office-gobmx/svx/source/sdr/contact/viewobjectcontactofe3d.cxx
Armin Le Grand f120005ea4 Resolves: #i123500# redefined ColorModifiers and ColorModifierStack...
redefined GraphicAttr to be expressed as primitives if needed, enhanced render
and export quality if graphic is modified using graphic attributes

(cherry picked from commit 1e79e8da3f8042f7d7bd94b2c9f03cff7545b05c)

Conflicts:
	basegfx/inc/basegfx/color/bcolor.hxx
	basegfx/inc/basegfx/color/bcolormodifier.hxx
	basegfx/source/color/bcolormodifier.cxx
	drawinglayer/inc/drawinglayer/primitive2d/graphicprimitivehelper2d.hxx
	drawinglayer/inc/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
	drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
	drawinglayer/source/primitive2d/graphicprimitive2d.cxx
	drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
	drawinglayer/source/primitive2d/modifiedcolorprimitive2d.cxx
	drawinglayer/source/primitive3d/modifiedcolorprimitive3d.cxx

Change-Id: Ief2172efc9cc1b9838de48ec7f536c05573c7dc3
2013-11-06 11:46:04 +00:00

97 lines
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/sdr/contact/viewobjectcontactofe3d.hxx>
#include <svx/sdr/contact/viewcontactofe3d.hxx>
#include <basegfx/color/bcolor.hxx>
#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
#include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx>
#include <drawinglayer/primitive2d/embedded3dprimitive2d.hxx>
#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
//////////////////////////////////////////////////////////////////////////////
// predeclarations
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
ViewObjectContactOfE3d::ViewObjectContactOfE3d(ObjectContact& rObjectContact, ViewContact& rViewContact)
: ViewObjectContactOfSdrObj(rObjectContact, rViewContact)
{
}
ViewObjectContactOfE3d::~ViewObjectContactOfE3d()
{
}
drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::createPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
{
// get the view-independent Primitive from the viewContact
const ViewContactOfE3d& rViewContactOfE3d(dynamic_cast< const ViewContactOfE3d& >(GetViewContact()));
drawinglayer::primitive3d::Primitive3DSequence xRetval(rViewContactOfE3d.getViewIndependentPrimitive3DSequence());
// handle ghosted
if(isPrimitiveGhosted(rDisplayInfo))
{
const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0);
const ::basegfx::BColorModifierSharedPtr aBColorModifier(
new basegfx::BColorModifier_interpolate(
aRGBWhite,
0.5));
const drawinglayer::primitive3d::Primitive3DReference xReference(
new drawinglayer::primitive3d::ModifiedColorPrimitive3D(
xRetval,
aBColorModifier));
xRetval = drawinglayer::primitive3d::Primitive3DSequence(&xReference, 1);
}
return xRetval;
}
drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3d::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const
{
const ViewContactOfE3d& rViewContact = static_cast< const ViewContactOfE3d& >(GetViewContact());
// get 3d primitive vector, isPrimitiveVisible() is done in 3d creator
return rViewContact.impCreateWithGivenPrimitive3DSequence(getPrimitive3DSequence(rDisplayInfo));
}
drawinglayer::primitive3d::Primitive3DSequence ViewObjectContactOfE3d::getPrimitive3DSequence(const DisplayInfo& rDisplayInfo) const
{
drawinglayer::primitive3d::Primitive3DSequence xNewPrimitive3DSeq(createPrimitive3DSequence(rDisplayInfo));
// local up-to-date checks. New list different from local one?
if(!drawinglayer::primitive3d::arePrimitive3DSequencesEqual(mxPrimitive3DSequence, xNewPrimitive3DSeq))
{
// has changed, copy content
const_cast< ViewObjectContactOfE3d* >(this)->mxPrimitive3DSequence = xNewPrimitive3DSeq;
}
// return current Primitive2DSequence
return mxPrimitive3DSequence;
}
} // end of namespace contact
} // end of namespace sdr
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */