office-gobmx/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx
Michael Meeks b9042fad7c re-base on ALv2 code.
Change-Id: I6c145e984c885c7e06caa1c27bfb354ea49ad9ce
2012-06-21 15:00:05 +01:00

152 lines
6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence FillHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(!getFillHatch().isDefault())
{
// create hatch
const basegfx::BColor aHatchColor(getFillHatch().getColor());
const double fAngle(getFillHatch().getAngle());
::std::vector< basegfx::B2DHomMatrix > aMatrices;
// get hatch transformations
switch(getFillHatch().getStyle())
{
case attribute::HATCHSTYLE_TRIPLE:
{
// rotated 45 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle - F_PI4);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
}
case attribute::HATCHSTYLE_DOUBLE:
{
// rotated 90 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle - F_PI2);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
}
case attribute::HATCHSTYLE_SINGLE:
{
// angle as given
texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle);
aHatch.appendTransformations(aMatrices);
}
}
// prepare return value
const bool bFillBackground(getFillHatch().isFillBackground());
aRetval.realloc(bFillBackground ? aMatrices.size() + 1L : aMatrices.size());
// evtl. create filled background
if(bFillBackground)
{
// create primitive for background
const Primitive2DReference xRef(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(
basegfx::tools::createPolygonFromRect(getObjectRange())), getBColor()));
aRetval[0] = xRef;
}
// create primitives
const basegfx::B2DPoint aStart(0.0, 0.0);
const basegfx::B2DPoint aEnd(1.0, 0.0);
for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
{
const basegfx::B2DHomMatrix& rMatrix = aMatrices[a];
basegfx::B2DPolygon aNewLine;
aNewLine.append(rMatrix * aStart);
aNewLine.append(rMatrix * aEnd);
// create hairline
const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aNewLine, aHatchColor));
aRetval[bFillBackground ? (a + 1) : a] = xRef;
}
}
return aRetval;
}
FillHatchPrimitive2D::FillHatchPrimitive2D(
const basegfx::B2DRange& rObjectRange,
const basegfx::BColor& rBColor,
const attribute::FillHatchAttribute& rFillHatch)
: BufferedDecompositionPrimitive2D(),
maObjectRange(rObjectRange),
maFillHatch(rFillHatch),
maBColor(rBColor)
{
}
bool FillHatchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const FillHatchPrimitive2D& rCompare = (FillHatchPrimitive2D&)rPrimitive;
return (getObjectRange() == rCompare.getObjectRange()
&& getFillHatch() == rCompare.getFillHatch()
&& getBColor() == rCompare.getBColor());
}
return false;
}
basegfx::B2DRange FillHatchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return ObjectRange
return getObjectRange();
}
// provide unique ID
ImplPrimitrive2DIDBlock(FillHatchPrimitive2D, PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */