office-gobmx/salhelper/source/timer.cxx
2010-10-27 16:04:46 +01:00

488 lines
9.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
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#include <salhelper/timer.hxx>
#include <osl/diagnose.h>
#include <salhelper/simplereferenceobject.hxx>
#include <osl/thread.hxx>
#include <osl/conditn.hxx>
#include <osl/mutex.hxx>
using namespace salhelper;
class salhelper::TimerManager : public osl::Thread
{
public:
///
TimerManager();
///
~TimerManager();
/// register timer
sal_Bool SAL_CALL registerTimer(salhelper::Timer* pTimer);
/// unregister timer
sal_Bool SAL_CALL unregisterTimer(salhelper::Timer* pTimer);
/// lookup timer
sal_Bool SAL_CALL lookupTimer(const salhelper::Timer* pTimer);
/// retrieves the "Singleton" TimerManager Instance
static TimerManager* SAL_CALL getTimerManager();
protected:
/// worker-function of thread
virtual void SAL_CALL run();
// Checking and triggering of a timer event
void SAL_CALL checkForTimeout();
// cleanup Method
virtual void SAL_CALL onTerminated();
// sorted-queue data
salhelper::Timer* m_pHead;
// List Protection
osl::Mutex m_Lock;
// Signal the insertion of a timer
osl::Condition m_notEmpty;
// Synchronize access to TimerManager
static osl::Mutex m_Access;
// "Singleton Pattern"
static salhelper::TimerManager* m_pManager;
friend class TimerManagerCleanup;
};
using namespace salhelper;
/////////////////////////////////////////////////////////////////////////////
//
// Timer class
//
Timer::Timer()
: m_aTimeOut( 0 ),
m_aExpired( 0 ),
m_aRepeatDelta( 0 ),
m_pNext( NULL )
{
}
Timer::Timer( const TTimeValue& Time )
: m_aTimeOut( Time ),
m_aExpired( 0 ),
m_aRepeatDelta( 0 ),
m_pNext( NULL )
{
}
Timer::Timer( const TTimeValue& Time, const TTimeValue& Repeat )
: m_aTimeOut( Time ),
m_aExpired( 0 ),
m_aRepeatDelta( Repeat ),
m_pNext( NULL )
{
}
Timer::~Timer()
{
stop();
}
void Timer::start()
{
if (! isTicking())
{
if (! m_aTimeOut.isEmpty())
setRemainingTime(m_aTimeOut);
TimerManager *pManager = TimerManager::getTimerManager();
OSL_ASSERT(pManager);
if ( pManager != 0 )
{
pManager->registerTimer(this);
}
}
}
void Timer::stop()
{
TimerManager *pManager = TimerManager::getTimerManager();
OSL_ASSERT(pManager);
if ( pManager != 0 )
{
pManager->unregisterTimer(this);
}
}
sal_Bool Timer::isTicking() const
{
TimerManager *pManager = TimerManager::getTimerManager();
OSL_ASSERT(pManager);
if (pManager)
return pManager->lookupTimer(this);
else
return sal_False;
}
sal_Bool Timer::isExpired() const
{
TTimeValue Now;
osl_getSystemTime(&Now);
return !(Now < m_aExpired);
}
sal_Bool Timer::expiresBefore(const Timer* pTimer) const
{
OSL_ASSERT(pTimer);
if ( pTimer != 0 )
{
return m_aExpired < pTimer->m_aExpired;
}
else
{
return sal_False;
}
}
void Timer::setAbsoluteTime(const TTimeValue& Time)
{
m_aTimeOut = 0;
m_aExpired = Time;
m_aRepeatDelta = 0;
m_aExpired.normalize();
}
void Timer::setRemainingTime(const TTimeValue& Remaining)
{
osl_getSystemTime(&m_aExpired);
m_aExpired.addTime(Remaining);
}
void Timer::setRemainingTime(const TTimeValue& Remaining, const TTimeValue& Repeat)
{
osl_getSystemTime(&m_aExpired);
m_aExpired.addTime(Remaining);
m_aRepeatDelta = Repeat;
}
void Timer::addTime(const TTimeValue& Delta)
{
m_aExpired.addTime(Delta);
}
TTimeValue Timer::getRemainingTime() const
{
TTimeValue Now;
osl_getSystemTime(&Now);
sal_Int32 secs = m_aExpired.Seconds - Now.Seconds;
if (secs < 0)
return TTimeValue(0, 0);
sal_Int32 nsecs = m_aExpired.Nanosec - Now.Nanosec;
if (nsecs < 0)
{
if (secs > 0)
{
secs -= 1;
nsecs += 1000000000L;
}
else
return TTimeValue(0, 0);
}
return TTimeValue(secs, nsecs);
}
/////////////////////////////////////////////////////////////////////////////
//
// Timer manager
//
osl::Mutex salhelper::TimerManager::m_Access;
TimerManager* salhelper::TimerManager::m_pManager = NULL;
TimerManager::TimerManager()
{
osl::MutexGuard Guard(&m_Access);
OSL_ASSERT(m_pManager == 0);
m_pManager = this;
m_pHead= 0;
m_notEmpty.reset();
// start thread
create();
}
TimerManager::~TimerManager()
{
osl::MutexGuard Guard(&m_Access);
if ( m_pManager == this )
m_pManager = 0;
}
void TimerManager::onTerminated()
{
delete this; // mfe: AAARRRGGGHHH!!!
}
TimerManager* TimerManager::getTimerManager()
{
osl::MutexGuard Guard(&m_Access);
if (! m_pManager)
new TimerManager;
return (m_pManager);
}
sal_Bool TimerManager::registerTimer(Timer* pTimer)
{
OSL_ASSERT(pTimer);
if ( pTimer == 0 )
{
return sal_False;
}
osl::MutexGuard Guard(&m_Lock);
// try to find one with equal or lower remaining time.
Timer** ppIter = &m_pHead;
while (*ppIter)
{
if (pTimer->expiresBefore(*ppIter))
{
// next element has higher remaining time,
// => insert new timer before
break;
}
ppIter= &((*ppIter)->m_pNext);
}
// next element has higher remaining time,
// => insert new timer before
pTimer->m_pNext= *ppIter;
*ppIter = pTimer;
if (pTimer == m_pHead)
{
// it was inserted as new head
// signal it to TimerManager Thread
m_notEmpty.set();
}
return sal_True;
}
sal_Bool TimerManager::unregisterTimer(Timer* pTimer)
{
OSL_ASSERT(pTimer);
if ( pTimer == 0 )
{
return sal_False;
}
// lock access
osl::MutexGuard Guard(&m_Lock);
Timer** ppIter = &m_pHead;
while (*ppIter)
{
if (pTimer == (*ppIter))
{
// remove timer from list
*ppIter = (*ppIter)->m_pNext;
return sal_True;
}
ppIter= &((*ppIter)->m_pNext);
}
return sal_False;
}
sal_Bool TimerManager::lookupTimer(const Timer* pTimer)
{
OSL_ASSERT(pTimer);
if ( pTimer == 0 )
{
return sal_False;
}
// lock access
osl::MutexGuard Guard(&m_Lock);
// check the list
for (Timer* pIter = m_pHead; pIter != 0; pIter= pIter->m_pNext)
{
if (pIter == pTimer)
{
return sal_True;
}
}
return sal_False;
}
void TimerManager::checkForTimeout()
{
m_Lock.acquire();
if ( m_pHead == 0 )
{
m_Lock.release();
return;
}
Timer* pTimer = m_pHead;
if (pTimer->isExpired())
{
// remove expired timer
m_pHead = pTimer->m_pNext;
pTimer->acquire();
m_Lock.release();
pTimer->onShot();
// restart timer if specified
if ( ! pTimer->m_aRepeatDelta.isEmpty() )
{
TTimeValue Now;
osl_getSystemTime(&Now);
Now.Seconds += pTimer->m_aRepeatDelta.Seconds;
Now.Nanosec += pTimer->m_aRepeatDelta.Nanosec;
pTimer->m_aExpired = Now;
registerTimer(pTimer);
}
pTimer->release();
}
else
{
m_Lock.release();
}
return;
}
void TimerManager::run()
{
setPriority( osl_Thread_PriorityBelowNormal );
while (schedule())
{
TTimeValue delay;
TTimeValue* pDelay=0;
m_Lock.acquire();
if (m_pHead != 0)
{
delay = m_pHead->getRemainingTime();
pDelay=&delay;
}
else
{
pDelay=0;
}
m_notEmpty.reset();
m_Lock.release();
m_notEmpty.wait(pDelay);
checkForTimeout();
}
}
/////////////////////////////////////////////////////////////////////////////
//
// Timer manager cleanup
//
// jbu:
// The timer manager cleanup has been removed (no thread is killed anymore).
// So the thread leaks.
// This will result in a GPF in case the salhelper-library gets unloaded before
// process termination.
// -> TODO : rewrite this file, so that the timerManager thread gets destroyed,
// when there are no timers anymore !
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */