office-gobmx/configmgr/source/xml/matchlocale.cxx
Rüdiger Timm e0d00e2b5e INTEGRATION: CWS changefileheader (1.10.72); FILE MERGED
2008/03/31 12:23:00 rt 1.10.72.1: #i87441# Change license header to LPGL v3.
2008-04-11 13:04:38 +00:00

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15 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: matchlocale.cxx,v $
* $Revision: 1.11 $
*
* This file is part of OpenOffice.org.
*
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* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
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* version 3 along with OpenOffice.org. If not, see
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_configmgr.hxx"
#include "matchlocale.hxx"
#include <rtl/ustrbuf.hxx>
#include <algorithm>
#include <iterator>
namespace configmgr
{
// -----------------------------------------------------------------------------
namespace localehelper
{
// -----------------------------------------------------------------------------
using ::rtl::OUString;
namespace uno = ::com::sun::star::uno;
namespace lang = ::com::sun::star::lang;
#define ARRAYSIZE( arr ) (sizeof(arr) / sizeof 0[arr] )
// -----------------------------------------------------------------------------
struct StaticLocale
{
typedef char const * String;
String aLanguage;
String aCountry;
};
StaticLocale::String const c_sAnyLanguage = "*"; // exported !
StaticLocale::String const c_sDefLanguage = "x-default"; // exported !
StaticLocale::String const c_sNoCountry = "";
StaticLocale::String const c_sLanguageEnglish = "en";
StaticLocale::String const c_sCountryUS = "US";
StaticLocale const c_aFallbackLocales[] =
{
{ c_sLanguageEnglish, c_sCountryUS }, // english [cannot make 'en' better than 'en-US' :-(]
{ c_sAnyLanguage, c_sNoCountry } // just take the first you find
};
SequencePos const c_nFallbackLocales = ARRAYSIZE(c_aFallbackLocales);
// -----------------------------------------------------------------------------
bool isAnyLanguage(OUString const & _sLanguage)
{
return !!_sLanguage.equalsAscii(c_sAnyLanguage);
}
// -----------------------------------------------------------------------------
bool isDefaultLanguage(OUString const & _sLanguage)
{
return !!_sLanguage.equalsAscii(c_sDefLanguage);
}
// -----------------------------------------------------------------------------
OUString getAnyLanguage()
{
return OUString::createFromAscii( c_sAnyLanguage );
}
// -----------------------------------------------------------------------------
OUString getDefaultLanguage()
{
return OUString::createFromAscii( c_sDefLanguage );
}
// -----------------------------------------------------------------------------
Locale getAnyLocale()
{
return Locale( getAnyLanguage(), OUString(), OUString() );
}
// -----------------------------------------------------------------------------
Locale getDefaultLocale()
{
return Locale( getDefaultLanguage(), OUString(), OUString() );
}
// -----------------------------------------------------------------------------
static inline sal_Int32 countrySeparatorPos(OUString const& aLocaleName_)
{
sal_Int32 pos = aLocaleName_.indexOf('-');
if (pos == 1) // allow for x-LL or i-LL
pos = aLocaleName_.indexOf('-',pos+1);
if (pos < 0)
pos = aLocaleName_.indexOf('_');
return pos;
}
// -------------------------------------------------------------------------
static inline sal_Int32 countryLength(OUString const& aLocaleName_, sal_Int32 nCountryPos)
{
sal_Int32 pos1 = aLocaleName_.indexOf('.',nCountryPos);
sal_Int32 pos2 = aLocaleName_.indexOf('_',nCountryPos);
if (pos1 < 0) pos1 = aLocaleName_.getLength();
if (pos2 < 0 || pos1 < pos2)
return pos1 - nCountryPos;
else
return pos2 - nCountryPos;
}
// -------------------------------------------------------------------------
static inline void splitLocaleString(OUString const& aLocaleName_, OUString& rLanguage_, OUString& rCountry_)
{
sal_Int32 nCountryPos = countrySeparatorPos(aLocaleName_);
if (nCountryPos >= 0)
{
rLanguage_ = aLocaleName_.copy(0,nCountryPos).toAsciiLowerCase();
++nCountryPos; // advance past separator
sal_Int32 nCountryLength = countryLength(aLocaleName_, nCountryPos);
rCountry_ = aLocaleName_.copy(nCountryPos,nCountryLength).toAsciiUpperCase();
}
else
{
rLanguage_ = aLocaleName_.toAsciiLowerCase();
rCountry_ = OUString();
}
}
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// conversion helpers
Locale makeLocale(OUString const& sLocaleName_)
{
Locale aResult;
splitLocaleString(sLocaleName_, aResult.Language, aResult.Country);
return aResult;
}
Locale makeLocale(Locale const& aLocale_) // normalizes the locale
{
return Locale( aLocale_.Language.toAsciiLowerCase(),
aLocale_.Country .toAsciiUpperCase(),
OUString() );
}
OUString makeIsoLocale(Locale const& aUnoLocale_)
{
rtl::OUStringBuffer aResult(aUnoLocale_.Language.toAsciiLowerCase());
if (aUnoLocale_.Country.getLength())
{
aResult.append( sal_Unicode('-') ).append(aUnoLocale_.Country.toAsciiUpperCase());
}
return aResult.makeStringAndClear();
}
static
Locale makeLocale(StaticLocale const& aConstLocale_)
{
Locale aResult;
aResult.Language = OUString::createFromAscii(aConstLocale_.aLanguage);
aResult.Country = OUString::createFromAscii(aConstLocale_.aCountry);
return aResult;
}
// -----------------------------------------------------------------------------
template <class T>
inline
void addLocaleSeq_impl(T const* first, T const* last, LocaleSequence& rSeq)
{
typedef Locale (* const XlateFunc)(T const&);
XlateFunc xlate = &makeLocale;
std::transform(first, last, std::back_inserter(rSeq), xlate);
}
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
template <class T>
inline
LocaleSequence makeLocaleSeq_impl(uno::Sequence< T > const& aLocales_)
{
sal_Int32 const nLocaleCount = aLocales_.getLength();
T const* pLocaleBegin = aLocales_.getConstArray();
LocaleSequence aResult;
aResult.reserve( nLocaleCount + c_nFallbackLocales ); // make room for fallback stuff as well
addLocaleSeq_impl(pLocaleBegin, pLocaleBegin + nLocaleCount, aResult);
return aResult;
}
// -----------------------------------------------------------------------------
void addFallbackLocales(LocaleSequence& aTargetList_)
{
addLocaleSeq_impl(c_aFallbackLocales, c_aFallbackLocales + c_nFallbackLocales, aTargetList_);
}
// -----------------------------------------------------------------------------
LocaleSequence makeLocaleSequence(uno::Sequence<OUString> const& sLocaleNames_)
{
return makeLocaleSeq_impl(sLocaleNames_);
}
LocaleSequence makeLocaleSequence(uno::Sequence<lang::Locale> const& aUnoLocales_)
{
return makeLocaleSeq_impl(aUnoLocales_);
}
// -----------------------------------------------------------------------------
uno::Sequence<OUString> makeIsoSequence(LocaleSequence const& aLocales_)
{
LocaleSequence::size_type const nLocaleCount = aLocales_.size();
sal_Int32 const nSeqSize = sal_Int32(nLocaleCount);
OSL_ASSERT( nSeqSize >= 0 && sal_uInt32(nSeqSize) == nLocaleCount );
uno::Sequence<OUString> aResult(nSeqSize);
std::transform(aLocales_.begin(), aLocales_.end(), aResult.getArray(), &makeIsoLocale);
return aResult;
}
uno::Sequence<Locale> makeUnoSequence(LocaleSequence const& aLocales_)
{
LocaleSequence::size_type const nLocaleCount = aLocales_.size();
sal_Int32 const nSeqSize = sal_Int32(nLocaleCount);
OSL_ASSERT( nSeqSize >= 0 && sal_uInt32(nSeqSize) == nLocaleCount );
uno::Sequence<Locale> aResult( &aLocales_.front(), nSeqSize );
return aResult;
}
// -----------------------------------------------------------------------------
bool designatesAllLocales(Locale const& aLocale_)
{
return aLocale_.Language.equalsAscii(c_sAnyLanguage);
}
bool designatesAllLocales(LocaleSequence const& aLocales_)
{
return aLocales_.size() <= 1 &&
(aLocales_.size() == 0 || designatesAllLocales(aLocales_));
}
// -----------------------------------------------------------------------------
MatchQuality match(Locale const& aLocale_, Locale const& aTarget_)
{
// check language
if (!aLocale_.Language.equals(aTarget_.Language))
{
// can we accept any language
if (aTarget_.Language.equalsAscii(c_sAnyLanguage))
return MATCH_LANGUAGE;
return MISMATCH;
}
// check for exact match
else if (aLocale_.Country.equals(aTarget_.Country))
return MATCH_LOCALE;
// check for plain language
else if (aLocale_.Country.getLength() == 0)
return MATCH_LANGUAGE_PLAIN;
// so we are left with the wrong country
else
return MATCH_LANGUAGE;
}
// -----------------------------------------------------------------------------
/// check the given position and quality, if they are an improvement
bool MatchResult::improve(SequencePos nPos_, MatchQuality eQuality_)
{
// is this a match at all ?
if (eQuality_ == MISMATCH)
return false;
// is the position worse ?
if (nPos_ > m_nPos )
return false;
// is this just a non-positive quality change ?
if (nPos_ == m_nPos && eQuality_ <= m_eQuality)
return false;
// Improvement found
m_nPos = nPos_;
m_eQuality = eQuality_;
return true;
}
// -----------------------------------------------------------------------------
MatchResult match(Locale const& aLocale_, LocaleSequence const& aTarget_)
{
SequencePos const nEnd = aTarget_.size();
for (SequencePos nPos = 0; nPos < nEnd; ++nPos)
{
if (MatchQuality eQuality = match(aLocale_, aTarget_[nPos]))
{
return MatchResult(nPos,eQuality);
}
}
return MatchResult();
}
// -----------------------------------------------------------------------------
bool isMatch(Locale const& aLocale_, LocaleSequence const& aTarget_, MatchQuality eRequiredQuality_)
{
SequencePos const nEnd = aTarget_.size();
for (SequencePos nPos = 0; nPos < nEnd; ++nPos)
{
MatchQuality eQuality = match(aLocale_, aTarget_[nPos]);
if (eQuality >= eRequiredQuality_)
{
return true;
}
}
return false;
}
// -----------------------------------------------------------------------------
static
inline
SequencePos getSearchLimitPosition(MatchResult const& aPrevMatch_,LocaleSequence const& aTarget_)
{
SequencePos nSize = aTarget_.size();
if (aPrevMatch_.isMatch())
{
SequencePos nMatchPos = aPrevMatch_.position();
OSL_ENSURE(nMatchPos < nSize,"localehelper::getSearchLimitPosition: ERROR - previous position is out-of-bounds");
if (nMatchPos < nSize)
{
return nMatchPos + 1;
}
}
return nSize;
}
// -----------------------------------------------------------------------------
bool improveMatch(MatchResult& rMatch_, Locale const& aLocale_, LocaleSequence const& aTarget_)
{
SequencePos const nEnd = getSearchLimitPosition(rMatch_,aTarget_);
for (SequencePos nPos = 0; nPos < nEnd; ++nPos)
{
if (rMatch_.improve(nPos, match(aLocale_, aTarget_[nPos])))
{
return true;
}
}
return false;
}
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// class FindBestLocale
// -----------------------------------------------------------------------------
inline
void FindBestLocale::implSetTarget(LocaleSequence const& aTarget_)
{
m_aTarget = aTarget_;
addFallbackLocales(m_aTarget);
}
// -----------------------------------------------------------------------------
FindBestLocale::FindBestLocale() // use only fallbacks !
{
LocaleSequence aSeq;
implSetTarget( aSeq );
}
// -----------------------------------------------------------------------------
FindBestLocale::FindBestLocale(Locale const& aTarget_)
{
LocaleSequence aSeq(1,aTarget_);
implSetTarget( aSeq );
}
// -----------------------------------------------------------------------------
FindBestLocale::FindBestLocale(LocaleSequence const& aTarget_)
{
implSetTarget( aTarget_ );
}
// -----------------------------------------------------------------------------
Locale FindBestLocale::getBestMatch() const
{
OSL_ENSURE(this->isMatch(), "FindBestLocale::getBestMatch(): ERROR - no match found");
if (this->isMatch())
{
OSL_ENSURE(m_aResult.position() < m_aTarget.size(), "FindBestLocale::getBestMatch(): ERROR - invalid match position");
return m_aTarget[m_aResult.position()];
}
else
{
return Locale();
}
}
// -----------------------------------------------------------------------------
bool FindBestLocale::accept(Locale const& aLocale_)
{
return improveMatch(m_aResult, aLocale_, m_aTarget);
}
// -----------------------------------------------------------------------------
void FindBestLocale::reset(Locale const& aTarget_)
{
LocaleSequence aSeq(1,aTarget_);
this->reset(aSeq);
}
// -----------------------------------------------------------------------------
void FindBestLocale::reset(LocaleSequence const& aTarget_)
{
implSetTarget(aTarget_);
m_aResult.reset();
}
// -----------------------------------------------------------------------------
void FindBestLocale::reset(bool bNeedLocale_)
{
if (bNeedLocale_)
m_aResult.reset();
else // mark as best match already (no improvement possible)
m_aResult = m_aResult.best();
}
// -----------------------------------------------------------------------------
} // namespace locale helper
// -----------------------------------------------------------------------------
} // namespace