178 lines
5.1 KiB
C++
178 lines
5.1 KiB
C++
/*************************************************************************
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*
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* $RCSfile: sdundogr.cxx,v $
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*
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* $Revision: 1.4 $
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*
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* last change: $Author: hr $ $Date: 2003-03-27 10:57:53 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#pragma hdrstop
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#include "sdundogr.hxx"
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TYPEINIT1(SdUndoGroup, SdUndoAction);
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/*************************************************************************
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|*
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|* Destruktor
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|*
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\************************************************************************/
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SdUndoGroup::~SdUndoGroup()
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{
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ULONG nLast = aCtn.Count();
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for (ULONG nAction = 0; nAction < nLast; nAction++)
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{
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delete (SdUndoAction*) aCtn.GetObject(nAction);
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}
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aCtn.Clear();
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}
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/*************************************************************************
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|*
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|* Merge
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|*
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\************************************************************************/
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BOOL SdUndoGroup::Merge( SfxUndoAction* pNextAction )
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{
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BOOL bRet = FALSE;
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if( pNextAction && pNextAction->ISA( SdUndoAction ) )
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{
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SdUndoAction* pClone = static_cast< SdUndoAction* >( pNextAction )->Clone();
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if( pClone )
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{
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AddAction( pClone );
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bRet = TRUE;
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}
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}
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return bRet;
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}
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/*************************************************************************
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|*
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|* Undo, umgekehrte Reihenfolge der Ausfuehrung
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|*
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\************************************************************************/
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void SdUndoGroup::Undo()
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{
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long nLast = aCtn.Count();
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for (long nAction = nLast - 1; nAction >= 0; nAction--)
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{
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((SdUndoAction*)aCtn.GetObject((ULONG)nAction))->Undo();
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}
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}
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/*************************************************************************
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|*
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|* Redo
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|*
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\************************************************************************/
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void SdUndoGroup::Redo()
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{
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ULONG nLast = aCtn.Count();
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for (ULONG nAction = 0; nAction < nLast; nAction++)
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{
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((SdUndoAction*)aCtn.GetObject(nAction))->Redo();
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}
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}
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/*************************************************************************
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|*
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|* Repeat
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|*
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\************************************************************************/
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void SdUndoGroup::Repeat()
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{
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ULONG nLast = aCtn.Count();
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for (ULONG nAction = 0; nAction < nLast; nAction++)
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{
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// erstmal nichts tun, bis klar ist, woher wir das RepeatTarget bekommen
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// ((SdUndoAction*)aCtn.GetObject(nAction))->Repeat();
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}
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}
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/*************************************************************************
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|*
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|* eine Aktion hinzufuegen
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|*
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\************************************************************************/
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void SdUndoGroup::AddAction(SdUndoAction* pAction)
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{
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aCtn.Insert(pAction, CONTAINER_APPEND);
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}
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/*************************************************************************
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|*
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|* Zeiger auf eine Aktion liefern
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|*
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\************************************************************************/
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SdUndoAction* SdUndoGroup::GetAction(ULONG nAction) const
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{
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return (SdUndoAction*)aCtn.GetObject(nAction);
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}
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