office-gobmx/cppcanvas/source/mtfrenderer/outdevstate.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

136 lines
6.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#ifndef _CPPCANVAS_OUTDEVSTATE_HXX
#define _CPPCANVAS_OUTDEVSTATE_HXX
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/rendering/StringContext.hpp>
#include <com/sun/star/rendering/RenderState.hpp>
#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
#include <com/sun/star/rendering/XCanvasFont.hpp>
#include <com/sun/star/rendering/TextDirection.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <vcl/fntstyle.hxx>
#include <vcl/vclenum.hxx>
#include <vcl/outdev.hxx>
#include <vcl/outdev.hxx>
namespace cppcanvas
{
namespace internal
{
struct OutDevState
{
OutDevState() :
clip(),
clipRect(),
xClipPoly(),
lineColor(),
fillColor(),
textColor(),
textFillColor(),
textLineColor(),
xFont(),
transform(),
mapModeTransform(),
fontRotation(0.0),
textEmphasisMarkStyle(EMPHASISMARK_NONE),
pushFlags(PUSH_ALL),
textDirection(::com::sun::star::rendering::TextDirection::WEAK_LEFT_TO_RIGHT),
textAlignment(0), // TODO(Q2): Synchronize with implrenderer
// and possibly new rendering::TextAlignment
textReliefStyle(RELIEF_NONE),
textOverlineStyle(UNDERLINE_NONE),
textUnderlineStyle(UNDERLINE_NONE),
textStrikeoutStyle(STRIKEOUT_NONE),
textReferencePoint(ALIGN_BASELINE),
isTextOutlineModeSet( false ),
isTextEffectShadowSet( false ),
isTextWordUnderlineSet( false ),
isLineColorSet( false ),
isFillColorSet( false ),
isTextFillColorSet( false ),
isTextLineColorSet( false )
{
}
::basegfx::B2DPolyPolygon clip;
::Rectangle clipRect;
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > xClipPoly;
::com::sun::star::uno::Sequence< double > lineColor;
::com::sun::star::uno::Sequence< double > fillColor;
::com::sun::star::uno::Sequence< double > textColor;
::com::sun::star::uno::Sequence< double > textFillColor;
::com::sun::star::uno::Sequence< double > textLineColor;
/** Current font.
@attention Beware, this member can be NULL, and
nevertheless text output is generated.
*/
::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont > xFont;
::basegfx::B2DHomMatrix transform;
::basegfx::B2DHomMatrix mapModeTransform;
double fontRotation;
sal_uInt16 textEmphasisMarkStyle;
sal_uInt16 pushFlags;
sal_Int8 textDirection;
sal_Int8 textAlignment;
sal_Int8 textReliefStyle;
sal_Int8 textOverlineStyle;
sal_Int8 textUnderlineStyle;
sal_Int8 textStrikeoutStyle;
TextAlign textReferencePoint;
bool isTextOutlineModeSet;
bool isTextEffectShadowSet;
bool isTextWordUnderlineSet;
bool isLineColorSet;
bool isFillColorSet;
bool isTextFillColorSet;
bool isTextLineColorSet;
};
}
}
#endif /* _CPPCANVAS_OUTDEVSTATE_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */