office-gobmx/sw/inc/charatr.hxx
Sebastian Spaeth 61355e51b8 Add vim/emacs modelines to all source files
Fixes #fdo30794 Based on bin/add-modelines script (originally posted
in mail 1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:16:56 +02:00

181 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _CHARATR_HXX
#define _CHARATR_HXX
#include <format.hxx>
#include <hintids.hxx> // fuer die WhichIds
/******************************************************************************
* Implementierung der Charakter-Attribut Methoden vom SwAttrSet
* AMA 12.10.94: Umstellung auf SvxItems.
******************************************************************************/
inline const SvxPostureItem &SwAttrSet::GetPosture(BOOL bInP) const
{ return (const SvxPostureItem&)Get( RES_CHRATR_POSTURE,bInP); }
inline const SvxPostureItem &SwAttrSet::GetCJKPosture(BOOL bInP) const
{ return (const SvxPostureItem&)Get( RES_CHRATR_CJK_POSTURE,bInP); }
inline const SvxPostureItem &SwAttrSet::GetCTLPosture(BOOL bInP) const
{ return (const SvxPostureItem&)Get( RES_CHRATR_CTL_POSTURE,bInP); }
inline const SvxWeightItem &SwAttrSet::GetWeight(BOOL bInP) const
{ return (const SvxWeightItem&)Get( RES_CHRATR_WEIGHT,bInP); }
inline const SvxWeightItem &SwAttrSet::GetCJKWeight(BOOL bInP) const
{ return (const SvxWeightItem&)Get( RES_CHRATR_CJK_WEIGHT,bInP); }
inline const SvxWeightItem &SwAttrSet::GetCTLWeight(BOOL bInP) const
{ return (const SvxWeightItem&)Get( RES_CHRATR_CTL_WEIGHT,bInP); }
inline const SvxShadowedItem &SwAttrSet::GetShadowed(BOOL bInP) const
{ return (const SvxShadowedItem&)Get( RES_CHRATR_SHADOWED,bInP); }
inline const SvxAutoKernItem &SwAttrSet::GetAutoKern(BOOL bInP) const
{ return (const SvxAutoKernItem&)Get( RES_CHRATR_AUTOKERN,bInP); }
inline const SvxWordLineModeItem &SwAttrSet::GetWordLineMode(BOOL bInP) const
{ return (const SvxWordLineModeItem&)Get( RES_CHRATR_WORDLINEMODE,bInP); }
inline const SvxContourItem &SwAttrSet::GetContour(BOOL bInP) const
{ return (const SvxContourItem&)Get( RES_CHRATR_CONTOUR,bInP); }
inline const SvxKerningItem &SwAttrSet::GetKerning(BOOL bInP) const
{ return (const SvxKerningItem&)Get( RES_CHRATR_KERNING,bInP); }
inline const SvxUnderlineItem &SwAttrSet::GetUnderline(BOOL bInP) const
{ return (const SvxUnderlineItem&)Get( RES_CHRATR_UNDERLINE,bInP); }
inline const SvxOverlineItem &SwAttrSet::GetOverline(BOOL bInP) const
{ return (const SvxOverlineItem&)Get( RES_CHRATR_OVERLINE,bInP); }
inline const SvxCrossedOutItem &SwAttrSet::GetCrossedOut(BOOL bInP) const
{ return (const SvxCrossedOutItem&)Get( RES_CHRATR_CROSSEDOUT,bInP); }
inline const SvxFontHeightItem &SwAttrSet::GetSize(BOOL bInP) const
{ return (const SvxFontHeightItem&)Get( RES_CHRATR_FONTSIZE,bInP); }
inline const SvxFontHeightItem &SwAttrSet::GetCJKSize(BOOL bInP) const
{ return (const SvxFontHeightItem&)Get( RES_CHRATR_CJK_FONTSIZE,bInP); }
inline const SvxFontHeightItem &SwAttrSet::GetCTLSize(BOOL bInP) const
{ return (const SvxFontHeightItem&)Get( RES_CHRATR_CTL_FONTSIZE,bInP); }
inline const SvxPropSizeItem &SwAttrSet::GetPropSize(BOOL bInP) const
{ return (const SvxPropSizeItem&)Get( RES_CHRATR_PROPORTIONALFONTSIZE,bInP); }
inline const SvxFontItem &SwAttrSet::GetFont(BOOL bInP) const
{ return (const SvxFontItem&)Get( RES_CHRATR_FONT,bInP); }
inline const SvxFontItem &SwAttrSet::GetCJKFont(BOOL bInP) const
{ return (const SvxFontItem&)Get( RES_CHRATR_CJK_FONT,bInP); }
inline const SvxFontItem &SwAttrSet::GetCTLFont(BOOL bInP) const
{ return (const SvxFontItem&)Get( RES_CHRATR_CTL_FONT,bInP); }
inline const SvxColorItem &SwAttrSet::GetColor(BOOL bInP) const
{ return (const SvxColorItem&)Get( RES_CHRATR_COLOR,bInP); }
inline const SvxCharSetColorItem &SwAttrSet::GetCharSetColor(BOOL bInP) const
{ return (const SvxCharSetColorItem&)Get( RES_CHRATR_CHARSETCOLOR,bInP); }
inline const SvxLanguageItem &SwAttrSet::GetLanguage(BOOL bInP) const
{ return (const SvxLanguageItem&)Get( RES_CHRATR_LANGUAGE,bInP); }
inline const SvxLanguageItem &SwAttrSet::GetCJKLanguage(BOOL bInP) const
{ return (const SvxLanguageItem&)Get( RES_CHRATR_CJK_LANGUAGE,bInP); }
inline const SvxLanguageItem &SwAttrSet::GetCTLLanguage(BOOL bInP) const
{ return (const SvxLanguageItem&)Get( RES_CHRATR_CTL_LANGUAGE,bInP); }
inline const SvxEscapementItem &SwAttrSet::GetEscapement(BOOL bInP) const
{ return (const SvxEscapementItem&)Get( RES_CHRATR_ESCAPEMENT,bInP); }
inline const SvxCaseMapItem &SwAttrSet::GetCaseMap(BOOL bInP) const
{ return (const SvxCaseMapItem&)Get( RES_CHRATR_CASEMAP,bInP); }
inline const SvxNoHyphenItem &SwAttrSet::GetNoHyphenHere(BOOL bInP) const
{ return (const SvxNoHyphenItem&)Get( RES_CHRATR_NOHYPHEN,bInP); }
inline const SvxBlinkItem &SwAttrSet::GetBlink(BOOL bInP) const
{ return (const SvxBlinkItem&)Get( RES_CHRATR_BLINK,bInP); }
inline const SvxBrushItem &SwAttrSet::GetChrBackground( BOOL bInP ) const
{ return (const SvxBrushItem&)Get( RES_CHRATR_BACKGROUND, bInP ); }
inline const SvxEmphasisMarkItem &SwAttrSet::GetEmphasisMark( BOOL bInP ) const
{ return (const SvxEmphasisMarkItem&)Get( RES_CHRATR_EMPHASIS_MARK, bInP ); }
inline const SvxTwoLinesItem &SwAttrSet::Get2Lines( BOOL bInP ) const
{ return (const SvxTwoLinesItem&)Get( RES_CHRATR_TWO_LINES, bInP ); }
inline const SvxCharScaleWidthItem &SwAttrSet::GetCharScaleW( BOOL bInP ) const
{ return (const SvxCharScaleWidthItem&)Get( RES_CHRATR_SCALEW, bInP ); }
inline const SvxCharRotateItem &SwAttrSet::GetCharRotate( BOOL bInP ) const
{ return (const SvxCharRotateItem&)Get( RES_CHRATR_ROTATE, bInP ); }
inline const SvxCharReliefItem &SwAttrSet::GetCharRelief( BOOL bInP ) const
{ return (const SvxCharReliefItem&)Get( RES_CHRATR_RELIEF, bInP ); }
inline const SvxCharHiddenItem &SwAttrSet::GetCharHidden( BOOL bInP ) const
{ return (const SvxCharHiddenItem&)Get( RES_CHRATR_HIDDEN, bInP ); }
/******************************************************************************
* Implementierung der Charakter-Attribut Methoden vom SwFmt
* AMA: 12.10.94: Umstellung auf SvxItems.
******************************************************************************/
inline const SvxPostureItem &SwFmt::GetPosture(BOOL bInP) const
{ return aSet.GetPosture(bInP); }
inline const SvxWeightItem &SwFmt::GetWeight(BOOL bInP) const
{ return aSet.GetWeight(bInP); }
inline const SvxShadowedItem &SwFmt::GetShadowed(BOOL bInP) const
{ return aSet.GetShadowed(bInP); }
inline const SvxAutoKernItem &SwFmt::GetAutoKern(BOOL bInP) const
{ return aSet.GetAutoKern(bInP); }
inline const SvxWordLineModeItem &SwFmt::GetWordLineMode(BOOL bInP) const
{ return aSet.GetWordLineMode(bInP); }
inline const SvxContourItem &SwFmt::GetContour(BOOL bInP) const
{ return aSet.GetContour(bInP); }
inline const SvxKerningItem &SwFmt::GetKerning(BOOL bInP) const
{ return aSet.GetKerning(bInP); }
inline const SvxUnderlineItem &SwFmt::GetUnderline(BOOL bInP) const
{ return aSet.GetUnderline(bInP); }
inline const SvxOverlineItem &SwFmt::GetOverline(BOOL bInP) const
{ return aSet.GetOverline(bInP); }
inline const SvxCrossedOutItem &SwFmt::GetCrossedOut(BOOL bInP) const
{ return aSet.GetCrossedOut(bInP); }
inline const SvxFontHeightItem &SwFmt::GetSize(BOOL bInP) const
{ return aSet.GetSize(bInP); }
inline const SvxPropSizeItem &SwFmt::GetPropSize(BOOL bInP) const
{ return aSet.GetPropSize(bInP); }
inline const SvxFontItem &SwFmt::GetFont(BOOL bInP) const
{ return aSet.GetFont(bInP); }
inline const SvxFontItem &SwFmt::GetCJKFont(BOOL bInP) const
{ return aSet.GetCJKFont(bInP); }
inline const SvxFontItem &SwFmt::GetCTLFont(BOOL bInP) const
{ return aSet.GetCTLFont(bInP); }
inline const SvxColorItem &SwFmt::GetColor(BOOL bInP) const
{ return aSet.GetColor(bInP); }
inline const SvxCharSetColorItem &SwFmt::GetCharSetColor(BOOL bInP) const
{ return aSet.GetCharSetColor(bInP); }
inline const SvxLanguageItem &SwFmt::GetLanguage(BOOL bInP) const
{ return aSet.GetLanguage(bInP); }
inline const SvxEscapementItem &SwFmt::GetEscapement(BOOL bInP) const
{ return aSet.GetEscapement(bInP); }
inline const SvxCaseMapItem &SwFmt::GetCaseMap(BOOL bInP) const
{ return aSet.GetCaseMap(bInP); }
inline const SvxNoHyphenItem &SwFmt::GetNoHyphenHere(BOOL bInP) const
{ return aSet.GetNoHyphenHere(bInP); }
inline const SvxBlinkItem &SwFmt::GetBlink(BOOL bInP) const
{ return aSet.GetBlink(bInP); }
inline const SvxBrushItem &SwFmt::GetChrBackground(BOOL bInP) const
{ return aSet.GetChrBackground(bInP); }
inline const SvxEmphasisMarkItem &SwFmt::GetEmphasisMark( BOOL bInP ) const
{ return aSet.GetEmphasisMark(bInP); }
inline const SvxTwoLinesItem &SwFmt::Get2Lines( BOOL bInP ) const
{ return aSet.Get2Lines(bInP); }
inline const SvxCharScaleWidthItem &SwFmt::GetCharScaleW( BOOL bInP ) const
{ return aSet.GetCharScaleW(bInP); }
inline const SvxCharRotateItem &SwFmt::GetCharRotate( BOOL bInP ) const
{ return aSet.GetCharRotate(bInP); }
inline const SvxCharReliefItem &SwFmt::GetCharRelief( BOOL bInP ) const
{ return aSet.GetCharRelief(bInP); }
inline const SvxCharHiddenItem &SwFmt::GetCharHidden( BOOL bInP ) const
{ return aSet.GetCharHidden(bInP); }
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */