66a175834c
This changes all generated API headers (.hpp and .hdl) to use a namespace alias 'css' instead of the pointlessly long com::sun::star Makes the change in cppumaker & associated tools, adds a global namespace alias definition in sal/types.h, and removes a kiloton of local, now pointless-to-harmful versions of that alias from all over the code. Change-Id: Ice5a644a6b971a981f01dc0589d48f5add31cc0f
159 lines
10 KiB
C++
159 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef __FRAMEWORK_HANDLER_SOUNDHANDLER_HXX_
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#define __FRAMEWORK_HANDLER_SOUNDHANDLER_HXX_
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#include <com/sun/star/lang/XTypeProvider.hpp>
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#include <com/sun/star/lang/XMultiServiceFactory.hpp>
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#include <com/sun/star/frame/XNotifyingDispatch.hpp>
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#include <com/sun/star/frame/XStatusListener.hpp>
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#include <com/sun/star/frame/XFrame.hpp>
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#include <com/sun/star/document/XExtendedFilterDetection.hpp>
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#include <com/sun/star/media/XPlayer.hpp>
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#include <com/sun/star/beans/PropertyValue.hpp>
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#include <com/sun/star/util/URL.hpp>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <com/sun/star/lang/XSingleServiceFactory.hpp>
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#include <cppuhelper/weak.hxx>
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#include <vcl/timer.hxx>
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#include <tools/link.hxx>
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#include <avmedia/mediawindow.hxx>
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#include <osl/mutex.hxx>
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namespace avmedia{
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struct ThreadHelpBase
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{
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public:
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mutable ::osl::Mutex m_aLock;
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};
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/*-************************************************************************************************************//**
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@short handler to detect and play sounds ("wav" and "au" only!)
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@descr Register this implementation as a content handler to detect and/or play wav- and au-sounds.
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It doesn't depend from the target platform. But one instance of this class
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can play one sound at the same time only. Means every new dispatch request will stop the
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might still running one. So we support one operation/one URL/one listener at the same time
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only.
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@devstatus ready
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@threadsafe yes
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*//*-*************************************************************************************************************/
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class SoundHandler : // interfaces
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public css::lang::XTypeProvider
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, public css::lang::XServiceInfo
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, public css::frame::XNotifyingDispatch // => XDispatch
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, public css::document::XExtendedFilterDetection
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// baseclasses
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// Order is neccessary for right initialization!
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, private ThreadHelpBase
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, public ::cppu::OWeakObject
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{
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//-------------------------------------------------------------------------------------------------------------
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// public methods
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//-------------------------------------------------------------------------------------------------------------
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public:
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//---------------------------------------------------------------------------------------------------------
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// constructor / destructor
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//---------------------------------------------------------------------------------------------------------
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SoundHandler( const css::uno::Reference< css::lang::XMultiServiceFactory >& xFactory );
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virtual ~SoundHandler( );
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//---------------------------------------------------------------------------------------------------------
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// XInterface, XTypeProvider, XServiceInfo
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//---------------------------------------------------------------------------------------------------------
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virtual css::uno::Any SAL_CALL queryInterface( const css::uno::Type& aType ) throw( css::uno::RuntimeException );
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virtual void SAL_CALL acquire() throw();
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virtual void SAL_CALL release() throw();
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virtual css::uno::Sequence< css::uno::Type > SAL_CALL getTypes () throw( css::uno::RuntimeException );
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virtual css::uno::Sequence< sal_Int8 > SAL_CALL getImplementationId() throw( css::uno::RuntimeException );
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/* interface XServiceInfo */
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virtual OUString SAL_CALL getImplementationName ( ) throw( css::uno::RuntimeException );
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virtual sal_Bool SAL_CALL supportsService ( const OUString& sServiceName ) throw( css::uno::RuntimeException );
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virtual css::uno::Sequence< OUString > SAL_CALL getSupportedServiceNames ( ) throw( css::uno::RuntimeException );
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/* Helper for XServiceInfo */
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static css::uno::Sequence< OUString > SAL_CALL impl_getStaticSupportedServiceNames( );
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static OUString SAL_CALL impl_getStaticImplementationName ( );
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/* Helper for registry */
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static css::uno::Reference< css::uno::XInterface > SAL_CALL impl_createInstance ( const css::uno::Reference< css::lang::XMultiServiceFactory >& xServiceManager ) throw( css::uno::Exception );
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static css::uno::Reference< css::lang::XSingleServiceFactory > SAL_CALL impl_createFactory ( const css::uno::Reference< css::lang::XMultiServiceFactory >& xServiceManager );
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/* Helper for initialization of service by using own reference! */
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virtual void SAL_CALL impl_initService ( );
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//---------------------------------------------------------------------------------------------------------
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// XNotifyingDispatch
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//---------------------------------------------------------------------------------------------------------
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virtual void SAL_CALL dispatchWithNotification(const css::util::URL& aURL ,
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const css::uno::Sequence< css::beans::PropertyValue >& lArguments,
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const css::uno::Reference< css::frame::XDispatchResultListener >& xListener ) throw(css::uno::RuntimeException);
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//---------------------------------------------------------------------------------------------------------
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// XDispatch
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//---------------------------------------------------------------------------------------------------------
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virtual void SAL_CALL dispatch ( const css::util::URL& aURL ,
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const css::uno::Sequence< css::beans::PropertyValue >& lArguments ) throw( css::uno::RuntimeException );
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// not supported !
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virtual void SAL_CALL addStatusListener ( const css::uno::Reference< css::frame::XStatusListener >& /*xListener*/ ,
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const css::util::URL& /*aURL*/ ) throw( css::uno::RuntimeException ) {};
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virtual void SAL_CALL removeStatusListener ( const css::uno::Reference< css::frame::XStatusListener >& /*xListener*/ ,
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const css::util::URL& /*aURL*/ ) throw( css::uno::RuntimeException ) {};
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//---------------------------------------------------------------------------------------------------------
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// XExtendedFilterDetection
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//---------------------------------------------------------------------------------------------------------
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virtual OUString SAL_CALL detect ( css::uno::Sequence< css::beans::PropertyValue >& lDescriptor ) throw( css::uno::RuntimeException );
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//-------------------------------------------------------------------------------------------------------------
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// protected methods
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//-------------------------------------------------------------------------------------------------------------
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protected:
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//-------------------------------------------------------------------------------------------------------------
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// private methods
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//-------------------------------------------------------------------------------------------------------------
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private:
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DECL_LINK( implts_PlayerNotify, void* );
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//-------------------------------------------------------------------------------------------------------------
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// variables
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// (should be private everyway!)
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//-------------------------------------------------------------------------------------------------------------
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private:
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bool m_bError;
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css::uno::Reference< css::lang::XMultiServiceFactory > m_xFactory ; /// global uno service factory to create new services
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css::uno::Reference< css::uno::XInterface > m_xSelfHold ; /// we must protect us against dieing during async(!) dispatch() call!
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css::uno::Reference< css::media::XPlayer > m_xPlayer ; /// uses avmedia player to play sounds ...
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css::uno::Reference< css::frame::XDispatchResultListener > m_xListener ;
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Timer m_aUpdateTimer;
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}; // class SoundHandler
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} // namespace avmedia
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#endif // #ifndef __FRAMEWORK_HANDLER_SOUNDHANDLER_HXX_
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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