61355e51b8
Fixes #fdo30794 Based on bin/add-modelines script (originally posted in mail 1286706307.1871.1399280959@webmail.messagingengine.com) Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
255 lines
7.2 KiB
C++
255 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _NDINDEX_HXX
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#define _NDINDEX_HXX
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#include <limits.h>
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#include <tools/solar.h>
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#include "node.hxx"
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#include "ndarr.hxx"
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class SwNode;
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class SwNodes;
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class SW_DLLPUBLIC SwNodeIndex
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{
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friend void SwNodes::RegisterIndex( SwNodeIndex& );
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friend void SwNodes::DeRegisterIndex( SwNodeIndex& );
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friend void SwNodes::RemoveNode( ULONG, ULONG, BOOL );
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#ifdef DBG_UTIL
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static int nSerial;
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int MySerial;
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#endif
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SwNode* pNd;
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SwNodeIndex *pNext, *pPrev;
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void Remove(); // Ausketten
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// diese sind nicht erlaubt!
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SwNodeIndex( SwNodes& rNds, USHORT nIdx );
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SwNodeIndex( SwNodes& rNds, int nIdx );
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public:
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SwNodeIndex( SwNodes& rNds, ULONG nIdx = 0 );
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SwNodeIndex( const SwNodeIndex &, long nDiff = 0 );
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SwNodeIndex( const SwNode&, long nDiff = 0 );
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~SwNodeIndex() { Remove(); }
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inline ULONG operator++();
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inline ULONG operator--();
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#ifndef CFRONT
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inline ULONG operator++(int);
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inline ULONG operator--(int);
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#endif
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inline ULONG operator+=( ULONG );
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inline ULONG operator-=( ULONG );
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inline ULONG operator+=( const SwNodeIndex& );
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inline ULONG operator-=( const SwNodeIndex& );
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inline BOOL operator< ( const SwNodeIndex& ) const;
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inline BOOL operator<=( const SwNodeIndex& ) const;
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inline BOOL operator> ( const SwNodeIndex& ) const;
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inline BOOL operator>=( const SwNodeIndex& ) const;
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inline BOOL operator==( const SwNodeIndex& ) const;
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inline BOOL operator!=( const SwNodeIndex& ) const;
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inline BOOL operator< ( ULONG nWert ) const;
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inline BOOL operator<=( ULONG nWert ) const;
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inline BOOL operator> ( ULONG nWert ) const;
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inline BOOL operator>=( ULONG nWert ) const;
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inline BOOL operator==( ULONG nWert ) const;
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inline BOOL operator!=( ULONG nWert ) const;
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inline SwNodeIndex& operator=( ULONG );
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SwNodeIndex& operator=( const SwNodeIndex& );
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SwNodeIndex& operator=( const SwNode& );
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// gebe den Wert vom Index als ULONG zurueck
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inline ULONG GetIndex() const;
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// ermoeglicht Zuweisungen ohne Erzeugen eines temporaeren Objektes
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SwNodeIndex& Assign( SwNodes& rNds, ULONG );
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SwNodeIndex& Assign( const SwNode& rNd, long nOffset = 0 );
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// Herausgabe des Pointers auf das NodesArray,
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inline const SwNodes& GetNodes() const;
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inline SwNodes& GetNodes();
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SwNode& GetNode() const { return *pNd; }
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};
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/*
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* SwRange
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*/
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class SW_DLLPUBLIC SwNodeRange
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{
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public:
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SwNodeIndex aStart;
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SwNodeIndex aEnd;
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SwNodeRange( const SwNodeIndex &rS, const SwNodeIndex &rE );
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SwNodeRange( const SwNodeRange &rRange );
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SwNodeRange( SwNodes& rArr, ULONG nSttIdx = 0, ULONG nEndIdx = 0 );
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SwNodeRange( const SwNodeIndex& rS, long nSttDiff,
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const SwNodeIndex& rE, long nEndDiff = 0 );
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SwNodeRange( const SwNode& rS, long nSttDiff,
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const SwNode& rE, long nEndDiff = 0 );
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};
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// fuer die inlines wird aber der node.hxx benoetigt. Dieses braucht aber
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// auch wieder dieses. Also alle Inlines, die auf pNd zugreifen werden
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// hier implementiert.
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inline ULONG SwNodeIndex::GetIndex() const
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{
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return pNd->GetIndex();
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}
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inline const SwNodes& SwNodeIndex::GetNodes() const
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{
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return pNd->GetNodes();
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}
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inline SwNodes& SwNodeIndex::GetNodes()
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{
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return pNd->GetNodes();
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}
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inline BOOL SwNodeIndex::operator< ( ULONG nWert ) const
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{
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return pNd->GetIndex() < nWert;
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}
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inline BOOL SwNodeIndex::operator<=( ULONG nWert ) const
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{
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return pNd->GetIndex() <= nWert;
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}
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inline BOOL SwNodeIndex::operator> ( ULONG nWert ) const
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{
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return pNd->GetIndex() > nWert;
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}
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inline BOOL SwNodeIndex::operator>=( ULONG nWert ) const
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{
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return pNd->GetIndex() >= nWert;
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}
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inline BOOL SwNodeIndex::operator==( ULONG nWert ) const
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{
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return pNd->GetIndex() == nWert;
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}
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inline BOOL SwNodeIndex::operator!=( ULONG nWert ) const
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{
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return pNd->GetIndex() != nWert;
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}
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inline BOOL SwNodeIndex::operator<( const SwNodeIndex& rIndex ) const
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{
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return pNd->GetIndex() < rIndex.GetIndex();
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}
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inline BOOL SwNodeIndex::operator<=( const SwNodeIndex& rIndex ) const
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{
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return pNd->GetIndex() <= rIndex.GetIndex();
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}
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inline BOOL SwNodeIndex::operator>( const SwNodeIndex& rIndex ) const
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{
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return pNd->GetIndex() > rIndex.GetIndex();
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}
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inline BOOL SwNodeIndex::operator>=( const SwNodeIndex& rIndex ) const
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{
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return pNd->GetIndex() >= rIndex.GetIndex();
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}
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inline BOOL SwNodeIndex::operator==( const SwNodeIndex& rIdx ) const
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{
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return pNd == rIdx.pNd;
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}
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inline BOOL SwNodeIndex::operator!=( const SwNodeIndex& rIdx ) const
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{
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return pNd != rIdx.pNd;
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}
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inline ULONG SwNodeIndex::operator++()
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{
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return ( pNd = GetNodes()[ pNd->GetIndex()+1 ] )->GetIndex();
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}
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inline ULONG SwNodeIndex::operator--()
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{
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return ( pNd = GetNodes()[ pNd->GetIndex()-1 ] )->GetIndex();
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}
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#ifndef CFRONT
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inline ULONG SwNodeIndex::operator++(int)
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{
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ULONG nOldIndex = pNd->GetIndex();
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pNd = GetNodes()[ nOldIndex + 1 ];
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return nOldIndex;
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}
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inline ULONG SwNodeIndex::operator--(int)
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{
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ULONG nOldIndex = pNd->GetIndex();
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pNd = GetNodes()[ nOldIndex - 1 ];
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return nOldIndex;
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}
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#endif
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inline ULONG SwNodeIndex::operator+=( ULONG nWert )
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{
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return ( pNd = GetNodes()[ pNd->GetIndex() + nWert ] )->GetIndex();
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}
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inline ULONG SwNodeIndex::operator-=( ULONG nWert )
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{
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return ( pNd = GetNodes()[ pNd->GetIndex() - nWert ] )->GetIndex();
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}
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inline ULONG SwNodeIndex::operator+=( const SwNodeIndex& rIndex )
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{
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return ( pNd = GetNodes()[ pNd->GetIndex() + rIndex.GetIndex() ] )->GetIndex();
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}
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inline ULONG SwNodeIndex::operator-=( const SwNodeIndex& rIndex )
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{
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return ( pNd = GetNodes()[ pNd->GetIndex() - rIndex.GetIndex() ] )->GetIndex();
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}
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inline SwNodeIndex& SwNodeIndex::operator=( ULONG nWert )
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{
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pNd = GetNodes()[ nWert ];
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return *this;
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}
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//JP 29.09.97: impl. steht im ndindex.hxx - sollte moeglichst bald auf die
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// neue Schnittstelle angepasst werden
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inline SwNode* SwNodes::operator[]( const SwNodeIndex& rIdx ) const
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{
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return &rIdx.GetNode();
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}
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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