604e807c9c
2005/09/05 13:22:19 rt 1.9.308.1: #i54170# Change license header: remove SISSL
443 lines
16 KiB
C++
443 lines
16 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: fumorph.cxx,v $
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*
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* $Revision: 1.10 $
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*
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* last change: $Author: rt $ $Date: 2005-09-09 04:44:50 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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//#define _FUMORPH_PRIVATE
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#include "fumorph.hxx"
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#ifndef _SVX_FILLITEM_HXX //autogen
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#include <svx/xfillit.hxx>
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#endif
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#ifndef _SVX_XLINIIT_HXX //autogen
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#include <svx/xlineit.hxx>
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#endif
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#ifndef _SV_MSGBOX_HXX //autogen
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#include <vcl/msgbox.hxx>
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#endif
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#ifndef _SVDPOOL_HXX //autogen
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#include <svx/svdpool.hxx>
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#endif
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#ifndef _TL_POLY_HXX
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#include <tools/poly.hxx>
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#endif
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#ifndef _SVDOPATH_HXX //autogen
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#include <svx/svdopath.hxx>
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#endif
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#ifndef _SVDOGRP_HXX //autogen
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#include <svx/svdogrp.hxx>
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#endif
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#include <svx/eeitem.hxx>
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#pragma hdrstop
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#ifndef SD_VIEW_HXX
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#include "View.hxx"
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#endif
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#ifndef SD_VIEW_SHELL_HXX
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#include "ViewShell.hxx"
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#endif
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#ifndef SD_WINDOW_HXX
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#include "Window.hxx"
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#endif
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//CHINA001 #ifndef SD_MORPH_DLG_HXX
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//CHINA001 #include "morphdlg.hxx"
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//CHINA001 #endif
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#include "strings.hrc"
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#include "sdresid.hxx"
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#include "sdabstdlg.hxx" //CHINA001
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#include "morphdlg.hrc" //CHINA001
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namespace sd {
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#define ITEMVALUE( ItemSet, Id, Cast ) ( ( (const Cast&) (ItemSet).Get( (Id) ) ).GetValue() )
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TYPEINIT1( FuMorph, FuPoor );
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//////////////////////////////////////////////////////////////////////////////
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// constructor
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//
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FuMorph::FuMorph (
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ViewShell* pViewSh,
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::sd::Window* pWin,
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::sd::View* pView,
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SdDrawDocument* pDoc,
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SfxRequest& rReq )
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: FuPoor(pViewSh, pWin, pView, pDoc, rReq)
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{
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const SdrMarkList& rMarkList = pView->GetMarkedObjectList();
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if(rMarkList.GetMarkCount() == 2)
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{
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// Clones erzeugen
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SdrObject* pObj1 = rMarkList.GetMark(0)->GetObj();
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SdrObject* pObj2 = rMarkList.GetMark(1)->GetObj();
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SdrObject* pCloneObj1 = pObj1->Clone();
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SdrObject* pCloneObj2 = pObj2->Clone();
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// Text am Clone loeschen, da wir sonst kein richtiges PathObj bekommen
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pCloneObj1->SetOutlinerParaObject(NULL);
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pCloneObj2->SetOutlinerParaObject(NULL);
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// Path-Objekte erzeugen
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SdrPathObj* pPolyObj1 = (SdrPathObj*)pCloneObj1->ConvertToPolyObj(FALSE, FALSE);
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SdrPathObj* pPolyObj2 = (SdrPathObj*)pCloneObj2->ConvertToPolyObj(FALSE, FALSE);
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//CHINA001 MorphDlg aDlg (static_cast< ::Window*>(pWindow), pObj1, pObj2);
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SdAbstractDialogFactory* pFact = SdAbstractDialogFactory::Create();//CHINA001
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DBG_ASSERT(pFact, "SdAbstractDialogFactory fail!");//CHINA001
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AbstractMorphDlg* pDlg = pFact->CreateMorphDlg(ResId( DLG_MORPH ), static_cast< ::Window*>(pWindow), pObj1, pObj2 );
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DBG_ASSERT(pDlg, "Dialogdiet fail!");//CHINA001
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if(pPolyObj1 && pPolyObj2 && (pDlg->Execute() == RET_OK)) //CHINA001 if(pPolyObj1 && pPolyObj2 && (aDlg.Execute() == RET_OK))
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{
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List aPolyPolyList3D;
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PolyPolygon3D aPolyPoly1(pPolyObj1->GetPathPoly());
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PolyPolygon3D aPolyPoly2(pPolyObj2->GetPathPoly());
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PolyPolygon3D* pPolyPoly;
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pDlg->SaveSettings(); //CHINA001 aDlg.SaveSettings();
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// Morphing durchfuehren
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if(aPolyPoly1.Count() && aPolyPoly2.Count())
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{
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aPolyPoly1.SetDirections();
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aPolyPoly1.RemoveDoublePoints();
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BOOL bIsClockwise1 = aPolyPoly1.IsClockwise();
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aPolyPoly2.SetDirections();
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aPolyPoly2.RemoveDoublePoints();
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BOOL bIsClockwise2 = aPolyPoly2.IsClockwise();
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// set same orientation
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if(bIsClockwise1 != bIsClockwise2)
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aPolyPoly2.FlipDirections();
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// force same poly count
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if(aPolyPoly1.Count() < aPolyPoly2.Count())
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ImpAddPolys(aPolyPoly1, aPolyPoly2);
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else if(aPolyPoly2.Count() < aPolyPoly1.Count())
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ImpAddPolys(aPolyPoly2, aPolyPoly1);
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// use orientation flag from dialog
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if(!pDlg->IsOrientationFade()) //CHINA001 if(!aDlg.IsOrientationFade())
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aPolyPoly2.FlipDirections();
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// force same point counts
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for( USHORT a = 0; a < aPolyPoly1.Count(); a++ )
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{
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if(aPolyPoly1[ a].GetPointCount() < aPolyPoly2[ a].GetPointCount())
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ImpEqualizePolyPointCount(aPolyPoly1[a], aPolyPoly2[a]);
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else if(aPolyPoly2[a].GetPointCount() < aPolyPoly1[a].GetPointCount())
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ImpEqualizePolyPointCount(aPolyPoly2[a], aPolyPoly1[a]);
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}
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if(ImpMorphPolygons(aPolyPoly1, aPolyPoly2, pDlg->GetFadeSteps(), aPolyPolyList3D)) //CHINA001 if(ImpMorphPolygons(aPolyPoly1, aPolyPoly2, aDlg.GetFadeSteps(), aPolyPolyList3D))
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{
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String aString(pView->GetDescriptionOfMarkedObjects());
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aString.Append(sal_Unicode(' '));
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aString.Append(String(SdResId(STR_UNDO_MORPHING)));
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pView->BegUndo(aString);
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ImpInsertPolygons(aPolyPolyList3D, pDlg->IsAttributeFade(), pObj1, pObj2); //CHINA001 ImpInsertPolygons(aPolyPolyList3D, aDlg.IsAttributeFade(), pObj1, pObj2);
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pView->EndUndo();
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}
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// erzeugte Polygone wieder loeschen
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for(pPolyPoly = (PolyPolygon3D*)aPolyPolyList3D.First(); pPolyPoly; pPolyPoly = (PolyPolygon3D*)aPolyPolyList3D.Next())
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delete pPolyPoly;
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}
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}
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delete pDlg; //add by CHINA001
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delete pCloneObj1;
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delete pCloneObj2;
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delete pPolyObj1;
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delete pPolyObj2;
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// make the point count of the polygons equal in adding points
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//
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void FuMorph::ImpEqualizePolyPointCount(Polygon3D& rSmall, const Polygon3D& rBig)
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{
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// create poly with equal point count
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const sal_uInt16 nCnt = rBig.GetPointCount();
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Polygon3D aPoly1 = rSmall.GetExpandedPolygon(nCnt);
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// create transformation for rBig to do the compare
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Volume3D aSrcSize = rBig.GetPolySize();
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Vector3D aSrcPos = (aSrcSize.MinVec() + aSrcSize.MaxVec()) / 2.0;
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Volume3D aDstSize = rSmall.GetPolySize();
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Vector3D aDstPos = (aDstSize.MinVec() + aDstSize.MaxVec()) / 2.0;
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Matrix4D aTrans;
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aTrans.Translate(-aSrcPos.X(), -aSrcPos.Y(), 0.0);
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aTrans.Scale(
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aDstSize.GetWidth()/aSrcSize.GetWidth(),
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aDstSize.GetHeight()/aSrcSize.GetHeight(), 1.0);
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aTrans.Translate(aDstPos.X(), aDstPos.Y(), 0.0);
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// transpose points to have smooth linear blending
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Polygon3D aPoly2(nCnt);
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sal_uInt16 nInd = ImpGetNearestIndex(aPoly1, aTrans * rBig[0]);
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for(sal_uInt16 a(0); a < nCnt; a++)
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aPoly2[(a + nCnt - nInd) % nCnt] = aPoly1[a];
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aPoly2.SetClosed(rBig.IsClosed());
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rSmall = aPoly2;
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}
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//////////////////////////////////////////////////////////////////////////////
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//
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sal_uInt16 FuMorph::ImpGetNearestIndex(const Polygon3D& rPoly, const Vector3D& rPos)
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{
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double fMinDist;
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sal_uInt16 nActInd;
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for(sal_uInt16 a(0); a < rPoly.GetPointCount(); a++)
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{
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double fNewDist = (rPoly[a] - rPos).GetLength();
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if(!a || fNewDist < fMinDist)
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{
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fMinDist = fNewDist;
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nActInd = a;
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}
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}
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return nActInd;
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}
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//////////////////////////////////////////////////////////////////////////////
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// add to a point reduced polys until count is same
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//
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void FuMorph::ImpAddPolys(PolyPolygon3D& rSmaller, const PolyPolygon3D& rBigger)
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{
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while(rSmaller.Count() < rBigger.Count())
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{
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const Polygon3D& rToBeCopied = rBigger[rSmaller.Count()];
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Polygon3D aNewPoly(rToBeCopied.GetPointCount());
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Volume3D aToBeCopiedPolySize = rToBeCopied.GetPolySize();
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Vector3D aNewPoint = (aToBeCopiedPolySize.MinVec() + aToBeCopiedPolySize.MaxVec()) / 2.0;
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Volume3D aSrcSize = rBigger[0].GetPolySize();
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Vector3D aSrcPos = (aSrcSize.MinVec() + aSrcSize.MaxVec()) / 2.0;
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Volume3D aDstSize = rSmaller[0].GetPolySize();
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Vector3D aDstPos = (aDstSize.MinVec() + aDstSize.MaxVec()) / 2.0;
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aNewPoint = aNewPoint - aSrcPos + aDstPos;
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for(sal_uInt16 a(0); a < rToBeCopied.GetPointCount(); a++)
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aNewPoly[a] = aNewPoint;
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rSmaller.Insert(aNewPoly, POLYPOLY3D_APPEND);
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// create group object with morphed polygons
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//
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void FuMorph::ImpInsertPolygons(List& rPolyPolyList3D, BOOL bAttributeFade,
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const SdrObject* pObj1, const SdrObject* pObj2)
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{
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Color aStartFillCol;
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Color aEndFillCol;
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Color aStartLineCol;
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Color aEndLineCol;
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long nStartLineWidth;
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long nEndLineWidth;
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SdrPageView* pPageView = pView->GetPageViewPvNum( 0 );
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SfxItemPool* pPool = pObj1->GetObjectItemPool();
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SfxItemSet aSet1( *pPool,SDRATTR_START,SDRATTR_NOTPERSIST_FIRST-1,EE_ITEMS_START,EE_ITEMS_END,0 );
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SfxItemSet aSet2( aSet1 );
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BOOL bLineColor = FALSE;
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BOOL bFillColor = FALSE;
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BOOL bLineWidth = FALSE;
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BOOL bIgnoreLine = FALSE;
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BOOL bIgnoreFill = FALSE;
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aSet1.Put(pObj1->GetMergedItemSet());
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aSet2.Put(pObj2->GetMergedItemSet());
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const XLineStyle eLineStyle1 = ITEMVALUE( aSet1, XATTR_LINESTYLE, XLineStyleItem );
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const XLineStyle eLineStyle2 = ITEMVALUE( aSet2, XATTR_LINESTYLE, XLineStyleItem );
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const XFillStyle eFillStyle1 = ITEMVALUE( aSet1, XATTR_FILLSTYLE, XFillStyleItem );
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const XFillStyle eFillStyle2 = ITEMVALUE( aSet2, XATTR_FILLSTYLE, XFillStyleItem );
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if ( bAttributeFade )
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{
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if ( ( eLineStyle1 != XLINE_NONE ) && ( eLineStyle2 != XLINE_NONE ) )
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{
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bLineWidth = bLineColor = TRUE;
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aStartLineCol = ITEMVALUE( aSet1, XATTR_LINECOLOR, XLineColorItem );
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aEndLineCol = ITEMVALUE( aSet2, XATTR_LINECOLOR, XLineColorItem );
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nStartLineWidth = ITEMVALUE( aSet1, XATTR_LINEWIDTH, XLineWidthItem );
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nEndLineWidth = ITEMVALUE( aSet2, XATTR_LINEWIDTH, XLineWidthItem );
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}
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else if ( ( eLineStyle1 == XLINE_NONE ) && ( eLineStyle2 == XLINE_NONE ) )
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bIgnoreLine = TRUE;
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if ( ( eFillStyle1 == XFILL_SOLID ) && ( eFillStyle2 == XFILL_SOLID ) )
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{
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bFillColor = TRUE;
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aStartFillCol = ITEMVALUE( aSet1, XATTR_FILLCOLOR, XFillColorItem );
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aEndFillCol = ITEMVALUE( aSet2, XATTR_FILLCOLOR, XFillColorItem );
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}
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else if ( ( eFillStyle1 == XFILL_NONE ) && ( eFillStyle2 == XFILL_NONE ) )
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bIgnoreFill = TRUE;
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}
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if ( pPageView )
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{
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SfxItemSet aSet( aSet1 );
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SdrObjGroup* pObjGroup = new SdrObjGroup;
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SdrObjList* pObjList = pObjGroup->GetSubList();
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const String aEmptyStr;
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const ULONG nCount = rPolyPolyList3D.Count();
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const double fStep = 1. / ( nCount + 1 );
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const double fDelta = nEndLineWidth - nStartLineWidth;
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double fFactor = fStep;
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aSet.Put( XLineStyleItem( XLINE_SOLID ) );
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aSet.Put( XFillStyleItem( XFILL_SOLID ) );
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for ( ULONG i = 0; i < nCount; i++, fFactor += fStep )
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{
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const PolyPolygon3D& rPolyPoly3D = *(PolyPolygon3D*)rPolyPolyList3D.GetObject(i);
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SdrPathObj* pNewObj = new SdrPathObj(OBJ_POLY, rPolyPoly3D.GetXPolyPolygon());
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B3dColor aLineCol, aFillCol;
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aLineCol.CalcInBetween(aStartLineCol, aEndLineCol, fFactor);
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aFillCol.CalcInBetween(aStartFillCol, aEndFillCol, fFactor);
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// Linienfarbe
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if ( bLineColor )
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aSet.Put( XLineColorItem( aEmptyStr, aLineCol));
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else if ( bIgnoreLine )
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aSet.Put( XLineStyleItem( XLINE_NONE ) );
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// Fuellfarbe
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if ( bFillColor )
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aSet.Put( XFillColorItem( aEmptyStr, aFillCol));
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else if ( bIgnoreFill )
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aSet.Put( XFillStyleItem( XFILL_NONE ) );
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// Linienstaerke
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if ( bLineWidth )
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aSet.Put( XLineWidthItem( nStartLineWidth + (long) ( fFactor * fDelta + 0.5 ) ) );
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pNewObj->SetMergedItemSetAndBroadcast(aSet);
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pObjList->InsertObject( pNewObj, LIST_APPEND );
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}
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if ( nCount )
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{
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pObjList->InsertObject( pObj1->Clone(), 0 );
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pObjList->InsertObject( pObj2->Clone(), LIST_APPEND );
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pView->DeleteMarked();
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pView->InsertObject ( pObjGroup, *pPageView, SDRINSERT_SETDEFLAYER );
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// create single morphed PolyPolygon
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//
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PolyPolygon3D* FuMorph::ImpCreateMorphedPolygon(
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const PolyPolygon3D& rPolyPolyStart,
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const PolyPolygon3D& rPolyPolyEnd,
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const double fMorphingFactor)
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{
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PolyPolygon3D* pNewPolyPolygon = new PolyPolygon3D();
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const double fFactor = 1.0 - fMorphingFactor;
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for(sal_uInt16 a(0); a < rPolyPolyStart.Count(); a++)
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{
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const Polygon3D& rPolyStart = rPolyPolyStart[a];
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const Polygon3D& rPolyEnd = rPolyPolyEnd[a];
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const sal_uInt16 nCount = rPolyStart.GetPointCount();
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Polygon3D aNewPolygon(nCount);
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for(sal_uInt16 b(0); b < nCount; b++)
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{
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const Vector3D& rPtStart = rPolyStart[b];
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const Vector3D& rPtEnd = rPolyEnd[b];
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aNewPolygon[b] = rPtEnd + ((rPtStart - rPtEnd) * fFactor);
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}
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aNewPolygon.SetClosed(rPolyStart.IsClosed() && rPolyEnd.IsClosed());
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pNewPolyPolygon->Insert(aNewPolygon, POLYPOLY3D_APPEND);
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}
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return pNewPolyPolygon;
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}
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//////////////////////////////////////////////////////////////////////////////
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// create morphed PolyPolygons
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//
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BOOL FuMorph::ImpMorphPolygons(
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const PolyPolygon3D& rPolyPoly1, const PolyPolygon3D& rPolyPoly2,
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const USHORT nSteps, List& rPolyPolyList3D)
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{
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if(nSteps)
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{
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Volume3D aStartPolySize = rPolyPoly1.GetPolySize();
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Vector3D aStartCenter = (aStartPolySize.MinVec() + aStartPolySize.MaxVec()) / 2.0;
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Volume3D aEndPolySize = rPolyPoly2.GetPolySize();
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Vector3D aEndCenter = (aEndPolySize.MinVec() + aEndPolySize.MaxVec()) / 2.0;
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Vector3D aDelta = aEndCenter - aStartCenter;
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const double fFactor = 1.0/(nSteps+1);
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double fValue = 0.0;
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for(sal_uInt16 i(0); i < nSteps; i++)
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{
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fValue += fFactor;
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PolyPolygon3D* pNewPolyPoly3D = ImpCreateMorphedPolygon(rPolyPoly1, rPolyPoly2, fValue);
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Volume3D aNewPolySize = pNewPolyPoly3D->GetPolySize();
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Vector3D aNewS = (aNewPolySize.MinVec() + aNewPolySize.MaxVec()) / 2.0;
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Vector3D aRealS = aStartCenter + (aDelta * fValue);
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Matrix4D aTrans;
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Vector3D aDiff = aRealS - aNewS;
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aTrans.Translate(aDiff.X(), aDiff.Y(), aDiff.Z());
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pNewPolyPoly3D->Transform(aTrans);
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rPolyPolyList3D.Insert(pNewPolyPoly3D, LIST_APPEND);
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}
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|
}
|
|
return TRUE;
|
|
}
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|
|
|
|
|
} // end of namespace sd
|