office-gobmx/ios/CustomTarget_Viewer_app.mk
Tor Lillqvist 63dcca42ce Re-work the vcl aspects of the iOS port
Don't try to use similar code as for OS X to manage windows, events
etc. I.e. don't use UIKit in vcl to do that. Instead, just do as in
the Android port, use the "headless" vcl backend. Do keep using
CoreText, though, not FreeType & fontconfig.

Start changing the iOS "Viewer" app to correspond to the Android
"desktop" app (so it should be renamed).

Work in progress since a long time, several crucial details still
missing, but committing for now.

Change-Id: Iac5fbf8def415e4d0d21e5200450a373420ad7ee
2013-03-21 13:28:32 +02:00

152 lines
4.8 KiB
Makefile

# -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*-
#
# This file is part of the LibreOffice project.
#
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
$(eval $(call gb_CustomTarget_CustomTarget,ios/Viewer_app))
# We distinguish between builds for the simulator and device by
# looking for the "iarmv7" or "i386" in the -arch option that is part
# of $(CC)
ifneq ($(filter i386,$(CC)),)
xcode_sdk=iphonesimulator
xcode_arch=i386
else
xcode_sdk=iphoneos
xcode_arch=armv7
endif
ifeq ($(debug),)
xcode_config := Release
else
xcode_config := Debug
endif
# If run from Xcode, check that its configuration (device or
# simulator) matches that of gbuild. We detect being run from Xcode by
# looking for $(SCRIPT_OUTPUT_FILE_0). The Run Script build phase in
# our project has as its (single) output file the location of the app
# executable in its app bundle.
ifneq ($(SCRIPT_OUTPUT_FILE_0),)
export CCACHE_CPP2=y
ifneq ($(CURRENT_ARCH),$(xcode_arch))
$(error Xcode platform (device or simulator) does not match that of this build tree)
endif
ifneq ($(CONFIGURATION),$(xcode_config))
$(error Xcode configuration (release or debug) does not match that of this build tree)
endif
endif
ifneq ($(SCRIPT_OUTPUT_FILE_0),)
ifeq ($(EXECUTABLE_NAME),Viewer)
# When run from Xcode, we move the Viewer executable from solver into
# the Viewer.app directory that Xcode uses. We also set up/copy all
# the run-time configuration etc files that the app needs.
$(call gb_CustomTarget_get_target,ios/Viewer_app) : $(SCRIPT_OUTPUT_FILE_0)
appdir=$(dir $(SCRIPT_OUTPUT_FILE_0))
buildid=$(shell git log -1 --format=%H)
$(SCRIPT_OUTPUT_FILE_0) : $(call gb_Executable_get_target,Viewer)
$(call gb_Output_announce,$(subst $(WORKDIR)/,,$@),$(true),APP,2)
mkdir -p $(appdir)/ure
mv $(call gb_Executable_get_target,Viewer) $(SCRIPT_OUTPUT_FILE_0)
#
# Copy rdb files
#
cp $(OUTDIR)/bin/types.rdb $(appdir)
cp $(OUTDIR)/bin/ure/types.rdb $(appdir)/ure
cp $(OUTDIR)/bin/offapi.rdb $(appdir)
cp $(OUTDIR)/xml/services.rdb $(appdir)
cp $(OUTDIR)/xml/ure/services.rdb $(appdir)/ure
#
# Copy "registry" files
#
mkdir -p $(appdir)/registry/modules $(appdir)/registry/res
cp $(OUTDIR)/xml/*.xcd $(appdir)/registry
mv $(appdir)/registry/fcfg_langpack_en-US.xcd $(appdir)/registry/res
cp -R $(OUTDIR)/xml/registry/* $(appdir)/registry
#
# Copy .res files
#
# program/resource is hardcoded in tools/source/rc/resmgr.cxx. Sure,
# we could set STAR_RESOURCE_PATH instead. sigh...
#
mkdir -p $(appdir)/program/resource
cp $(OUTDIR)/bin/*en-US.res $(appdir)/program/resource
#
# Set up rc, the "inifile". See getIniFileName_Impl().
#
( \
echo '[Bootstrap]' && \
echo 'URE_BOOTSTRAP=file://$$APP_DATA_DIR/fundamentalrc' && \
echo 'HOME=$$APP_DATA_DIR/tmp' && \
: ) > $(appdir)/rc
#
# Set up fundamentalrc, unorc, bootstraprc and versionrc.
#
# Do we really need all these?
#
( \
echo '[Bootstrap]' && \
echo 'BRAND_BASE_DIR=file://$$APP_DATA_DIR' && \
echo 'CONFIGURATION_LAYERS=xcsxcu:$${BRAND_BASE_DIR}/registry module:$${BRAND_BASE_DIR}/registry/modules res:$${BRAND_BASE_DIR}/registry' && \
: ) > $(appdir)/fundamentalrc
#
( \
echo '[Bootstrap]' && \
: UNO_TYPES and UNO_SERVICES are set up in lo-viewer.mm, is that sane? && \
: ) > $(appdir)/unorc
#
# bootstraprc must be in $BRAND_BASE_DIR/program
#
mkdir -p $(appdir)/program
( \
echo '[Bootstrap]' && \
echo 'InstallMode=<installmode>' && \
echo 'ProductKey=LibreOffice Viewer $(PRODUCTVERSION)' && \
echo 'UserInstallation=file://$$APP_DATA_DIR/../Library/Application%20Support' && \
: ) > $(appdir)/program/bootstraprc
#
# Is this really needed?
#
( \
echo '[Version]' && \
echo 'AllLanguages=en-US' && \
echo 'BuildVersion=' && \
echo 'buildid=$(buildid)' && \
echo 'ProductMajor=360' && \
echo 'ProductMinor=1' && \
: ) > $(appdir)/program/versionrc
#
# Copy a sample document... good old test1.odt...
#
cp $(SRC_ROOT)/odk/examples/java/DocumentHandling/test/test1.odt $(appdir)
endif
else
# When run just from the command line, we don't have any app bundle to
# copy or move the executable to. So do nothing. Except one trick:
# Copy the Xcode project to BUILDDIR if SRCDIR!=BUILDDIR, so that one
# can then open it from there in Xcode.
$(call gb_CustomTarget_get_target,ios/Viewer_app) : $(gb_Helper_PHONY)
if test $(SRCDIR) != $(BUILDDIR); then \
(cd $(SRCDIR) && tar cf - ios/experimental/Viewer/Viewer.xcodeproj/project.pbxproj) | (cd $(BUILDDIR) && tar xf -); \
fi
$(call gb_CustomTarget_get_clean_target,ios/Viewer_app) :
$(call gb_Output_announce,$(subst $(WORKDIR)/Clean/,,$@),$(false),APP,2)
# Here we just assume that Xcode's settings are default, or something
rm -rf experimental/Viewer/build
endif
# vim: set noet sw=4 ts=4: