office-gobmx/starmath/source/symbol.cxx
Noel Grandin 8ca5cdbd87 reserve vector space in SmSymbolManager::GetSymbols
Change-Id: I9101e07fa54e35f1cec9797deaf1647763c9ebfe
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/134158
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2022-05-11 15:17:51 +02:00

273 lines
7.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <symbol.hxx>
#include <utility.hxx>
#include <cfgitem.hxx>
#include <smmod.hxx>
#include <sal/log.hxx>
#include <osl/diagnose.h>
SmSym::SmSym() :
m_aName(OUString("unknown")),
m_aSetName(OUString("unknown")),
m_cChar('\0'),
m_bPredefined(false)
{
m_aExportName = m_aName;
m_aFace.SetTransparent(true);
m_aFace.SetAlignment(ALIGN_BASELINE);
}
SmSym::SmSym(const SmSym& rSymbol)
{
*this = rSymbol;
}
SmSym::SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
const OUString& rSet, bool bIsPredefined)
{
m_aName = m_aExportName = rName;
m_aFace = rFont;
m_aFace.SetTransparent(true);
m_aFace.SetAlignment(ALIGN_BASELINE);
m_cChar = cChar;
m_aSetName = rSet;
m_bPredefined = bIsPredefined;
}
SmSym& SmSym::operator = (const SmSym& rSymbol)
{
m_aName = rSymbol.m_aName;
m_aExportName = rSymbol.m_aExportName;
m_cChar = rSymbol.m_cChar;
m_aFace = rSymbol.m_aFace;
m_aSetName = rSymbol.m_aSetName;
m_bPredefined = rSymbol.m_bPredefined;
SM_MOD()->GetSymbolManager().SetModified(true);
return *this;
}
bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
{
return m_aName == rSymbol.m_aName &&
m_aFace == rSymbol.m_aFace &&
m_cChar == rSymbol.m_cChar;
}
/**************************************************************************/
SmSymbolManager::SmSymbolManager()
{
m_bModified = false;
}
SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager)
{
m_aSymbols = rSymbolSetManager.m_aSymbols;
m_bModified = true;
}
SmSymbolManager::~SmSymbolManager()
{
}
SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
{
m_aSymbols = rSymbolSetManager.m_aSymbols;
m_bModified = true;
return *this;
}
SmSym *SmSymbolManager::GetSymbolByName(const OUString& rSymbolName)
{
SmSym *pRes = nullptr;
SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
if (aIt != m_aSymbols.end())
pRes = &aIt->second;
return pRes;
}
SymbolPtrVec_t SmSymbolManager::GetSymbols() const
{
SymbolPtrVec_t aRes;
aRes.reserve(m_aSymbols.size());
for (const auto& rEntry : m_aSymbols)
aRes.push_back( &rEntry.second );
// OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
return aRes;
}
bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
{
bool bAdded = false;
const OUString& aSymbolName( rSymbol.GetName() );
if (!aSymbolName.isEmpty() && !rSymbol.GetSymbolSetName().isEmpty())
{
const SmSym *pFound = GetSymbolByName( aSymbolName );
const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
// avoid having the same symbol name twice but with different symbols in use
if (!pFound || bForceChange)
{
m_aSymbols[ aSymbolName ] = rSymbol;
bAdded = true;
}
else if (bSymbolConflict)
{
// TODO: to solve this a document owned symbol manager would be required ...
SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
// symbols in all formulas. A copy of the global one would be needed here
// and then the new symbol has to be forcefully applied. This would keep
// the current formula intact but will leave the set of symbols in the
// global symbol manager somewhat to chance.
}
OSL_ENSURE( bAdded, "failed to add symbol" );
if (bAdded)
m_bModified = true;
OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
}
return bAdded;
}
void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
{
if (!rSymbolName.isEmpty())
{
size_t nOldSize = m_aSymbols.size();
m_aSymbols.erase( rSymbolName );
m_bModified = nOldSize != m_aSymbols.size();
}
}
std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
{
std::set< OUString > aRes;
for (const auto& rEntry : m_aSymbols)
aRes.insert( rEntry.second.GetSymbolSetName() );
return aRes;
}
SymbolPtrVec_t SmSymbolManager::GetSymbolSet( std::u16string_view rSymbolSetName )
{
SymbolPtrVec_t aRes;
if (!rSymbolSetName.empty())
{
for (const auto& rEntry : m_aSymbols)
{
if (rEntry.second.GetSymbolSetName() == rSymbolSetName)
aRes.push_back( &rEntry.second );
}
}
return aRes;
}
void SmSymbolManager::Load()
{
std::vector< SmSym > aSymbols;
SmMathConfig &rCfg = *SM_MOD()->GetConfig();
rCfg.GetSymbols( aSymbols );
size_t nSymbolCount = aSymbols.size();
m_aSymbols.clear();
for (size_t i = 0; i < nSymbolCount; ++i)
{
const SmSym &rSym = aSymbols[i];
OSL_ENSURE( !rSym.GetName().isEmpty(), "symbol without name!" );
if (!rSym.GetName().isEmpty())
AddOrReplaceSymbol( rSym );
}
m_bModified = true;
if (0 == nSymbolCount)
{
SAL_WARN("starmath", "no symbol set found");
m_bModified = false;
}
// now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
const OUString aGreekSymbolSetName(SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek"));
const SymbolPtrVec_t aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
OUString aSymbolSetName = "i" + aGreekSymbolSetName;
size_t nSymbols = aGreekSymbols.size();
for (size_t i = 0; i < nSymbols; ++i)
{
// make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
const SmSym &rSym = *aGreekSymbols[i];
vcl::Font aFont( rSym.GetFace() );
OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
aFont.SetItalic( ITALIC_NORMAL );
OUString aSymbolName = "i" + rSym.GetName();
SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
aSymbolSetName, true /*bIsPredefined*/ );
AddOrReplaceSymbol( aSymbol );
}
}
void SmSymbolManager::Save()
{
if (!m_bModified)
return;
SmMathConfig &rCfg = *SM_MOD()->GetConfig();
// prepare to skip symbols from iGreek on saving
OUString aSymbolSetName = "i" +
SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek");
SymbolPtrVec_t aTmp( GetSymbols() );
std::vector< SmSym > aSymbols;
for (const SmSym* i : aTmp)
{
// skip symbols from iGreek set since those symbols always get added
// by computational means in SmSymbolManager::Load
if (i->GetSymbolSetName() != aSymbolSetName)
aSymbols.push_back( *i );
}
rCfg.SetSymbols( aSymbols );
m_bModified = false;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */