6d78c490b0
Change-Id: Ia0bc37f81b7213b20fc5093beb46d7a05b1ac931
601 lines
17 KiB
C++
601 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <tools/stream.hxx>
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#include <tools/vcompat.hxx>
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#include <tools/debug.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/gradient.hxx>
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#include <vcl/wall.hxx>
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#include <vcl/svapp.hxx>
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#include <wall2.hxx>
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DBG_NAME( Wallpaper )
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// -----------------------------------------------------------------------
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ImplWallpaper::ImplWallpaper() :
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maColor( COL_TRANSPARENT )
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{
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mnRefCount = 1;
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mpBitmap = NULL;
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mpCache = NULL;
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mpGradient = NULL;
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mpRect = NULL;
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meStyle = WALLPAPER_NULL;
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}
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// -----------------------------------------------------------------------
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ImplWallpaper::ImplWallpaper( const ImplWallpaper& rImplWallpaper ) :
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maColor( rImplWallpaper.maColor )
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{
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mnRefCount = 1;
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meStyle = rImplWallpaper.meStyle;
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if ( rImplWallpaper.mpBitmap )
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mpBitmap = new BitmapEx( *rImplWallpaper.mpBitmap );
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else
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mpBitmap = NULL;
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if( rImplWallpaper.mpCache )
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mpCache = new BitmapEx( *rImplWallpaper.mpCache );
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else
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mpCache = NULL;
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if ( rImplWallpaper.mpGradient )
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mpGradient = new Gradient( *rImplWallpaper.mpGradient );
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else
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mpGradient = NULL;
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if ( rImplWallpaper.mpRect )
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mpRect = new Rectangle( *rImplWallpaper.mpRect );
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else
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mpRect = NULL;
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}
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// -----------------------------------------------------------------------
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ImplWallpaper::~ImplWallpaper()
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{
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delete mpBitmap;
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delete mpCache;
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delete mpGradient;
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delete mpRect;
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}
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// -----------------------------------------------------------------------
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void ImplWallpaper::ImplSetCachedBitmap( BitmapEx& rBmp )
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{
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if( !mpCache )
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mpCache = new BitmapEx( rBmp );
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else
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*mpCache = rBmp;
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}
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// -----------------------------------------------------------------------
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void ImplWallpaper::ImplReleaseCachedBitmap()
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{
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delete mpCache;
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mpCache = NULL;
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}
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// -----------------------------------------------------------------------
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SvStream& operator>>( SvStream& rIStm, ImplWallpaper& rImplWallpaper )
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{
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VersionCompat aCompat( rIStm, STREAM_READ );
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sal_uInt16 nTmp16;
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delete rImplWallpaper.mpRect;
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rImplWallpaper.mpRect = NULL;
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delete rImplWallpaper.mpGradient;
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rImplWallpaper.mpGradient = NULL;
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delete rImplWallpaper.mpBitmap;
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rImplWallpaper.mpBitmap = NULL;
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// version 1
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rIStm >> rImplWallpaper.maColor;
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rIStm >> nTmp16; rImplWallpaper.meStyle = (WallpaperStyle) nTmp16;
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// version 2
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if( aCompat.GetVersion() >= 2 )
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{
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sal_Bool bRect, bGrad, bBmp, bDummy;
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rIStm >> bRect >> bGrad >> bBmp >> bDummy >> bDummy >> bDummy;
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if( bRect )
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{
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rImplWallpaper.mpRect = new Rectangle;
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rIStm >> *rImplWallpaper.mpRect;
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}
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if( bGrad )
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{
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rImplWallpaper.mpGradient = new Gradient;
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rIStm >> *rImplWallpaper.mpGradient;
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}
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if( bBmp )
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{
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rImplWallpaper.mpBitmap = new BitmapEx;
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rIStm >> *rImplWallpaper.mpBitmap;
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}
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// version 3 (new color format)
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if( aCompat.GetVersion() >= 3 )
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{
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rImplWallpaper.maColor.Read( rIStm, sal_True );
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}
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}
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return rIStm;
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}
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// -----------------------------------------------------------------------
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SvStream& operator<<( SvStream& rOStm, const ImplWallpaper& rImplWallpaper )
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{
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VersionCompat aCompat( rOStm, STREAM_WRITE, 3 );
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sal_Bool bRect = ( rImplWallpaper.mpRect != NULL );
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sal_Bool bGrad = ( rImplWallpaper.mpGradient != NULL );
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sal_Bool bBmp = ( rImplWallpaper.mpBitmap != NULL );
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sal_Bool bDummy = sal_False;
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// version 1
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rOStm << rImplWallpaper.maColor << (sal_uInt16) rImplWallpaper.meStyle;
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// version 2
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rOStm << bRect << bGrad << bBmp << bDummy << bDummy << bDummy;
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if( bRect )
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rOStm << *rImplWallpaper.mpRect;
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if( bGrad )
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rOStm << *rImplWallpaper.mpGradient;
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if( bBmp )
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rOStm << *rImplWallpaper.mpBitmap;
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// version 3 (new color format)
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( (Color&) rImplWallpaper.maColor ).Write( rOStm, sal_True );
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return rOStm;
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}
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// -----------------------------------------------------------------------
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inline void Wallpaper::ImplMakeUnique( sal_Bool bReleaseCache )
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{
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// Falls noch andere Referenzen bestehen, dann kopieren
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if ( mpImplWallpaper->mnRefCount != 1 )
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{
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if ( mpImplWallpaper->mnRefCount )
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mpImplWallpaper->mnRefCount--;
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mpImplWallpaper = new ImplWallpaper( *(mpImplWallpaper) );
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}
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if( bReleaseCache )
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mpImplWallpaper->ImplReleaseCachedBitmap();
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper()
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{
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DBG_CTOR( Wallpaper, NULL );
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static ImplWallpaper aStaticImplWallpaper;
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aStaticImplWallpaper.mnRefCount = 0;
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mpImplWallpaper = &aStaticImplWallpaper;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Wallpaper& rWallpaper )
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{
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DBG_CTOR( Wallpaper, NULL );
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DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
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DBG_ASSERT( rWallpaper.mpImplWallpaper->mnRefCount < 0xFFFFFFFE, "Wallpaper: RefCount overflow" );
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// Instance Daten uebernehmen und Referenzcounter erhoehen
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mpImplWallpaper = rWallpaper.mpImplWallpaper;
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// RefCount == 0 fuer statische Objekte
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if ( mpImplWallpaper->mnRefCount )
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mpImplWallpaper->mnRefCount++;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Color& rColor )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->maColor = rColor;
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const BitmapEx& rBmpEx )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->mpBitmap = new BitmapEx( rBmpEx );
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::Wallpaper( const Gradient& rGradient )
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{
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DBG_CTOR( Wallpaper, NULL );
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mpImplWallpaper = new ImplWallpaper;
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mpImplWallpaper->mpGradient = new Gradient( rGradient );
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Wallpaper::~Wallpaper()
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{
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DBG_DTOR( Wallpaper, NULL );
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// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
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// die letzte Referenz ist, sonst Referenzcounter decrementieren
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if ( mpImplWallpaper->mnRefCount )
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{
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if ( mpImplWallpaper->mnRefCount == 1 )
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delete mpImplWallpaper;
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else
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mpImplWallpaper->mnRefCount--;
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}
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetColor( const Color& rColor )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique();
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mpImplWallpaper->maColor = rColor;
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle || WALLPAPER_APPLICATIONGRADIENT == mpImplWallpaper->meStyle )
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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const Color& Wallpaper::GetColor() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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return mpImplWallpaper->maColor;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetStyle( WallpaperStyle eStyle )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique( sal_False );
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if( eStyle == WALLPAPER_APPLICATIONGRADIENT )
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// set a dummy gradient, the correct gradient
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// will be created dynamically in GetGradient()
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SetGradient( ImplGetApplicationGradient() );
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mpImplWallpaper->meStyle = eStyle;
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}
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// -----------------------------------------------------------------------
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WallpaperStyle Wallpaper::GetStyle() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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return mpImplWallpaper->meStyle;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetBitmap( const BitmapEx& rBitmap )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( !rBitmap )
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{
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if ( mpImplWallpaper->mpBitmap )
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{
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ImplMakeUnique();
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delete mpImplWallpaper->mpBitmap;
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mpImplWallpaper->mpBitmap = NULL;
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}
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}
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else
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{
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ImplMakeUnique();
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if ( mpImplWallpaper->mpBitmap )
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*(mpImplWallpaper->mpBitmap) = rBitmap;
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else
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mpImplWallpaper->mpBitmap = new BitmapEx( rBitmap );
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}
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle || WALLPAPER_APPLICATIONGRADIENT == mpImplWallpaper->meStyle)
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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BitmapEx Wallpaper::GetBitmap() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpBitmap )
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return *(mpImplWallpaper->mpBitmap);
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else
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{
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BitmapEx aBmp;
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return aBmp;
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}
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::IsBitmap() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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return (mpImplWallpaper->mpBitmap != 0);
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetGradient( const Gradient& rGradient )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique();
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if ( mpImplWallpaper->mpGradient )
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*(mpImplWallpaper->mpGradient) = rGradient;
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else
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mpImplWallpaper->mpGradient = new Gradient( rGradient );
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if( WALLPAPER_NULL == mpImplWallpaper->meStyle || WALLPAPER_APPLICATIONGRADIENT == mpImplWallpaper->meStyle )
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mpImplWallpaper->meStyle = WALLPAPER_TILE;
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}
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// -----------------------------------------------------------------------
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Gradient Wallpaper::GetGradient() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if( WALLPAPER_APPLICATIONGRADIENT == mpImplWallpaper->meStyle )
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return ImplGetApplicationGradient();
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else if ( mpImplWallpaper->mpGradient )
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return *(mpImplWallpaper->mpGradient);
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else
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{
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Gradient aGradient;
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return aGradient;
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}
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::IsGradient() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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return (mpImplWallpaper->mpGradient != 0);
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}
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// -----------------------------------------------------------------------
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Gradient Wallpaper::ImplGetApplicationGradient() const
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{
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Gradient g;
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g.SetAngle( 900 );
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g.SetStyle( GradientStyle_LINEAR );
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g.SetStartColor( Application::GetSettings().GetStyleSettings().GetFaceColor() );
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// no 'extreme' gradient when high contrast
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if( Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
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g.SetEndColor( Application::GetSettings().GetStyleSettings().GetFaceColor() );
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else
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g.SetEndColor( Application::GetSettings().GetStyleSettings().GetFaceGradientColor() );
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return g;
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}
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// -----------------------------------------------------------------------
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void Wallpaper::SetRect( const Rectangle& rRect )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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ImplMakeUnique( sal_False );
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if ( rRect.IsEmpty() )
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{
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if ( mpImplWallpaper->mpRect )
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{
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delete mpImplWallpaper->mpRect;
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mpImplWallpaper->mpRect = NULL;
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}
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}
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else
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{
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if ( mpImplWallpaper->mpRect )
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*(mpImplWallpaper->mpRect) = rRect;
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else
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mpImplWallpaper->mpRect = new Rectangle( rRect );
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}
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}
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// -----------------------------------------------------------------------
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Rectangle Wallpaper::GetRect() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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if ( mpImplWallpaper->mpRect )
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return *(mpImplWallpaper->mpRect);
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else
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{
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Rectangle aRect;
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return aRect;
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}
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::IsRect() const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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return (mpImplWallpaper->mpRect != 0);
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::IsFixed() const
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{
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if ( mpImplWallpaper->meStyle == WALLPAPER_NULL )
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return sal_False;
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else
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return (!mpImplWallpaper->mpBitmap && !mpImplWallpaper->mpGradient);
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::IsScrollable() const
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{
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if ( mpImplWallpaper->meStyle == WALLPAPER_NULL )
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return sal_False;
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else if ( !mpImplWallpaper->mpBitmap && !mpImplWallpaper->mpGradient )
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return sal_True;
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else if ( mpImplWallpaper->mpBitmap )
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return (mpImplWallpaper->meStyle == WALLPAPER_TILE);
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else
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return sal_False;
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}
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// -----------------------------------------------------------------------
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Wallpaper& Wallpaper::operator=( const Wallpaper& rWallpaper )
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
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DBG_ASSERT( rWallpaper.mpImplWallpaper->mnRefCount < 0xFFFFFFFE, "Wallpaper: RefCount overflow" );
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// Zuerst Referenzcounter erhoehen, damit man sich selbst zuweisen kann
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if ( rWallpaper.mpImplWallpaper->mnRefCount )
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rWallpaper.mpImplWallpaper->mnRefCount++;
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// Wenn es keine statischen ImpDaten sind, dann loeschen, wenn es
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// die letzte Referenz ist, sonst Referenzcounter decrementieren
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if ( mpImplWallpaper->mnRefCount )
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{
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if ( mpImplWallpaper->mnRefCount == 1 )
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delete mpImplWallpaper;
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else
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mpImplWallpaper->mnRefCount--;
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}
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mpImplWallpaper = rWallpaper.mpImplWallpaper;
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return *this;
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}
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// -----------------------------------------------------------------------
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sal_Bool Wallpaper::operator==( const Wallpaper& rWallpaper ) const
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{
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DBG_CHKTHIS( Wallpaper, NULL );
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DBG_CHKOBJ( &rWallpaper, Wallpaper, NULL );
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if ( mpImplWallpaper == rWallpaper.mpImplWallpaper )
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return sal_True;
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if ( ( mpImplWallpaper->meStyle != rWallpaper.mpImplWallpaper->meStyle ) ||
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( mpImplWallpaper->maColor != rWallpaper.mpImplWallpaper->maColor ) )
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return sal_False;
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if ( mpImplWallpaper->mpRect != rWallpaper.mpImplWallpaper->mpRect
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&& ( !mpImplWallpaper->mpRect
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|| !rWallpaper.mpImplWallpaper->mpRect
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|| *(mpImplWallpaper->mpRect) != *(rWallpaper.mpImplWallpaper->mpRect) ) )
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return sal_False;
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if ( mpImplWallpaper->mpBitmap != rWallpaper.mpImplWallpaper->mpBitmap
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&& ( !mpImplWallpaper->mpBitmap
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|| !rWallpaper.mpImplWallpaper->mpBitmap
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|| *(mpImplWallpaper->mpBitmap) != *(rWallpaper.mpImplWallpaper->mpBitmap) ) )
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return sal_False;
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if ( mpImplWallpaper->mpGradient != rWallpaper.mpImplWallpaper->mpGradient
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&& ( !mpImplWallpaper->mpGradient
|
|
|| !rWallpaper.mpImplWallpaper->mpGradient
|
|
|| *(mpImplWallpaper->mpGradient) != *(rWallpaper.mpImplWallpaper->mpGradient) ) )
|
|
return sal_False;
|
|
|
|
return sal_True;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
SvStream& operator>>( SvStream& rIStm, Wallpaper& rWallpaper )
|
|
{
|
|
rWallpaper.ImplMakeUnique();
|
|
return( rIStm >> *rWallpaper.mpImplWallpaper );
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
|
|
SvStream& operator<<( SvStream& rOStm, const Wallpaper& rWallpaper )
|
|
{
|
|
return( rOStm << *rWallpaper.mpImplWallpaper );
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|