4c7ec9f112
Sequence.h(xx), Any.h(xx) and Type.h(xx) and remove unused using-declarations from these files. Add a few missing includes provided by them. Change-Id: I6b91b6d1fdf9d0496dd546c0aab9bdcc6831a5d4 Reviewed-on: https://gerrit.libreoffice.org/23805 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
345 lines
10 KiB
C++
345 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <sal/config.h>
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#include <iomanip>
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#include <sstream>
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#include <stdlib.h>
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#include <tools/color.hxx>
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#include <tools/debug.hxx>
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#include <tools/stream.hxx>
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#include <tools/rc.hxx>
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#include <tools/rcid.h>
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#include <tools/resid.hxx>
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#include <tools/rc.h>
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#include <tools/helpers.hxx>
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#include <basegfx/color/bcolortools.hxx>
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Color::Color( const ResId& rResId )
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{
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rResId.SetRT( RSC_COLOR );
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ResMgr* pResMgr = rResId.GetResMgr();
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if ( pResMgr && pResMgr->GetResource( rResId ) )
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{
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// Header ueberspringen
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pResMgr->Increment( sizeof( RSHEADER_TYPE ) );
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// Daten laden
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sal_uInt16 nRed = pResMgr->ReadShort();
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sal_uInt16 nGreen = pResMgr->ReadShort();
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sal_uInt16 nBlue = pResMgr->ReadShort();
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// one more historical sal_uIntPtr
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pResMgr->ReadLong();
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// RGB-Farbe
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mnColor = RGB_COLORDATA( nRed>>8, nGreen>>8, nBlue>>8 );
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}
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else
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{
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mnColor = RGB_COLORDATA( 0, 0, 0 );
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}
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}
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sal_uInt8 Color::GetColorError( const Color& rCompareColor ) const
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{
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const long nErrAbs = labs( (long) rCompareColor.GetRed() - GetRed() ) +
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labs( (long) rCompareColor.GetGreen() - GetGreen() ) +
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labs( (long) rCompareColor.GetBlue() - GetBlue() );
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return (sal_uInt8) FRound( nErrAbs * 0.3333333333 );
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}
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void Color::IncreaseLuminance( sal_uInt8 cLumInc )
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{
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SetRed( (sal_uInt8) SAL_BOUND( (long) COLORDATA_RED( mnColor ) + cLumInc, 0L, 255L ) );
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SetGreen( (sal_uInt8) SAL_BOUND( (long) COLORDATA_GREEN( mnColor ) + cLumInc, 0L, 255L ) );
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SetBlue( (sal_uInt8) SAL_BOUND( (long) COLORDATA_BLUE( mnColor ) + cLumInc, 0L, 255L ) );
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}
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void Color::DecreaseLuminance( sal_uInt8 cLumDec )
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{
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SetRed( (sal_uInt8) SAL_BOUND( (long) COLORDATA_RED( mnColor ) - cLumDec, 0L, 255L ) );
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SetGreen( (sal_uInt8) SAL_BOUND( (long) COLORDATA_GREEN( mnColor ) - cLumDec, 0L, 255L ) );
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SetBlue( (sal_uInt8) SAL_BOUND( (long) COLORDATA_BLUE( mnColor ) - cLumDec, 0L, 255L ) );
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}
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void Color::DecreaseContrast( sal_uInt8 cContDec )
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{
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if( cContDec )
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{
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const double fM = ( 128.0 - 0.4985 * cContDec ) / 128.0;
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const double fOff = 128.0 - fM * 128.0;
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SetRed( (sal_uInt8) SAL_BOUND( FRound( COLORDATA_RED( mnColor ) * fM + fOff ), 0L, 255L ) );
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SetGreen( (sal_uInt8) SAL_BOUND( FRound( COLORDATA_GREEN( mnColor ) * fM + fOff ), 0L, 255L ) );
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SetBlue( (sal_uInt8) SAL_BOUND( FRound( COLORDATA_BLUE( mnColor ) * fM + fOff ), 0L, 255L ) );
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}
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}
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void Color::Invert()
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{
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SetRed( ~COLORDATA_RED( mnColor ) );
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SetGreen( ~COLORDATA_GREEN( mnColor ) );
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SetBlue( ~COLORDATA_BLUE( mnColor ) );
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}
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bool Color::IsDark() const
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{
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return GetLuminance() <= 60;
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}
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bool Color::IsBright() const
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{
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return GetLuminance() >= 245;
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}
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// color space conversion
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void Color::RGBtoHSB( sal_uInt16& nHue, sal_uInt16& nSat, sal_uInt16& nBri ) const
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{
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sal_uInt8 c[3];
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sal_uInt8 cMax, cMin;
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c[0] = GetRed();
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c[1] = GetGreen();
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c[2] = GetBlue();
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cMax = c[0];
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if( c[1] > cMax )
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cMax = c[1];
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if( c[2] > cMax )
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cMax = c[2];
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// Brightness = max(R, G, B);
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nBri = cMax * 100 / 255;
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cMin = c[0];
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if( c[1] < cMin )
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cMin = c[1];
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if( c[2] < cMin )
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cMin = c[2];
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sal_uInt8 cDelta = cMax - cMin;
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// Saturation = max - min / max
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if( nBri > 0 )
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nSat = cDelta * 100 / cMax;
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else
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nSat = 0;
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if( nSat == 0 )
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nHue = 0; // Default = undefined
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else
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{
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double dHue = 0.0;
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if( c[0] == cMax )
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{
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dHue = (double)( c[1] - c[2] ) / (double)cDelta;
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}
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else if( c[1] == cMax )
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{
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dHue = 2.0 + (double)( c[2] - c[0] ) / (double)cDelta;
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}
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else if ( c[2] == cMax )
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{
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dHue = 4.0 + (double)( c[0] - c[1] ) / (double)cDelta;
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}
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dHue *= 60.0;
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if( dHue < 0.0 )
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dHue += 360.0;
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nHue = (sal_uInt16) dHue;
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}
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}
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ColorData Color::HSBtoRGB( sal_uInt16 nHue, sal_uInt16 nSat, sal_uInt16 nBri )
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{
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sal_uInt8 cR=0,cG=0,cB=0;
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sal_uInt8 nB = (sal_uInt8) ( nBri * 255 / 100 );
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if( nSat == 0 )
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{
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cR = nB;
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cG = nB;
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cB = nB;
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}
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else
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{
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double dH = nHue;
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double f;
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sal_uInt16 n;
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if( dH == 360.0 )
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dH = 0.0;
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dH /= 60.0;
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n = (sal_uInt16) dH;
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f = dH - n;
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sal_uInt8 a = (sal_uInt8) ( nB * ( 100 - nSat ) / 100 );
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sal_uInt8 b = (sal_uInt8) ( nB * ( 100 - ( (double)nSat * f ) ) / 100 );
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sal_uInt8 c = (sal_uInt8) ( nB * ( 100 - ( (double)nSat * ( 1.0 - f ) ) ) / 100 );
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switch( n )
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{
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case 0: cR = nB; cG = c; cB = a; break;
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case 1: cR = b; cG = nB; cB = a; break;
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case 2: cR = a; cG = nB; cB = c; break;
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case 3: cR = a; cG = b; cB = nB; break;
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case 4: cR = c; cG = a; cB = nB; break;
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case 5: cR = nB; cG = a; cB = b; break;
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}
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}
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return RGB_COLORDATA( cR, cG, cB );
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}
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SvStream& Color::Read( SvStream& rIStm )
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{
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rIStm.ReadUInt32( mnColor );
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return rIStm;
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}
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SvStream& Color::Write( SvStream& rOStm ) const
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{
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rOStm.WriteUInt32( mnColor );
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return rOStm;
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}
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OUString Color::AsRGBHexString() const
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{
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std::stringstream ss;
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ss << std::hex << std::setfill ('0') << std::setw(6) << GetRGBColor();
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return OUString::createFromAscii(ss.str().c_str());
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}
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#define COL_NAME_USER ((sal_uInt16)0x8000)
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SvStream& ReadColor( SvStream& rIStream, Color& rColor )
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{
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sal_uInt16 nColorName;
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rIStream.ReadUInt16( nColorName );
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if ( nColorName & COL_NAME_USER )
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{
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sal_uInt16 nRed;
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sal_uInt16 nGreen;
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sal_uInt16 nBlue;
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rIStream.ReadUInt16( nRed );
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rIStream.ReadUInt16( nGreen );
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rIStream.ReadUInt16( nBlue );
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rColor.mnColor = RGB_COLORDATA( nRed>>8, nGreen>>8, nBlue>>8 );
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}
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else
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{
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static const ColorData aColAry[] =
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{
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COL_BLACK, // COL_BLACK
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COL_BLUE, // COL_BLUE
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COL_GREEN, // COL_GREEN
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COL_CYAN, // COL_CYAN
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COL_RED, // COL_RED
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COL_MAGENTA, // COL_MAGENTA
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COL_BROWN, // COL_BROWN
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COL_GRAY, // COL_GRAY
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COL_LIGHTGRAY, // COL_LIGHTGRAY
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COL_LIGHTBLUE, // COL_LIGHTBLUE
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COL_LIGHTGREEN, // COL_LIGHTGREEN
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COL_LIGHTCYAN, // COL_LIGHTCYAN
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COL_LIGHTRED, // COL_LIGHTRED
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COL_LIGHTMAGENTA, // COL_LIGHTMAGENTA
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COL_YELLOW, // COL_YELLOW
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COL_WHITE, // COL_WHITE
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COL_WHITE, // COL_MENUBAR
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COL_BLACK, // COL_MENUBARTEXT
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COL_WHITE, // COL_POPUPMENU
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COL_BLACK, // COL_POPUPMENUTEXT
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COL_BLACK, // COL_WINDOWTEXT
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COL_WHITE, // COL_WINDOWWORKSPACE
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COL_BLACK, // COL_HIGHLIGHT
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COL_WHITE, // COL_HIGHLIGHTTEXT
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COL_BLACK, // COL_3DTEXT
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COL_LIGHTGRAY, // COL_3DFACE
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COL_WHITE, // COL_3DLIGHT
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COL_GRAY, // COL_3DSHADOW
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COL_LIGHTGRAY, // COL_SCROLLBAR
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COL_WHITE, // COL_FIELD
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COL_BLACK // COL_FIELDTEXT
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};
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if ( nColorName < (sizeof( aColAry )/sizeof(ColorData)) )
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rColor.mnColor = aColAry[nColorName];
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else
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rColor.mnColor = COL_BLACK;
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}
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return rIStream;
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}
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void Color::ApplyTintOrShade(sal_Int16 n100thPercent)
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{
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if (n100thPercent == 0)
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return;
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basegfx::BColor aBColor = basegfx::tools::rgb2hsl(getBColor());
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double fFactor = 1.0 - (std::abs(double(n100thPercent)) / 10000.0);
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double fResult;
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if (n100thPercent > 0) // tint
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{
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fResult = aBColor.getBlue() * fFactor + (1.0 - fFactor);
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}
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else // shade
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{
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fResult = aBColor.getBlue() * fFactor;
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}
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aBColor.setBlue(fResult);
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aBColor = basegfx::tools::hsl2rgb(aBColor);
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SetRed(sal_uInt8(( aBColor.getRed() * 255.0) + 0.5));
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SetGreen(sal_uInt8((aBColor.getGreen() * 255.0) + 0.5));
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SetBlue(sal_uInt8(( aBColor.getBlue() * 255.0) + 0.5));
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}
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SvStream& WriteColor( SvStream& rOStream, const Color& rColor )
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{
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sal_uInt16 nColorName = COL_NAME_USER;
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sal_uInt16 nRed = rColor.GetRed();
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sal_uInt16 nGreen = rColor.GetGreen();
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sal_uInt16 nBlue = rColor.GetBlue();
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nRed = (nRed<<8) + nRed;
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nGreen = (nGreen<<8) + nGreen;
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nBlue = (nBlue<<8) + nBlue;
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rOStream.WriteUInt16( nColorName );
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rOStream.WriteUInt16( nRed );
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rOStream.WriteUInt16( nGreen );
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rOStream.WriteUInt16( nBlue );
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return rOStream;
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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