office-gobmx/canvas/source/vcl/spritedevicehelper.hxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

85 lines
2.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
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#ifndef _VCLCANVAS_SPRITEDEVICEHELPER_HXX
#define _VCLCANVAS_SPRITEDEVICEHELPER_HXX
#include <com/sun/star/awt/Rectangle.hpp>
#include <com/sun/star/awt/XWindow2.hpp>
#include <com/sun/star/rendering/XGraphicDevice.hpp>
#include <com/sun/star/rendering/XBufferController.hpp>
#include <vcl/outdev.hxx>
#include <vcl/window.hxx>
#include "backbuffer.hxx"
#include "devicehelper.hxx"
#include <boost/utility.hpp>
/* Definition of DeviceHelper class */
namespace vclcanvas
{
class SpriteCanvas;
class SpriteCanvasHelper;
class SpriteDeviceHelper : public DeviceHelper
{
public:
SpriteDeviceHelper();
void init( const OutDevProviderSharedPtr& rOutDev );
/// Dispose all internal references
void disposing();
::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( );
::sal_Bool showBuffer( bool bWindowVisible, ::sal_Bool bUpdateAll );
::sal_Bool switchBuffer( bool bWindowVisible, ::sal_Bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const;
::com::sun::star::uno::Any getSurfaceHandle() const;
void dumpScreenContent() const;
BackBufferSharedPtr getBackBuffer() const { return mpBackBuffer; }
void notifySizeUpdate( const ::com::sun::star::awt::Rectangle& rBounds );
private:
/// This buffer holds the background content for all associated canvases
BackBufferSharedPtr mpBackBuffer;
};
}
#endif /* _VCLCANVAS_SPRITEDEVICEHELPER_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */