office-gobmx/drawinglayer/source/primitive2d/textlayoutdevice.cxx
David Tardon fddd006495 sprinkle explicit over constructors
Change-Id: I92f7ccb1512362171b524ade0e8c36cbe9d332d5
2012-07-03 17:47:18 +02:00

500 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <comphelper/processfactory.hxx>
#include <comphelper/scoped_disposing_ptr.hxx>
#include <vcl/timer.hxx>
#include <vcl/virdev.hxx>
#include <vcl/font.hxx>
#include <vcl/metric.hxx>
#include <i18npool/mslangid.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <vcl/svapp.hxx>
//////////////////////////////////////////////////////////////////////////////
// VDev RevDevice provider
namespace
{
class ImpTimedRefDev;
//the scoped_timed_RefDev owns a ImpTimeRefDev and releases it on dtor
//or disposing of the default XComponentContext which causes the underlying
//OutputDevice to get released
//
//The ImpTimerRefDev itself, if the timeout ever gets hit, will call
//reset on the scoped_timed_RefDev to release the ImpTimerRefDev early
//if its unused for a few minutes
class scoped_timed_RefDev : public comphelper::scoped_disposing_ptr<ImpTimedRefDev>
{
public:
scoped_timed_RefDev() : comphelper::scoped_disposing_ptr<ImpTimedRefDev>((::com::sun::star::uno::Reference<com::sun::star::lang::XComponent>(::comphelper::getProcessComponentContext(), ::com::sun::star::uno::UNO_QUERY_THROW)))
{
}
};
class the_scoped_timed_RefDev : public rtl::Static<scoped_timed_RefDev, the_scoped_timed_RefDev> {};
class ImpTimedRefDev : public Timer
{
scoped_timed_RefDev& mrOwnerOfMe;
VirtualDevice* mpVirDev;
sal_uInt32 mnUseCount;
public:
explicit ImpTimedRefDev(scoped_timed_RefDev& rOwnerofMe);
~ImpTimedRefDev();
virtual void Timeout();
VirtualDevice& acquireVirtualDevice();
void releaseVirtualDevice();
};
ImpTimedRefDev::ImpTimedRefDev(scoped_timed_RefDev& rOwnerOfMe)
: mrOwnerOfMe(rOwnerOfMe),
mpVirDev(0L),
mnUseCount(0L)
{
SetTimeout(3L * 60L * 1000L); // three minutes
Start();
}
ImpTimedRefDev::~ImpTimedRefDev()
{
OSL_ENSURE(0L == mnUseCount, "destruction of a still used ImpTimedRefDev (!)");
delete mpVirDev;
}
void ImpTimedRefDev::Timeout()
{
// for obvious reasons, do not call anything after this
mrOwnerOfMe.reset();
}
VirtualDevice& ImpTimedRefDev::acquireVirtualDevice()
{
if(!mpVirDev)
{
mpVirDev = new VirtualDevice();
mpVirDev->SetReferenceDevice( VirtualDevice::REFDEV_MODE_MSO1 );
}
if(!mnUseCount)
{
Stop();
}
mnUseCount++;
return *mpVirDev;
}
void ImpTimedRefDev::releaseVirtualDevice()
{
OSL_ENSURE(mnUseCount, "mismatch call number to releaseVirtualDevice() (!)");
mnUseCount--;
if(!mnUseCount)
{
Start();
}
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// access to one global ImpTimedRefDev incarnation in namespace drawinglayer::primitive
namespace drawinglayer
{
namespace primitive2d
{
// static methods here
VirtualDevice& acquireGlobalVirtualDevice()
{
scoped_timed_RefDev& rStdRefDevice = the_scoped_timed_RefDev::get();
if(!rStdRefDevice)
rStdRefDevice.reset(new ImpTimedRefDev(rStdRefDevice));
return rStdRefDevice->acquireVirtualDevice();
}
void releaseGlobalVirtualDevice()
{
scoped_timed_RefDev& rStdRefDevice = the_scoped_timed_RefDev::get();
OSL_ENSURE(rStdRefDevice, "releaseGlobalVirtualDevice() without prior acquireGlobalVirtualDevice() call(!)");
rStdRefDevice->releaseVirtualDevice();
}
TextLayouterDevice::TextLayouterDevice()
: mrDevice(acquireGlobalVirtualDevice())
{
}
TextLayouterDevice::~TextLayouterDevice()
{
releaseGlobalVirtualDevice();
}
void TextLayouterDevice::setFont(const Font& rFont)
{
mrDevice.SetFont( rFont );
}
void TextLayouterDevice::setFontAttribute(
const attribute::FontAttribute& rFontAttribute,
double fFontScaleX,
double fFontScaleY,
const ::com::sun::star::lang::Locale& rLocale)
{
setFont(getVclFontFromFontAttribute(
rFontAttribute,
fFontScaleX,
fFontScaleY,
0.0,
rLocale));
}
double TextLayouterDevice::getOverlineOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = (rMetric.GetIntLeading() / 2.0) - rMetric.GetAscent();
return fRet;
}
double TextLayouterDevice::getUnderlineOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetDescent() / 2.0;
return fRet;
}
double TextLayouterDevice::getStrikeoutOffset() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = (rMetric.GetAscent() - rMetric.GetIntLeading()) / 3.0;
return fRet;
}
double TextLayouterDevice::getOverlineHeight() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetIntLeading() / 2.5;
return fRet;
}
double TextLayouterDevice::getUnderlineHeight() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
double fRet = rMetric.GetDescent() / 4.0;
return fRet;
}
double TextLayouterDevice::getTextHeight() const
{
return mrDevice.GetTextHeight();
}
double TextLayouterDevice::getTextWidth(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
return mrDevice.GetTextWidth(rText, nIndex, nLength);
}
bool TextLayouterDevice::getTextOutlines(
basegfx::B2DPolyPolygonVector& rB2DPolyPolyVector,
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength,
const ::std::vector< double >& rDXArray) const
{
const sal_uInt32 nDXArrayCount(rDXArray.size());
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nDXArrayCount)
{
OSL_ENSURE(nDXArrayCount == nTextLength, "DXArray size does not correspond to text portion size (!)");
std::vector< sal_Int32 > aIntegerDXArray(nDXArrayCount);
for(sal_uInt32 a(0); a < nDXArrayCount; a++)
{
aIntegerDXArray[a] = basegfx::fround(rDXArray[a]);
}
return mrDevice.GetTextOutlines(
rB2DPolyPolyVector,
rText,
nIndex,
nIndex,
nLength,
true,
0,
&(aIntegerDXArray[0]));
}
else
{
return mrDevice.GetTextOutlines(
rB2DPolyPolyVector,
rText,
nIndex,
nIndex,
nLength,
true,
0,
0);
}
}
basegfx::B2DRange TextLayouterDevice::getTextBoundRect(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nTextLength)
{
Rectangle aRect;
mrDevice.GetTextBoundRect(
aRect,
rText,
nIndex,
nIndex,
nLength);
// #i104432#, #i102556# take empty results into account
if(!aRect.IsEmpty())
{
return basegfx::B2DRange(
aRect.Left(), aRect.Top(),
aRect.Right(), aRect.Bottom());
}
}
return basegfx::B2DRange();
}
double TextLayouterDevice::getFontAscent() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
return rMetric.GetAscent();
}
double TextLayouterDevice::getFontDescent() const
{
const ::FontMetric& rMetric = mrDevice.GetFontMetric();
return rMetric.GetDescent();
}
void TextLayouterDevice::addTextRectActions(
const Rectangle& rRectangle,
const String& rText,
sal_uInt16 nStyle,
GDIMetaFile& rGDIMetaFile) const
{
mrDevice.AddTextRectActions(
rRectangle, rText, nStyle, rGDIMetaFile);
}
::std::vector< double > TextLayouterDevice::getTextArray(
const String& rText,
sal_uInt32 nIndex,
sal_uInt32 nLength) const
{
::std::vector< double > aRetval;
sal_uInt32 nTextLength(nLength);
const sal_uInt32 nStringLength(rText.Len());
if(nTextLength + nIndex > nStringLength)
{
nTextLength = nStringLength - nIndex;
}
if(nTextLength)
{
aRetval.reserve(nTextLength);
::std::vector<sal_Int32> aArray(nTextLength);
mrDevice.GetTextArray(rText, &aArray[0], nIndex, nLength);
aRetval.assign(aArray.begin(), aArray.end());
}
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// helper methods for vcl font handling
namespace drawinglayer
{
namespace primitive2d
{
Font getVclFontFromFontAttribute(
const attribute::FontAttribute& rFontAttribute,
double fFontScaleX,
double fFontScaleY,
double fFontRotation,
const ::com::sun::star::lang::Locale& rLocale)
{
// detect FontScaling
const sal_uInt32 nHeight(basegfx::fround(fabs(fFontScaleY)));
const sal_uInt32 nWidth(basegfx::fround(fabs(fFontScaleX)));
const bool bFontIsScaled(nHeight != nWidth);
#ifdef WIN32
// for WIN32 systems, start with creating an unscaled font. If FontScaling
// is wanted, that width needs to be adapted using FontMetric again to get a
// width of the unscaled font
Font aRetval(
rFontAttribute.getFamilyName(),
rFontAttribute.getStyleName(),
Size(0, nHeight));
#else
// for non-WIN32 systems things are easier since these accept a Font creation
// with initially nWidth != nHeight for FontScaling. Despite that, use zero for
// FontWidth when no scaling is used to explicitly have that zero when e.g. the
// Font would be recorded in a MetaFile (The MetaFile FontAction WILL record a
// set FontWidth; import that in a WIN32 system, and trouble is there)
Font aRetval(
rFontAttribute.getFamilyName(),
rFontAttribute.getStyleName(),
Size(bFontIsScaled ? nWidth : 0, nHeight));
#endif
// define various other FontAttribute
aRetval.SetAlign(ALIGN_BASELINE);
aRetval.SetCharSet(rFontAttribute.getSymbol() ? RTL_TEXTENCODING_SYMBOL : RTL_TEXTENCODING_UNICODE);
aRetval.SetVertical(rFontAttribute.getVertical() ? sal_True : sal_False);
aRetval.SetWeight(static_cast<FontWeight>(rFontAttribute.getWeight()));
aRetval.SetItalic(rFontAttribute.getItalic() ? ITALIC_NORMAL : ITALIC_NONE);
aRetval.SetOutline(rFontAttribute.getOutline());
aRetval.SetPitch(rFontAttribute.getMonospaced() ? PITCH_FIXED : PITCH_VARIABLE);
aRetval.SetLanguage(MsLangId::convertLocaleToLanguage(rLocale));
#ifdef WIN32
// for WIN32 systems, correct the FontWidth if FontScaling is used
if(bFontIsScaled && nHeight > 0)
{
const FontMetric aUnscaledFontMetric(Application::GetDefaultDevice()->GetFontMetric(aRetval));
if(aUnscaledFontMetric.GetWidth() > 0)
{
const double fScaleFactor((double)nWidth / (double)nHeight);
const sal_uInt32 nScaledWidth(basegfx::fround((double)aUnscaledFontMetric.GetWidth() * fScaleFactor));
aRetval.SetWidth(nScaledWidth);
}
}
#endif
// handle FontRotation (if defined)
if(!basegfx::fTools::equalZero(fFontRotation))
{
sal_Int16 aRotate10th((sal_Int16)(fFontRotation * (-1800.0/F_PI)));
aRetval.SetOrientation(aRotate10th % 3600);
}
return aRetval;
}
attribute::FontAttribute getFontAttributeFromVclFont(
basegfx::B2DVector& o_rSize,
const Font& rFont,
bool bRTL,
bool bBiDiStrong)
{
const attribute::FontAttribute aRetval(
rFont.GetName(),
rFont.GetStyleName(),
static_cast<sal_uInt16>(rFont.GetWeight()),
RTL_TEXTENCODING_SYMBOL == rFont.GetCharSet(),
rFont.IsVertical(),
ITALIC_NONE != rFont.GetItalic(),
PITCH_FIXED == rFont.GetPitch(),
rFont.IsOutline(),
bRTL,
bBiDiStrong);
// TODO: eKerning
// set FontHeight and init to no FontScaling
o_rSize.setY(rFont.GetSize().getHeight() > 0 ? rFont.GetSize().getHeight() : 0);
o_rSize.setX(o_rSize.getY());
#ifdef WIN32
// for WIN32 systems, the FontScaling at the Font is detected by
// checking that FontWidth != 0. When FontScaling is used, WIN32
// needs to do extra stuff to detect the correct width (since it's
// zero and not equal the font height) and it's relationship to
// the height
if(rFont.GetSize().getWidth() > 0)
{
Font aUnscaledFont(rFont);
aUnscaledFont.SetWidth(0);
const FontMetric aUnscaledFontMetric(Application::GetDefaultDevice()->GetFontMetric(aUnscaledFont));
if(aUnscaledFontMetric.GetWidth() > 0)
{
const double fScaleFactor((double)rFont.GetSize().getWidth() / (double)aUnscaledFontMetric.GetWidth());
o_rSize.setX(fScaleFactor * o_rSize.getY());
}
}
#else
// For non-WIN32 systems the detection is the same, but the value
// is easier achieved since width == height is interpreted as no
// scaling. Ergo, Width == 0 means width == height, and width != 0
// means the scaling is in the direct relation of width to height
if(rFont.GetSize().getWidth() > 0)
{
o_rSize.setX((double)rFont.GetSize().getWidth());
}
#endif
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */