office-gobmx/slideshow
Noel Grandin 2a89b42e7d convert AttributeType to scoped enum
and drop unused CHAR_ROTATION enumerator

Change-Id: I9ca50aef41fa736c7f34c210844fb54f60f5bca8
2017-02-15 08:33:37 +02:00
..
inc/pch
opengl
qa
source convert AttributeType to scoped enum 2017-02-15 08:33:37 +02:00
test Change all Idle* LINKs to be Timer* 2017-01-23 20:49:05 +01:00
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.