office-gobmx/drawinglayer/source/primitive2d/metafileprimitive2d.cxx
Noel Grandin 3b83c6ac80 make BufferedDecompositionPrimitive2D store a Primitive2DReference..
.. instead of a Primitive2DContainer.

The container very frequently contains only a single item, since
the decomposition method often sticks only a single top-level node
in there, so it turns out to be a net loss overall, memory
consumption-wise.

Also, if we return a single Primitive2DReference from
a BufferedDecomposition, that maximises the sharing of
data between the BufferedDecomposition objects at the
bottom of the decomposed tree, and objects higher up.

Change-Id: Iaf272e60e2997299cc35a1bd209c51b6b79e9a8b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/162976
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-02-12 11:36:05 +01:00

136 lines
5.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* This file incorporates work covered by the following license notice:
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#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#include <utility>
#include <wmfemfhelper.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <vcl/canvastools.hxx>
using namespace com::sun::star;
namespace drawinglayer::primitive2d
{
Primitive2DReference MetafilePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// Interpret the Metafile and get the content. There should be only one target, as in the start condition,
// but iterating will be the right thing to do when some push/pop is not closed
Primitive2DContainer xRetval(wmfemfhelper::interpretMetafile(getMetaFile(), rViewInformation));
if(xRetval.empty())
return nullptr;
// get target size
const ::tools::Rectangle aMtfTarget(getMetaFile().GetPrefMapMode().GetOrigin(), getMetaFile().GetPrefSize());
const basegfx::B2DRange aMtfRange(vcl::unotools::b2DRectangleFromRectangle(aMtfTarget));
// tdf#113197 get content range and check if we have an overlap with
// defined target range (aMtfRange)
if (!aMtfRange.isEmpty())
{
const basegfx::B2DRange aContentRange(xRetval.getB2DRange(rViewInformation));
// also test equal since isInside gives also true for equal
if (!aMtfRange.equal(aContentRange) && !aMtfRange.isInside(aContentRange))
{
// contentRange is partly larger than aMtfRange (stuff sticks
// outside), clipping is needed
const drawinglayer::primitive2d::Primitive2DReference xMask(
new drawinglayer::primitive2d::MaskPrimitive2D(
basegfx::B2DPolyPolygon(
basegfx::utils::createPolygonFromRect(
aMtfRange)),
std::move(xRetval)));
xRetval = drawinglayer::primitive2d::Primitive2DContainer{ xMask };
}
}
// create transformation
basegfx::B2DHomMatrix aAdaptedTransform;
aAdaptedTransform.translate(-aMtfTarget.Left(), -aMtfTarget.Top());
aAdaptedTransform.scale(
aMtfTarget.getOpenWidth() ? 1.0 / aMtfTarget.getOpenWidth() : 1.0,
aMtfTarget.getOpenHeight() ? 1.0 / aMtfTarget.getOpenHeight() : 1.0);
aAdaptedTransform = getTransform() * aAdaptedTransform;
// embed to target transformation
const Primitive2DReference aEmbeddedTransform(
new TransformPrimitive2D(
aAdaptedTransform,
std::move(xRetval)));
return aEmbeddedTransform;
}
MetafilePrimitive2D::MetafilePrimitive2D(
basegfx::B2DHomMatrix aMetaFileTransform,
const GDIMetaFile& rMetaFile)
: maMetaFileTransform(std::move(aMetaFileTransform)),
maMetaFile(rMetaFile)
{
// activate callback to flush buffered decomposition content
setCallbackSeconds(20);
}
bool MetafilePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const MetafilePrimitive2D& rCompare = static_cast<const MetafilePrimitive2D&>(rPrimitive);
return (getTransform() == rCompare.getTransform()
&& getMetaFile() == rCompare.getMetaFile());
}
return false;
}
basegfx::B2DRange MetafilePrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// use own implementation to quickly answer the getB2DRange question. The
// MetafilePrimitive2D assumes that all geometry is inside of the shape. If
// this is not the case (i have already seen some wrong Metafiles) it should
// be embedded to a MaskPrimitive2D
basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
aRetval.transform(getTransform());
return aRetval;
}
// from MetafileAccessor
void MetafilePrimitive2D::accessMetafile(GDIMetaFile& rTargetMetafile) const
{
rTargetMetafile = maMetaFile;
}
// provide unique ID
sal_uInt32 MetafilePrimitive2D::getPrimitive2DID() const
{
return PRIMITIVE2D_ID_METAFILEPRIMITIVE2D;
}
} // end of namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */