64d624b651
Change-Id: I9a5940027423ff0791fa7da0b79b617412ce6b86 Reviewed-on: https://gerrit.libreoffice.org/21209 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
29 lines
1.5 KiB
Text
29 lines
1.5 KiB
Text
experimental iOS apps that use LibreOffice code.
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experimental/LibreOffice - Uses the "normal" desktop-style main loop
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and output mechanism to display the document, and also accepts input
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and selections. Broken since the tiled rendering changes. As tiled
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rendering seems to be what will/should be used, this app is of limited
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usefulness now. (Don't get excited by the name of this app, it was
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never intended to become a "complete" LibreOffice in any sense. In
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retrospect it was silly to call it just "LibreOffice.)
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Note that this app is built using gbuild: The executable as a normal
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executable from gbuild's perspective, and the app bundle then using a
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CustomTarget that constructs it. Its Xcode project has no normal
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"Compile Sources" or "Link Binary" build phases but instead a "Run
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Script" one that runs make.
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experimental/TiledLibreOffice - Uses tiled rendering and CATiledLayer.
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No input handling, but scrolling around and zooming around works
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nicely. Displays the number of tiles rendered per second. Also the
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name of this app is a bit too grandiose. Built by an Xcode project.
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(When built from the shell, running xcodebuild).
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MobileLibreOffice - Uses the code in "shared" subdirectory. Can be
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built in two configurations: 1) the "normal" configurations (Debug and
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Release) that matches experimental/LibreOffice in functionality, more
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or less. (But the coded is entirely differently structured.) But also
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this is currently broken, 2) the Debug_tile_tester configuration,
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where one can tweak tiling parameters and see a tile rendered. Also
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built by an Xcode project.
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