office-gobmx/sd/source/ui/func/sdundogr.cxx
2003-03-27 09:58:12 +00:00

178 lines
5.1 KiB
C++

/*************************************************************************
*
* $RCSfile: sdundogr.cxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: hr $ $Date: 2003-03-27 10:57:53 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#pragma hdrstop
#include "sdundogr.hxx"
TYPEINIT1(SdUndoGroup, SdUndoAction);
/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/
SdUndoGroup::~SdUndoGroup()
{
ULONG nLast = aCtn.Count();
for (ULONG nAction = 0; nAction < nLast; nAction++)
{
delete (SdUndoAction*) aCtn.GetObject(nAction);
}
aCtn.Clear();
}
/*************************************************************************
|*
|* Merge
|*
\************************************************************************/
BOOL SdUndoGroup::Merge( SfxUndoAction* pNextAction )
{
BOOL bRet = FALSE;
if( pNextAction && pNextAction->ISA( SdUndoAction ) )
{
SdUndoAction* pClone = static_cast< SdUndoAction* >( pNextAction )->Clone();
if( pClone )
{
AddAction( pClone );
bRet = TRUE;
}
}
return bRet;
}
/*************************************************************************
|*
|* Undo, umgekehrte Reihenfolge der Ausfuehrung
|*
\************************************************************************/
void SdUndoGroup::Undo()
{
long nLast = aCtn.Count();
for (long nAction = nLast - 1; nAction >= 0; nAction--)
{
((SdUndoAction*)aCtn.GetObject((ULONG)nAction))->Undo();
}
}
/*************************************************************************
|*
|* Redo
|*
\************************************************************************/
void SdUndoGroup::Redo()
{
ULONG nLast = aCtn.Count();
for (ULONG nAction = 0; nAction < nLast; nAction++)
{
((SdUndoAction*)aCtn.GetObject(nAction))->Redo();
}
}
/*************************************************************************
|*
|* Repeat
|*
\************************************************************************/
void SdUndoGroup::Repeat()
{
ULONG nLast = aCtn.Count();
for (ULONG nAction = 0; nAction < nLast; nAction++)
{
// erstmal nichts tun, bis klar ist, woher wir das RepeatTarget bekommen
// ((SdUndoAction*)aCtn.GetObject(nAction))->Repeat();
}
}
/*************************************************************************
|*
|* eine Aktion hinzufuegen
|*
\************************************************************************/
void SdUndoGroup::AddAction(SdUndoAction* pAction)
{
aCtn.Insert(pAction, CONTAINER_APPEND);
}
/*************************************************************************
|*
|* Zeiger auf eine Aktion liefern
|*
\************************************************************************/
SdUndoAction* SdUndoGroup::GetAction(ULONG nAction) const
{
return (SdUndoAction*)aCtn.GetObject(nAction);
}