45f91545c6
The .hxx is empty so we gain nothing.
161 lines
6.4 KiB
C++
161 lines
6.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
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#include <drawinglayer/texture/texture.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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Primitive2DSequence FillHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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Primitive2DSequence aRetval;
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if(!getFillHatch().isDefault())
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{
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// create hatch
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const basegfx::BColor aHatchColor(getFillHatch().getColor());
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const double fAngle(getFillHatch().getAngle());
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::std::vector< basegfx::B2DHomMatrix > aMatrices;
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// get hatch transformations
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switch(getFillHatch().getStyle())
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{
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case attribute::HATCHSTYLE_TRIPLE:
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{
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// rotated 45 degrees
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texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle - F_PI4);
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aHatch.appendTransformations(aMatrices);
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// fall-through by purpose
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}
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case attribute::HATCHSTYLE_DOUBLE:
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{
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// rotated 90 degrees
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texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle - F_PI2);
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aHatch.appendTransformations(aMatrices);
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// fall-through by purpose
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}
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case attribute::HATCHSTYLE_SINGLE:
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{
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// angle as given
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texture::GeoTexSvxHatch aHatch(getObjectRange(), getFillHatch().getDistance(), fAngle);
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aHatch.appendTransformations(aMatrices);
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}
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}
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// prepare return value
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const bool bFillBackground(getFillHatch().isFillBackground());
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aRetval.realloc(bFillBackground ? aMatrices.size() + 1L : aMatrices.size());
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// evtl. create filled background
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if(bFillBackground)
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{
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// create primitive for background
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const Primitive2DReference xRef(
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new PolyPolygonColorPrimitive2D(
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basegfx::B2DPolyPolygon(
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basegfx::tools::createPolygonFromRect(getObjectRange())), getBColor()));
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aRetval[0] = xRef;
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}
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// create primitives
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const basegfx::B2DPoint aStart(0.0, 0.0);
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const basegfx::B2DPoint aEnd(1.0, 0.0);
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for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
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{
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const basegfx::B2DHomMatrix& rMatrix = aMatrices[a];
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basegfx::B2DPolygon aNewLine;
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aNewLine.append(rMatrix * aStart);
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aNewLine.append(rMatrix * aEnd);
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// create hairline
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const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aNewLine, aHatchColor));
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aRetval[bFillBackground ? (a + 1) : a] = xRef;
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}
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}
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return aRetval;
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}
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FillHatchPrimitive2D::FillHatchPrimitive2D(
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const basegfx::B2DRange& rObjectRange,
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const basegfx::BColor& rBColor,
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const attribute::FillHatchAttribute& rFillHatch)
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: BufferedDecompositionPrimitive2D(),
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maObjectRange(rObjectRange),
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maFillHatch(rFillHatch),
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maBColor(rBColor)
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{
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}
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bool FillHatchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
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{
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const FillHatchPrimitive2D& rCompare = (FillHatchPrimitive2D&)rPrimitive;
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return (getObjectRange() == rCompare.getObjectRange()
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&& getFillHatch() == rCompare.getFillHatch()
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&& getBColor() == rCompare.getBColor());
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}
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return false;
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}
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basegfx::B2DRange FillHatchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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// return ObjectRange
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return getObjectRange();
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}
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// provide unique ID
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ImplPrimitrive2DIDBlock(FillHatchPrimitive2D, PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D)
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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// eof
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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