office-gobmx/slideshow
Tor Lillqvist b415ec8cad Fix fallout from 461e0f9eaf
Change-Id: I9df591c084175848bb58a97db2241f18cbe53db2
2013-12-05 15:28:15 +02:00
..
inc/pch
qa
source Fix fallout from 461e0f9eaf 2013-12-05 15:28:15 +02:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.