b9337e22ce
see https://gerrit.libreoffice.org/#/c/3367/ and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
102 lines
3.4 KiB
C++
102 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef _CPPCANVAS_VCLFACTORY_HXX
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#define _CPPCANVAS_VCLFACTORY_HXX
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#include <cppcanvas/canvas.hxx>
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#include <cppcanvas/bitmapcanvas.hxx>
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#include <cppcanvas/spritecanvas.hxx>
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#include <cppcanvas/polypolygon.hxx>
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#include <cppcanvas/bitmap.hxx>
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#include <cppcanvas/renderer.hxx>
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#include <cppcanvas/text.hxx>
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#include <cppcanvas/sprite.hxx>
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#include <cppcanvas/cppcanvasdllapi.h>
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class Window;
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class Bitmap;
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class BitmapEx;
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class Polygon;
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class PolyPolygon;
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class Size;
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class Graphic;
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class GDIMetaFile;
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class Animation;
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namespace com { namespace sun { namespace star { namespace rendering
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{
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class XBitmapCanvas;
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class XSpriteCanvas;
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} } } }
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/* Definition of VCLFactory class */
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namespace cppcanvas
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{
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/** The VCLFactory creates Canvas objects for various VCL
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OutputDevice primitives, such as windows, polygons, bitmaps
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and metafiles.
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Please note that the objects created for a specific Canvas can
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only be drawn on exactly that canvas. You have to regenerate
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them for different canvases.
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*/
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class CPPCANVAS_DLLPUBLIC VCLFactory
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{
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public:
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static VCLFactory& getInstance();
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BitmapCanvasSharedPtr createCanvas( const ::com::sun::star::uno::Reference<
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::com::sun::star::rendering::XBitmapCanvas >& xCanvas );
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SpriteCanvasSharedPtr createSpriteCanvas( const ::Window& rVCLWindow ) const;
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SpriteCanvasSharedPtr createSpriteCanvas( const ::com::sun::star::uno::Reference<
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::com::sun::star::rendering::XSpriteCanvas >& xCanvas ) const;
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/** Create a bitmap from a VCL Bitmap
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*/
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BitmapSharedPtr createBitmap( const CanvasSharedPtr&, const ::BitmapEx& rBmpEx ) const;
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/** Create a renderer object from a Metafile
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The created renderer initially draws the metafile
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one-by-one units large, in user coordinate space
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*/
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RendererSharedPtr createRenderer( const CanvasSharedPtr& rCanvas,
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const ::GDIMetaFile& rMtf,
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const Renderer::Parameters& rParms ) const;
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private:
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friend struct InitInstance;
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// singleton
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VCLFactory();
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// default: disabled copy/assignment
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VCLFactory(const VCLFactory&);
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VCLFactory& operator=( const VCLFactory& );
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};
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}
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#endif /* _CPPCANVAS_VCLFACTORY_HXX */
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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