unicode ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c );
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UNOTOOLS_DLLPUBLIC OUString GetFontToSubsFontName( FontToSubsFontConverter hConverter );
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// - StarSymbolToMSMultiFont -
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class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont
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{
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public:
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//Returns the name of the best windows symbol font which this char can be
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//mapped to. Sets rChar to the correct position for that font. If no
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//match found, then no name is returned, and rChar is unchanged. If you
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//want to convert a string, you don't want to use this.
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virtual OUString ConvertChar(sal_Unicode &rChar) = 0;
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//Starts converting the string at position rIndex. It converts as much of
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//the string that can be converted to the same symbol font and returns the
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//name of that font. rIndex is modified to the last index that was
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//converted. Typically you call if continuously until rIndex ==
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//rString.Len() and handle each section as separate 8bit strings using
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//separate fonts. Will return an empty string for a continuous section
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//that has no possible mapping.
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virtual OUString ConvertString(OUString &rString, sal_Int32 &rIndex) = 0;
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virtual ~StarSymbolToMSMultiFont() {}
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};
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//with bPerfect set the converter will only try and convert symbols which have
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//perfect mappings to the windows symbols fonts. With it not set, it will
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//allow somewhat more dubious transformations that are nevertheless
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//recognizably similar. Even in this mode there will be characters that fail.
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//The users of this might want to make a distinction between failed characters
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//which were inside and those outside the unicode private area.
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UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false);
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#endif // INCLUDED_UNOTOOLS_FONTCVT_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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