338 lines
9.5 KiB
C++
338 lines
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_starmath.hxx"
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#include <osl/mutex.hxx>
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#include <ucbhelper/content.hxx>
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#include <vcl/msgbox.hxx>
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#include <sfx2/dispatch.hxx>
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#include <sfx2/docfile.hxx>
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#include <map>
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#include <vector>
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#include <iterator>
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#include "symbol.hxx"
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#include "view.hxx"
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#include "utility.hxx"
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#include "dialog.hxx"
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#include "config.hxx"
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#include "cfgitem.hxx"
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#include "smmod.hxx"
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#include "starmath.hrc"
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using namespace ::com::sun::star;
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using namespace ::com::sun::star::ucb;
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using namespace ::com::sun::star::uno;
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using namespace ::rtl;
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/**************************************************************************/
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SmSym::SmSym() :
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m_aName(C2S("unknown")),
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m_aSetName(C2S("unknown")),
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m_cChar('\0'),
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m_bPredefined(false),
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m_bDocSymbol(false)
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{
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m_aExportName = m_aName;
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m_aFace.SetTransparent(true);
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m_aFace.SetAlign(ALIGN_BASELINE);
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}
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SmSym::SmSym(const SmSym& rSymbol)
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{
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*this = rSymbol;
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}
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SmSym::SmSym(const String& rName, const Font& rFont, sal_UCS4 cChar,
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const String& rSet, bool bIsPredefined)
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{
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m_aName = m_aExportName = rName;
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m_aFace = rFont;
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m_aFace.SetTransparent(true);
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m_aFace.SetAlign(ALIGN_BASELINE);
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m_cChar = cChar;
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m_aSetName = rSet;
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m_bPredefined = bIsPredefined;
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m_bDocSymbol = false;
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}
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SmSym& SmSym::operator = (const SmSym& rSymbol)
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{
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m_aName = rSymbol.m_aName;
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m_aExportName = rSymbol.m_aExportName;
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m_cChar = rSymbol.m_cChar;
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m_aFace = rSymbol.m_aFace;
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m_aSetName = rSymbol.m_aSetName;
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m_bPredefined = rSymbol.m_bPredefined;
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m_bDocSymbol = rSymbol.m_bDocSymbol;
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SmSymbolManager * pSymSetManager = &SM_MOD()->GetSymbolManager();
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if (pSymSetManager)
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pSymSetManager->SetModified(true);
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return *this;
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}
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bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
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{
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return m_aName == rSymbol.m_aName &&
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m_aFace == rSymbol.m_aFace &&
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m_cChar == rSymbol.m_cChar;
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}
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/**************************************************************************/
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void SmSymbolManager::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
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const SfxHint& /*rHint*/, const TypeId& rHintType)
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{
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}
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void SmSymbolManager::Init()
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{
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SmModule *pp = SM_MOD();
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StartListening(*pp->GetConfig());
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}
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void SmSymbolManager::Exit()
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{
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SmModule *pp = SM_MOD();
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EndListening(*pp->GetConfig());
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}
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SmSymbolManager::SmSymbolManager()
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{
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m_bModified = false;
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}
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SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager) :
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SfxListener()
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{
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m_aSymbols = rSymbolSetManager.m_aSymbols;
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m_bModified = true;
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}
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SmSymbolManager::~SmSymbolManager()
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{
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}
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SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
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{
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m_aSymbols = rSymbolSetManager.m_aSymbols;
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m_bModified = true;
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return *this;
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}
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SmSym *SmSymbolManager::GetSymbolByName(const String& rSymbolName)
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{
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SmSym *pRes = NULL;
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SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
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if (aIt != m_aSymbols.end())
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pRes = &aIt->second;
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return pRes;
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}
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const SymbolPtrVec_t SmSymbolManager::GetSymbols() const
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{
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SymbolPtrVec_t aRes;
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SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
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for ( ; aIt != m_aSymbols.end(); ++aIt)
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aRes.push_back( &aIt->second );
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// OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
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return aRes;
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}
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bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
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{
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bool bAdded = false;
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const String aSymbolName( rSymbol.GetName() );
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if (aSymbolName.Len() > 0 && rSymbol.GetSymbolSetName().Len() > 0)
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{
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const SmSym *pFound = GetSymbolByName( aSymbolName );
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const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
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// avoid having the same symbol name twice but with different symbols in use
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if (!pFound || bForceChange)
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{
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m_aSymbols[ aSymbolName ] = rSymbol;
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bAdded = true;
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}
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else if (pFound && !bForceChange && bSymbolConflict)
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{
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// TODO: to solve this a document owned symbol manager would be required ...
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OSL_FAIL( "symbol conflict, different symbol with same name found!" );
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// symbols in all formulas. A copy of the global one would be needed here
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// and then the new symbol has to be forcefully applied. This would keep
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// the current formula intact but will leave the set of symbols in the
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// global symbol manager somewhat to chance.
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}
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OSL_ENSURE( bAdded, "failed to add symbol" );
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if (bAdded)
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m_bModified = true;
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OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
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}
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return bAdded;
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}
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void SmSymbolManager::RemoveSymbol( const String & rSymbolName )
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{
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if (rSymbolName.Len() > 0)
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{
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size_t nOldSize = m_aSymbols.size();
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m_aSymbols.erase( rSymbolName );
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m_bModified = nOldSize != m_aSymbols.size();
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}
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}
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std::set< String > SmSymbolManager::GetSymbolSetNames() const
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{
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std::set< String > aRes;
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SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
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for ( ; aIt != m_aSymbols.end(); ++aIt )
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aRes.insert( aIt->second.GetSymbolSetName() );
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return aRes;
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}
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const SymbolPtrVec_t SmSymbolManager::GetSymbolSet( const String& rSymbolSetName )
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{
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SymbolPtrVec_t aRes;
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if (rSymbolSetName.Len() > 0)
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{
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SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
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for ( ; aIt != m_aSymbols.end(); ++aIt )
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{
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if (aIt->second.GetSymbolSetName() == rSymbolSetName)
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aRes.push_back( &aIt->second );
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}
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}
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return aRes;
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}
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void SmSymbolManager::Load()
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{
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std::vector< SmSym > aSymbols;
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SmMathConfig &rCfg = *SM_MOD()->GetConfig();
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rCfg.GetSymbols( aSymbols );
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size_t nSymbolCount = aSymbols.size();
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m_aSymbols.clear();
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for (size_t i = 0; i < nSymbolCount; ++i)
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{
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const SmSym &rSym = aSymbols[i];
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OSL_ENSURE( rSym.GetName().Len() > 0, "symbol without name!" );
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if (rSym.GetName().Len() > 0)
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AddOrReplaceSymbol( rSym );
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}
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m_bModified = true;
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if (0 == nSymbolCount)
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{
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OSL_FAIL( "no symbol set found" );
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m_bModified = false;
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}
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// now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
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SmLocalizedSymbolData aLocalizedData;
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const String aGreekSymbolSetName( aLocalizedData.GetUiSymbolSetName( A2OU("Greek") ) );
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const SymbolPtrVec_t aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
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String aSymbolSetName( (sal_Unicode) 'i' );
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aSymbolSetName += aGreekSymbolSetName;
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size_t nSymbols = aGreekSymbols.size();
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for (size_t i = 0; i < nSymbols; ++i)
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{
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// make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
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const SmSym &rSym = *aGreekSymbols[i];
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Font aFont( rSym.GetFace() );
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OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
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aFont.SetItalic( ITALIC_NORMAL );
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String aSymbolName( (sal_Unicode)'i' );
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aSymbolName += rSym.GetName();
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SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
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aSymbolSetName, true /*bIsPredefined*/ );
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AddOrReplaceSymbol( aSymbol );
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}
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}
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void SmSymbolManager::Save()
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{
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if (m_bModified)
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{
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SmMathConfig &rCfg = *SM_MOD()->GetConfig();
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// prepare to skip symbols from iGreek on saving
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SmLocalizedSymbolData aLocalizedData;
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String aSymbolSetName( (sal_Unicode) 'i' );
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aSymbolSetName += aLocalizedData.GetUiSymbolSetName( A2OU("Greek") );
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SymbolPtrVec_t aTmp( GetSymbols() );
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std::vector< SmSym > aSymbols;
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for (size_t i = 0; i < aTmp.size(); ++i)
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{
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// skip symbols from iGreek set since those symbols always get added
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// by computational means in SmSymbolManager::Load
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if (aTmp[i]->GetSymbolSetName() != aSymbolSetName)
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aSymbols.push_back( *aTmp[i] );
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}
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rCfg.SetSymbols( aSymbols );
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m_bModified = false;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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